Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Colosolus
Achilles
Level 68
God Stats
30W - 27L
1,521 SR
Queue Stats
142W - 149L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
MukkiNaasi
Sun Wukong
Level 48
God Stats
3W - 3L
1,555 SR
Queue Stats
34W - 38L
1,378 Elo+
Party 1
Bakasura
Bakasura
SaltyLongSleeper
Bakasura
Level 67
God Stats
1W - 2L
1,489 SR
Queue Stats
46W - 51L
1,366 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VombatViking
Morgan Le Fay
Level 45
God Stats
15W - 17L
1,518 SR
Queue Stats
85W - 89L
1,436 Elo+
Solo
Team Averages
Level 66
1,516 SR
1,420 Elo+

VS

Team Averages
Level 85
1,569 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
SambartaBanerjee
Chiron
Level 124
God Stats
11W - 10L
1,622 SR
Queue Stats
996W - 1,050L
1,483 Elo+
Solo
Thanatos
Thanatos
apulonir
Thanatos
Level 82
God Stats
1W - 0L
1,729 SR
Queue Stats
14W - 2L
1,819 Elo+
Solo
Sun Wukong
Sun Wukong
jkabz
Sun Wukong
Level 107
God Stats
86W - 66L
1,506 SR
Queue Stats
240W - 233L
1,385 Elo+
Solo
Ymir
Ymir
欧阳海晏
Ymir
Level 43
God Stats
3W - 1L
1,487 SR
Queue Stats
61W - 85L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 5 / 0
9,258
403
10,132
13,223
4,473
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Colosolus
Achilles
14
0 / 4 / 1
9,449
411
10,000
23,029
17,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
MukkiNaasi
Sun Wukong
17
3 / 3 / 1
11,207
487
15,466
25,515
19,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 5
9,722
423
8,530
24,445
9,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
VombatViking
Morgan Le Fay
18
2 / 4 / 0
10,849
472
11,287
12,207
5,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
1 / 0 / 5
12,647
550
7,425
11,116
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 0 / 7
12,945
563
18,357
17,728
8,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
apulonir
Thanatos
20
15 / 2 / 4
13,727
597
18,042
25,388
14,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
jkabz
Sun Wukong
19
1 / 4 / 4
12,004
522
18,894
25,049
21,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 8
11,052
481
5,590
18,732
24,301
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
8
Kills
23
24
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
0
0.4
W
Sol
 
Sol
1
0
5
3.5
L
Achilles
Colosolus
Achilles
0
4
1
0.13
L
Sun Wukong
MukkiNaasi
Sun Wukong
3
3
1
1.17
L
1
8
5
0.44
W
6
0
7
9.5
L
Morgan Le Fay
VombatViking
Morgan Le Fay
2
4
0
0.5
W
Thanatos
apulonir
Thanatos
15
2
4
8.5
W
Sun Wukong
jkabz
Sun Wukong
1
4
4
0.75
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,415
Damage
68,308
98,419
Taken
98,013
55,767
Mitigated
74,240
31,217
Healing
59,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
10,132
1,724
560
2,889
13,223
4,473
392
2,298
10,925
49,078
0
W
Sol
 
Sol
7,425
1,667
0
7,384
11,116
5,402
2,943
4,929
5,853
87,363
7,554
L
Achilles
Colosolus
Achilles
10,000
1,396
2,414
6,074
23,029
17,371
623
1,299
21,730
0
48,698
L
Sun Wukong
MukkiNaasi
Sun Wukong
15,466
4,750
0
11,638
25,515
19,235
1,518
1,663
23,852
0
93,707
L
8,530
6,267
0
5,388
24,445
9,392
0
2,967
21,478
0
57,514
W
18,357
6,336
1,849
11,250
17,728
8,469
1,831
3,454
14,274
0
137,804
L
Morgan Le Fay
VombatViking
Morgan Le Fay
11,287
600
318
1,936
12,207
5,296
0
3,625
8,582
85,056
0
W
Thanatos
apulonir
Thanatos
18,042
5,683
0
25,991
25,388
14,105
352
4,476
20,345
0
134,446
W
Sun Wukong
jkabz
Sun Wukong
18,894
2,932
0
10,318
25,049
21,963
1,990
1,547
23,327
0
101,416
W
5,590
777
0
2,533
18,732
24,301
648
8,638
9,602
32,077
9,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,485
Gold Earned
62,375
486
Minions Killed
748
0
Camps Cleared
0
1,982,203
Distance Traveled
2,214,345
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,258
403
80
3
0
317,134
5
W
Sol
12,647
550
183
8
0
439,423
1
L
Achilles
9,449
411
52
2
0
394,958
1
L
Sun Wukong
11,207
487
150
7
0
415,392
5
L
Bakasura
9,722
423
81
4
0
478,943
3
W
Chiron
12,945
563
224
10
0
430,828
4
L
Morgan Le Fay
10,849
472
123
5
0
375,776
5
W
Thanatos
13,727
597
139
6
0
498,445
2
W
Sun Wukong
12,004
522
153
7
0
433,579
2
W
Ymir
11,052
481
49
2
0
412,070
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role