Player Matchup

Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Inurki
Thor
Level 157
God Stats
15W - 17L
1,564 SR
Queue Stats
600W - 630L
1,592 Elo+
Solo
Sobek
Sobek
NoBeadsChad
Sobek
Level 134
God Stats
1W - 1L
1,965 SR
Queue Stats
109W - 89L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
waugh5321
Gilgamesh
Level 142
God Stats
0W - 4L
1,655 SR
Queue Stats
181W - 173L
1,699 Elo+
Solo
Team Averages
Level 148
1,637 SR
1,580 Elo+

VS

Team Averages
Level 138
1,568 SR
1,604 Elo+
Rama
Rama
 
Rama
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
 
Zeus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
HerPrinceYu
Bacchus
Level 160
God Stats
99W - 90L
1,706 SR
Queue Stats
179W - 154L
1,632 Elo+
Party 1
Hun Batz
Hun Batz
Whiiiiz
Hun Batz
Level 160
God Stats
1W - 3L
1,635 SR
Queue Stats
136W - 119L
1,626 Elo+
Solo
Chaac
Chaac
Zakrros
Chaac
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 3 / 5
8,111
541
6,467
10,200
4,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
 
Olorun
8
0 / 2 / 1
6,117
408
2,857
6,338
2,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
Inurki
Thor
14
8 / 2 / 1
8,665
578
9,620
13,089
5,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 3
7,521
501
5,896
13,030
16,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
waugh5321
Gilgamesh
1
0 / 0 / 0
4,266
284
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 1 / 1
9,918
661
7,261
8,569
3,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
 
Zeus
14
1 / 4 / 3
8,924
595
4,507
8,210
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
HerPrinceYu
Bacchus
13
2 / 1 / 3
8,729
582
3,773
8,587
8,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
Whiiiiz
Hun Batz
14
2 / 4 / 3
8,824
588
7,580
13,640
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Zakrros
Chaac
14
0 / 3 / 2
8,857
590
7,111
11,703
7,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
12
Kills
8
8
Deaths
13
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
3
5
1.83
L
Olorun
 
Olorun
0
2
1
0.25
W
Rama
 
Rama
3
1
1
3.5
W
Zeus
 
Zeus
1
4
3
0.63
W
Bacchus
HerPrinceYu
Bacchus
2
1
3
3.5
L
Thor
Inurki
Thor
8
2
1
4.25
L
1
1
3
2.5
W
Hun Batz
Whiiiiz
Hun Batz
2
4
3
0.88
W
Chaac
Zakrros
Chaac
0
3
2
0.33
L
Gilgamesh
waugh5321
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
30,232
42,657
Taken
50,709
28,778
Mitigated
27,943
10,880
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,467
2,615
0
1,631
10,200
4,647
0
2,669
7,531
0
59,945
L
Olorun
 
Olorun
2,857
1,700
55
3,302
6,338
2,174
0
1,236
5,102
36,865
196
W
Rama
 
Rama
7,261
5,321
0
4,478
8,569
3,301
5,154
2,254
6,315
0
100,547
W
Zeus
 
Zeus
4,507
656
0
1,660
8,210
2,972
905
0
8,210
59,853
0
W
Bacchus
HerPrinceYu
Bacchus
3,773
826
0
2,846
8,587
8,825
559
1,911
6,676
19,710
0
L
Thor
Inurki
Thor
9,620
3,279
0
1,166
13,089
5,670
0
3,813
9,276
0
67,266
L
5,896
1,221
0
4,726
13,030
16,287
0
562
12,468
39,183
0
W
Hun Batz
Whiiiiz
Hun Batz
7,580
3,137
0
5,170
13,640
5,560
0
1,758
11,882
0
68,788
W
Chaac
Zakrros
Chaac
7,111
3,176
0
3,537
11,703
7,285
270
3,064
8,639
0
65,666
L
Gilgamesh
waugh5321
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
45,252
345
Minions Killed
537
0
Camps Cleared
0
992,542
Distance Traveled
1,552,671
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,111
541
113
8
0
264,633
5
L
Olorun
6,117
408
69
5
0
143,662
4
W
Rama
9,918
661
155
10
0
303,748
3
W
Zeus
8,924
595
117
8
0
266,919
10
W
Bacchus
8,729
582
40
3
0
320,648
7
L
Thor
8,665
578
97
6
0
298,986
0
L
Sobek
7,521
501
66
4
0
285,261
0
W
Hun Batz
8,824
588
110
7
0
332,392
0
W
Chaac
8,857
590
115
8
0
328,964
1
L
Gilgamesh
4,266
284
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role