Player Matchup

Bastet
Bastet
ivko05
Bastet
Level 159
God Stats
2W - 2L
1,761 SR
Queue Stats
6W - 7L
1,534 Elo+
Solo
Ganesha
Ganesha
omwT0fyb
Ganesha
Level 107
God Stats
2W - 5L
1,300 SR
Queue Stats
343W - 367L
1,526 Elo+
Solo
Ra
Ra
rbbe209
Ra
Level 115
God Stats
4W - 2L
1,559 SR
Queue Stats
106W - 88L
1,570 Elo+
Solo
Team Averages
Level 127
1,540 SR
1,543 Elo+

VS

Team Averages
Level 24
1,345 SR
1,245 Elo+
Cerberus
Cerberus
MEDUSHSA
Cerberus
Level 4
God Stats
0W - 3L
1,278 SR
Queue Stats
3W - 16L
1,267 Elo+
Party 1
Ra
Ra
ZetaWidow
Ra
Level 44
God Stats
1W - 7L
1,257 SR
Queue Stats
44W - 79L
1,309 Elo+
Party 1
Thor
Thor
jaaviieer14
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ivko05
Bastet
16
14 / 1 / 4
10,902
909
21,187
8,401
4,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
omwT0fyb
Ganesha
13
0 / 0 / 17
9,370
781
6,986
13,540
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 2 / 11
9,728
811
7,310
8,335
3,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MEDUSHSA
Cerberus
12
1 / 4 / 1
8,039
670
3,440
16,467
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 9 / 1
7,574
631
6,131
11,685
3,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 6 / 1
8,351
696
4,882
15,178
4,735
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
3
3
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
MEDUSHSA
Cerberus
1
4
1
0.38
L
0
9
1
0.06
W
Bastet
ivko05
Bastet
14
1
4
16
L
2
6
1
0.42
W
Ganesha
omwT0fyb
Ganesha
0
0
17
8.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,483
Damage
14,453
30,276
Taken
43,330
24,461
Mitigated
23,794
10,355
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
MEDUSHSA
Cerberus
3,440
457
0
3,822
16,467
15,397
0
7,173
9,096
13,811
0
L
6,131
867
260
891
11,685
3,662
0
4,688
6,955
39,121
0
W
Bastet
ivko05
Bastet
21,187
4,430
0
2,062
8,401
4,281
1,076
2,054
6,347
0
48,337
L
4,882
1,100
0
1,881
15,178
4,735
45
3,343
11,771
0
20,975
W
Ganesha
omwT0fyb
Ganesha
6,986
685
0
3,568
13,540
16,342
462
4,876
8,664
15,704
0
W
7,310
700
2,417
2,308
8,335
3,838
1,281
2,988
5,347
54,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
23,964
161
Minions Killed
129
0
Camps Cleared
0
713,079
Distance Traveled
588,903
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,039
670
29
2
0
218,123
4
L
Ra
7,574
631
72
6
0
160,451
3
W
Bastet
10,902
909
60
5
0
274,775
2
L
Thor
8,351
696
28
2
0
210,329
0
W
Ganesha
9,370
781
0
0
0
232,279
1
W
Ra
9,728
811
101
8
0
206,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role