Player Matchup

Bastet
Bastet
Platinum I
Leccenero
Bastet
Platinum I
Level 157
God Stats
57W - 56L
1,531 SR
Queue Stats
421W - 416L
2,000 MMR
Solo
Ra
Ra
Diamond IV
MarcosSeoane7
Ra
Diamond IV
Level 158
God Stats
0W - 3L
1,525 SR
Queue Stats
279W - 268L
2,126 MMR
Solo
King Arthur
King Arthur
Platinum I
MarkyyM
King Arthur
Platinum I
Level 120
God Stats
0W - 4L
1,589 SR
Queue Stats
143W - 129L
1,778 MMR
Solo
Horus
Horus
Platinum I
Smorsdel
Horus
Platinum I
Level 89
God Stats
29W - 21L
1,697 SR
Queue Stats
391W - 388L
1,858 MMR
Solo
Cernunnos
Cernunnos
Gold I
balowni164
Cernunnos
Gold I
Level 107
God Stats
9W - 7L
1,686 SR
Queue Stats
630W - 627L
1,624 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,606 SR
1,877 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,574 SR
1,881 MMR
Charybdis
Charybdis
Gold V
Flouz33
Charybdis
Gold V
Level 155
God Stats
3W - 0L
1,608 SR
Queue Stats
7W - 1L
1,676 MMR
Party 1
Vamana
Vamana
Diamond III
J0S3_KILLER_246
Vamana
Diamond III
Level 160
God Stats
3W - 1L
1,634 SR
Queue Stats
46W - 32L
2,492 MMR
Solo
Ne Zha
Ne Zha
Platinum III
JCrossy3
Ne Zha
Platinum III
Level 134
God Stats
2W - 0L
1,425 SR
Queue Stats
118W - 115L
1,958 MMR
Solo
Merlin
Merlin
Gold V
Momonoskeyy
Merlin
Gold V
Level 120
God Stats
1W - 0L
1,703 SR
Queue Stats
6W - 0L
1,676 MMR
Party 1
Nox
Nox
Gold V
ph3nomuk
Nox
Gold V
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Leccenero
Bastet
15
0 / 4 / 2
9,251
421
8,432
21,545
9,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
1 / 3 / 0
10,299
468
9,466
13,947
8,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
MarkyyM
King Arthur
17
0 / 6 / 0
10,088
459
5,614
20,008
20,934
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Smorsdel
Horus
14
0 / 3 / 3
9,129
415
7,977
21,944
30,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
balowni164
Cernunnos
16
2 / 7 / 0
10,024
456
8,699
20,270
8,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KaliGebUllrSet

VS

Bans
ThorLokiAwilixCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flouz33
Charybdis
19
3 / 1 / 4
12,457
566
13,366
17,094
6,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 0 / 9
14,986
681
19,095
18,924
21,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
JCrossy3
Ne Zha
19
7 / 3 / 7
12,920
587
13,367
21,486
10,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
7 / 0 / 7
13,452
611
19,694
11,112
5,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 0 / 12
11,895
541
6,332
15,208
20,009
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
23
23
Deaths
4
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Flouz33
Charybdis
3
1
4
5
W
6
0
9
10.5
W
Ne Zha
JCrossy3
Ne Zha
7
3
7
3.5
L
Bastet
Leccenero
Bastet
0
4
2
0.25
L
1
3
0
0.33
L
King Arthur
MarkyyM
King Arthur
0
6
0
0
W
Merlin
7
0
7
10.5
L
Horus
Smorsdel
Horus
0
3
3
0.5
L
Cernunnos
balowni164
Cernunnos
2
7
0
0.29
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,188
Damage
71,854
97,714
Taken
83,824
78,123
Mitigated
63,743
31,250
Healing
43,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Flouz33
Charybdis
13,366
5,669
0
11,713
17,094
6,351
5,808
1,257
15,837
0
125,819
W
19,095
8,372
0
9,294
18,924
21,709
1,943
3,749
15,175
0
140,243
W
Ne Zha
JCrossy3
Ne Zha
13,367
2,944
0
12,943
21,486
10,461
0
3,431
18,055
0
104,833
L
Bastet
Leccenero
Bastet
8,432
2,026
0
5,005
21,545
9,669
0
4,358
17,187
16
96,775
L
9,466
443
3,765
6,085
13,947
8,007
0
5,371
8,576
120,575
0
L
King Arthur
MarkyyM
King Arthur
5,614
719
0
3,573
20,008
20,934
0
3,437
16,571
0
83,857
W
Merlin
19,694
1,426
476
5,075
11,112
5,213
1,741
1,481
9,631
137,529
0
L
Horus
Smorsdel
Horus
7,977
3,086
1,274
5,980
21,944
30,836
0
7,791
14,153
354
34,516
L
Cernunnos
balowni164
Cernunnos
8,699
2,977
0
5,568
20,270
8,677
0
5,069
15,201
0
86,977
W
6,332
383
0
3,890
15,208
20,009
58
2,295
12,913
41,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,791
Gold Earned
65,710
705
Minions Killed
826
0
Camps Cleared
0
2,062,092
Distance Traveled
2,142,461
37
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,457
566
181
8
0
374,860
7
W
Vamana
14,986
681
250
11
0
485,670
6
W
Ne Zha
12,920
587
147
7
0
445,371
8
L
Bastet
9,251
421
133
6
0
439,240
8
L
Ra
10,299
468
208
9
0
443,578
8
L
King Arthur
10,088
459
160
7
0
385,893
11
W
Merlin
13,452
611
194
9
0
416,409
6
L
Horus
9,129
415
51
2
0
449,671
9
L
Cernunnos
10,024
456
153
7
0
343,710
1
W
Nox
11,895
541
54
2
0
420,151
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role