Player Matchup

Maui
Maui
Anin507
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,383 Elo+
Party 1
Izanami
Izanami
ElDoctorViciado
Izanami
Level 51
God Stats
0W - 1L
1,308 SR
Queue Stats
10W - 23L
1,291 Elo+
Party 1
Nike
Nike
ElectricG4mer
Nike
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 12L
1,466 Elo+
Solo
Freya
Freya
MothPixy
Freya
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 35L
1,411 Elo+
Solo
Lancelot
Lancelot
OmegaTheGhost
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,219 Elo+
Party 1
Team Averages
Level 42
1,462 SR
1,354 Elo+

VS

Team Averages
Level 84
1,557 SR
1,479 Elo+
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Aardappel17
Cernunnos
Level 75
God Stats
12W - 6L
1,557 SR
Queue Stats
59W - 53L
1,462 Elo+
Solo
Chronos
Chronos
Iamkenshin
Chronos
Level 74
God Stats
54W - 43L
1,563 SR
Queue Stats
297W - 310L
1,480 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Nawmasi3
Tsukuyomi
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
198W - 200L
1,469 Elo+
Party 2
Thor
Thor
SIyCooper
Thor
Level 80
God Stats
16W - 10L
1,667 SR
Queue Stats
336W - 329L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Anin507
Maui
12
0 / 3 / 5
8,043
447
3,820
13,928
16,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 1
7,593
422
5,730
17,187
6,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 2
9,020
501
12,473
18,984
12,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Freya
MothPixy
Freya
14
2 / 8 / 0
8,393
466
4,094
17,549
7,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
OmegaTheGhost
Lancelot
12
2 / 7 / 1
7,832
435
7,299
16,933
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 1 / 16
9,371
521
6,336
14,228
17,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Aardappel17
Cernunnos
16
4 / 1 / 5
9,969
554
11,616
10,945
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Iamkenshin
Chronos
16
2 / 0 / 14
10,404
578
17,257
8,143
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Nawmasi3
Tsukuyomi
15
5 / 5 / 5
10,514
584
11,913
19,353
12,588
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thor
19
16 / 1 / 8
12,203
678
18,316
13,817
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
76
7
Kills
28
28
Deaths
8
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
16
9
W
Cernunnos
Aardappel17
Cernunnos
4
1
5
6.5
L
Maui
Anin507
Maui
0
3
5
0.83
L
0
5
1
0.1
L
3
5
2
0.8
W
Chronos
Iamkenshin
Chronos
2
0
14
9
L
Freya
MothPixy
Freya
2
8
0
0.25
W
Tsukuyomi
Nawmasi3
Tsukuyomi
5
5
5
1.5
L
Lancelot
OmegaTheGhost
Lancelot
2
7
1
0.36
W
Thor
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,416
Damage
65,438
84,581
Taken
66,486
49,026
Mitigated
46,418
14,409
Healing
22,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
6,336
1,778
0
3,065
14,228
17,299
50
2,551
11,539
33,203
0
W
Cernunnos
Aardappel17
Cernunnos
11,616
6,775
400
3,889
10,945
4,972
4,301
2,490
8,407
0
86,980
L
Maui
Anin507
Maui
3,820
1,112
0
1,715
13,928
16,187
0
3,557
10,371
19,083
0
L
5,730
4,293
0
4,089
17,187
6,500
0
3,324
13,863
0
66,483
L
12,473
1,578
0
4,987
18,984
12,514
0
3,681
15,303
75
57,866
W
Chronos
Iamkenshin
Chronos
17,257
5,115
0
3,538
8,143
4,216
1,200
2,436
5,433
93,815
0
L
Freya
MothPixy
Freya
4,094
1,067
0
3,051
17,549
7,158
150
8,378
9,171
42,189
0
W
Tsukuyomi
Nawmasi3
Tsukuyomi
11,913
3,164
0
6,325
19,353
12,588
266
105
19,248
0
64,810
L
Lancelot
OmegaTheGhost
Lancelot
7,299
1,855
0
567
16,933
6,667
0
4,653
12,280
0
52,933
W
Thor
18,316
3,784
0
5,508
13,817
7,343
0
338
13,439
0
89,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
52,461
402
Minions Killed
559
0
Camps Cleared
0
1,685,662
Distance Traveled
1,796,187
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,371
521
52
3
0
354,352
0
W
Cernunnos
9,969
554
125
7
0
331,982
3
L
Maui
8,043
447
24
1
0
362,491
2
L
Izanami
7,593
422
140
8
0
316,822
3
L
Nike
9,020
501
85
5
0
329,453
1
W
Chronos
10,404
578
130
7
0
381,463
4
L
Freya
8,393
466
70
4
0
289,072
4
W
Tsukuyomi
10,514
584
117
7
0
334,048
4
L
Lancelot
7,832
435
83
5
0
387,824
5
W
Thor
12,203
678
135
8
0
394,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role