Player Matchup

Freya
Freya
Cursam
Freya
Level 67
God Stats
2W - 0L
1,687 SR
Queue Stats
37W - 50L
1,391 Elo+
Solo
Bellona
Bellona
JefferAP
Bellona
Level 68
God Stats
12W - 12L
1,443 SR
Queue Stats
66W - 104L
1,387 Elo+
Solo
Izanami
Izanami
XEALAE
Izanami
Level 45
God Stats
2W - 3L
1,185 SR
Queue Stats
43W - 58L
1,396 Elo+
Solo
Team Averages
Level 60
1,438 SR
1,391 Elo+

VS

Team Averages
Level 108
1,521 SR
1,350 Elo+
Arachne
Arachne
WarbanOP
Arachne
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,107 Elo+
Solo
Medusa
Medusa
chyno97
Medusa
Level 138
God Stats
1W - 5L
1,504 SR
Queue Stats
8W - 24L
1,561 Elo+
Solo
Vulcan
Vulcan
oMandaArancia
Vulcan
Level 143
God Stats
13W - 16L
1,559 SR
Queue Stats
69W - 102L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cursam
Freya
14
2 / 0 / 6
8,558
713
7,329
12,584
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
JefferAP
Bellona
13
1 / 1 / 5
8,918
743
5,770
12,399
12,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
XEALAE
Izanami
16
5 / 1 / 3
9,566
797
11,482
10,204
4,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
WarbanOP
Arachne
12
1 / 1 / 0
8,522
710
4,305
10,343
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
chyno97
Medusa
13
0 / 4 / 1
7,825
652
8,173
12,225
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 3 / 0
8,439
703
13,179
7,836
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
2
2
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
Cursam
Freya
2
0
6
5
W
Bellona
JefferAP
Bellona
1
1
5
3.5
L
Arachne
WarbanOP
Arachne
1
1
0
1
W
Izanami
XEALAE
Izanami
5
1
3
6.5
L
Medusa
chyno97
Medusa
0
4
1
0.13
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
25,657
35,187
Taken
30,404
22,869
Mitigated
14,352
8,919
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Cursam
Freya
7,329
2,307
0
4,128
12,584
5,483
0
3,869
8,569
27,771
0
W
Bellona
JefferAP
Bellona
5,770
523
2,107
2,015
12,399
12,814
0
4,547
7,626
0
19,451
L
Arachne
WarbanOP
Arachne
4,305
2,700
1,696
3,941
10,343
5,315
0
1,422
8,921
0
23,722
W
Izanami
XEALAE
Izanami
11,482
6,127
0
669
10,204
4,572
731
4,133
5,759
0
50,693
L
Medusa
chyno97
Medusa
8,173
3,660
0
2,139
12,225
5,572
104
4,859
7,366
0
28,861
L
13,179
5,667
0
250
7,836
3,465
0
1,125
6,711
46,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,042
Gold Earned
24,786
169
Minions Killed
152
0
Camps Cleared
0
685,657
Distance Traveled
684,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,558
713
45
4
0
224,753
0
W
Bellona
8,918
743
27
2
0
246,201
0
L
Arachne
8,522
710
33
3
0
251,203
0
W
Izanami
9,566
797
97
8
0
214,703
0
L
Medusa
7,825
652
37
3
0
219,651
2
L
Vulcan
8,439
703
82
7
0
213,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role