Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DarkHeartsFade
Anubis
Level 107
God Stats
14W - 5L
1,639 SR
Queue Stats
201W - 162L
1,631 Elo+
Party 1
Atlas
Atlas
Dracomoro
Atlas
Level 99
God Stats
46W - 36L
1,603 SR
Queue Stats
404W - 490L
1,518 Elo+
Party 1
Team Averages
Level 111
1,580 SR
1,550 Elo+

VS

Team Averages
Level 62
1,528 SR
1,305 Elo+
Bacchus
Bacchus
JJ-The-Lad69
Bacchus
Level 46
God Stats
1W - 2L
1,567 SR
Queue Stats
72W - 118L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
SsgtMarksman
Baron Samedi
Level 82
God Stats
0W - 1L
1,615 SR
Queue Stats
13W - 24L
1,244 Elo+
Solo
Danzaburou
Danzaburou
smakdownsmurf
Danzaburou
Level 58
God Stats
28W - 37L
1,403 SR
Queue Stats
71W - 82L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
3 / 2 / 8
7,683
768
5,165
6,597
3,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 1 / 3
9,083
908
14,886
8,636
4,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
Dracomoro
Atlas
12
1 / 2 / 10
7,763
776
4,424
9,451
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JJ-The-Lad69
Bacchus
8
0 / 6 / 3
6,003
600
3,263
11,678
7,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
SsgtMarksman
Baron Samedi
12
3 / 3 / 1
7,325
733
4,760
8,747
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
smakdownsmurf
Danzaburou
11
1 / 3 / 4
6,616
662
4,772
7,868
2,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
12
Kills
4
5
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
8
3.5
W
8
1
3
9.5
W
Atlas
Dracomoro
Atlas
1
2
10
3
L
Bacchus
JJ-The-Lad69
Bacchus
0
6
3
0.25
L
Baron Samedi
SsgtMarksman
Baron Samedi
3
3
1
1.17
L
Danzaburou
smakdownsmurf
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,475
Damage
12,795
24,684
Taken
28,293
16,657
Mitigated
13,568
7,971
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,165
1,134
0
0
6,597
3,191
0
1,494
4,971
0
17,306
W
14,886
641
267
5,637
8,636
4,818
468
3,083
5,327
53,792
0
W
Atlas
Dracomoro
Atlas
4,424
1,556
459
1,608
9,451
8,648
0
3,044
6,221
11,568
0
L
Bacchus
JJ-The-Lad69
Bacchus
3,263
621
0
0
11,678
7,458
0
7,886
3,792
11,564
0
L
Baron Samedi
SsgtMarksman
Baron Samedi
4,760
561
391
2,332
8,747
3,723
0
6,727
2,020
20,724
0
L
Danzaburou
smakdownsmurf
Danzaburou
4,772
2,161
344
1,733
7,868
2,387
0
4,721
3,147
0
13,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,529
Gold Earned
19,944
121
Minions Killed
79
0
Camps Cleared
0
534,281
Distance Traveled
455,288
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,683
768
21
2
0
193,923
0
W
Anubis
9,083
908
84
8
0
160,750
2
W
Atlas
7,763
776
16
2
0
179,608
0
L
Bacchus
6,003
600
15
2
0
156,457
3
L
Baron Samedi
7,325
733
44
4
0
147,026
2
L
Danzaburou
6,616
662
20
2
0
151,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role