Player Matchup

Chaac
Chaac
LMGZKWS
Chaac
Level 137
God Stats
1W - 1L
1,288 SR
Queue Stats
39W - 53L
1,390 Elo+
Party 1
Ares
Ares
Mayham0919
Ares
Level 92
God Stats
2W - 0L
1,543 SR
Queue Stats
89W - 103L
1,421 Elo+
Party 1
Vulcan
Vulcan
The_play_champ
Vulcan
Level 108
God Stats
3W - 1L
1,495 SR
Queue Stats
202W - 227L
1,398 Elo+
Party 2
Mercury
Mercury
dylanspr10
Mercury
Level 109
God Stats
20W - 19L
1,558 SR
Queue Stats
246W - 264L
1,392 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vitisvulpina
Ah Muzen Cab
Level 87
God Stats
9W - 6L
1,592 SR
Queue Stats
402W - 486L
1,434 Elo+
Solo
Team Averages
Level 107
1,495 SR
1,407 Elo+

VS

Team Averages
Level 115
1,457 SR
1,438 Elo+
Odin
Odin
VinceMoone
Odin
Level 61
God Stats
3W - 5L
1,624 SR
Queue Stats
61W - 72L
1,337 Elo+
Solo
Lancelot
Lancelot
XerLox_
Lancelot
Level 116
God Stats
1W - 4L
1,342 SR
Queue Stats
35W - 38L
1,479 Elo+
Solo
Heimdallr
Heimdallr
dimo107
Heimdallr
Level 129
God Stats
5W - 3L
1,612 SR
Queue Stats
141W - 138L
1,464 Elo+
Solo
Ra
Ra
dragonelaw55
Ra
Level 145
God Stats
5W - 7L
1,510 SR
Queue Stats
157W - 165L
1,433 Elo+
Solo
Cernunnos
Cernunnos
lowks3
Cernunnos
Level 123
God Stats
0W - 2L
1,197 SR
Queue Stats
419W - 393L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LMGZKWS
Chaac
20
4 / 1 / 8
13,230
529
15,590
25,590
31,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 4 / 5
11,065
443
11,613
27,692
34,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
0 / 1 / 9
12,009
480
16,748
10,857
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
dylanspr10
Mercury
20
9 / 1 / 6
14,023
561
15,168
18,960
8,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
vitisvulpina
Ah Muzen Cab
20
3 / 4 / 3
13,252
530
13,477
16,997
8,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 1
12,013
481
7,598
18,909
21,167
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
XerLox_
Lancelot
15
2 / 4 / 2
10,274
411
14,680
24,080
12,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
dimo107
Heimdallr
19
5 / 6 / 3
12,084
483
17,794
28,740
15,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 3 / 1
11,480
459
16,971
16,234
9,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
lowks3
Cernunnos
14
1 / 2 / 5
10,477
419
8,298
18,012
14,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
17
Kills
11
11
Deaths
17
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
LMGZKWS
Chaac
4
1
8
8
W
1
4
5
0.88
W
0
1
9
4.5
L
0
2
1
0.25
L
Lancelot
XerLox_
Lancelot
2
4
2
0.75
L
Heimdallr
dimo107
Heimdallr
5
6
3
1.08
L
3
3
1
1.17
W
Mercury
dylanspr10
Mercury
9
1
6
12
L
Cernunnos
lowks3
Cernunnos
1
2
5
1.75
W
Ah Muzen Cab
vitisvulpina
Ah Muzen Cab
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,596
Damage
65,341
100,096
Taken
105,975
87,552
Mitigated
73,084
21,993
Healing
35,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
LMGZKWS
Chaac
15,590
2,479
0
11,005
25,590
31,049
3,104
2,923
22,667
233
89,274
W
11,613
734
0
2,688
27,692
34,096
667
6,561
21,112
49,904
0
W
16,748
4,571
108
3,348
10,857
5,739
2,055
3,458
7,399
112,812
0
L
7,598
1,641
0
3,496
18,909
21,167
876
3,017
15,892
0
97,952
L
Lancelot
XerLox_
Lancelot
14,680
3,411
0
7,067
24,080
12,310
0
5,168
18,912
0
91,924
L
Heimdallr
dimo107
Heimdallr
17,794
9,972
0
9,796
28,740
15,244
0
8,385
20,355
0
109,669
L
16,971
600
2,086
5,925
16,234
9,625
44
5,565
10,669
108,348
0
W
Mercury
dylanspr10
Mercury
15,168
8,343
0
678
18,960
8,662
3,320
3,748
15,212
0
140,361
L
Cernunnos
lowks3
Cernunnos
8,298
2,583
2,860
4,553
18,012
14,738
117
6,459
11,553
0
50,356
W
Ah Muzen Cab
vitisvulpina
Ah Muzen Cab
13,477
3,505
0
4,166
16,997
8,006
3,759
281
16,716
0
113,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,579
Gold Earned
56,328
731
Minions Killed
716
0
Camps Cleared
0
2,481,674
Distance Traveled
2,079,019
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,230
529
145
6
0
470,183
4
W
Ares
11,065
443
52
2
0
476,064
1
W
Vulcan
12,009
480
157
6
0
492,054
6
L
Odin
12,013
481
154
6
0
441,703
5
L
Lancelot
10,274
411
119
5
0
430,347
1
L
Heimdallr
12,084
483
173
7
0
369,911
4
L
Ra
11,480
459
187
7
0
485,795
9
W
Mercury
14,023
561
181
7
0
600,678
1
L
Cernunnos
10,477
419
83
3
0
351,263
6
W
Ah Muzen Cab
13,252
530
196
8
0
442,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role