Player Matchup

Horus
Horus
ShaneMane92
Horus
Level 109
God Stats
1W - 6L
1,611 SR
Queue Stats
37W - 25L
1,542 Elo+
Party 2
Merlin
Merlin
Zenishiku
Merlin
Level 84
God Stats
4W - 6L
1,525 SR
Queue Stats
48W - 49L
1,515 Elo+
Solo
Xing Tian
Xing Tian
fontane290
Xing Tian
Level 126
God Stats
18W - 22L
1,531 SR
Queue Stats
291W - 317L
1,458 Elo+
Solo
Ne Zha
Ne Zha
gohanamon15
Ne Zha
Level 160
God Stats
13W - 4L
1,630 SR
Queue Stats
124W - 105L
1,516 Elo+
Party 2
Hachiman
Hachiman
xiolssgamer
Hachiman
Level 108
God Stats
1W - 3L
1,504 SR
Queue Stats
218W - 191L
1,519 Elo+
Solo
Team Averages
Level 117
1,560 SR
1,510 Elo+

VS

Team Averages
Level 116
1,784 SR
1,802 Elo+
Fafnir
Fafnir
DarkNovaaa
Fafnir
Level 108
God Stats
2W - 0L
1,513 SR
Queue Stats
129W - 148L
1,452 Elo+
Solo
Ullr
Ullr
Desirе
Ullr
Level 121
God Stats
53W - 17L
1,843 SR
Queue Stats
396W - 76L
2,041 Elo+
Party 1
Ao Kuang
Ao Kuang
GreenGenie5629
Ao Kuang
Level 91
God Stats
105W - 113L
1,567 SR
Queue Stats
651W - 683L
1,480 Elo+
Solo
Nox
Nox
Miku Symp
Nox
Level 160
God Stats
13W - 0L
2,121 SR
Queue Stats
1,447W - 109L
2,030 Elo+
Party 1
Fenrir
Fenrir
WsFdClassic
Fenrir
Level 102
God Stats
2W - 0L
1,875 SR
Queue Stats
230W - 25L
2,008 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,604
1,267
3,652
11,951
9,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Zenishiku
Merlin
12
0 / 4 / 4
6,500
1,083
6,156
8,254
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
fontane290
Xing Tian
11
1 / 3 / 2
6,304
1,051
5,545
9,084
6,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
11
1 / 5 / 3
6,770
1,128
6,241
9,246
3,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
xiolssgamer
Hachiman
11
0 / 4 / 2
5,985
998
1,533
5,832
1,934
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

293

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DarkNovaaa
Fafnir
12
0 / 1 / 11
7,137
1,190
4,412
7,208
6,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Desirе
Ullr
13
8 / 1 / 4
8,333
1,389
11,860
5,818
2,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
12
4 / 0 / 6
7,496
1,249
3,418
3,784
2,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 0 / 12
7,550
1,258
8,503
4,345
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
4 / 2 / 8
7,701
1,284
12,223
8,170
3,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
4
Kills
19
19
Deaths
4
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DarkNovaaa
Fafnir
0
1
11
5.5
W
Ullr
Desirе
Ullr
8
1
4
10
W
Ao Kuang
4
0
6
7
W
3
0
12
9
L
2
3
2
1
W
Fenrir
4
2
8
4
L
Merlin
Zenishiku
Merlin
0
4
4
0.5
L
Xing Tian
fontane290
Xing Tian
1
3
2
0.67
L
Ne Zha
1
5
3
0.5
L
Hachiman
xiolssgamer
Hachiman
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
40,416
44,367
Taken
29,325
24,348
Mitigated
16,674
4,679
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DarkNovaaa
Fafnir
4,412
1,421
1,166
1,612
7,208
6,607
0
2,829
4,205
7,319
0
W
Ullr
Desirе
Ullr
11,860
6,839
0
84
5,818
2,370
0
2,090
3,574
0
24,923
W
Ao Kuang
3,418
444
0
902
3,784
2,115
0
1,352
2,380
12,532
1,194
W
8,503
1,414
0
490
4,345
1,863
0
1,526
2,733
19,051
0
L
3,652
1,448
835
2,757
11,951
9,787
0
5,123
6,828
0
8,391
W
Fenrir
12,223
3,848
0
1,156
8,170
3,719
0
3,243
4,732
0
19,950
L
Merlin
Zenishiku
Merlin
6,156
412
0
60
8,254
2,903
0
1,952
6,302
23,421
0
L
Xing Tian
fontane290
Xing Tian
5,545
121
0
0
9,084
6,428
0
5,757
3,327
7,238
0
L
Ne Zha
6,241
1,949
0
870
9,246
3,296
0
1,434
7,812
0
16,988
L
Hachiman
xiolssgamer
Hachiman
1,533
847
0
157
5,832
1,934
0
2,024
3,808
0
10,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
38,217
100
Minions Killed
95
2
Camps Cleared
9
462,245
Distance Traveled
590,086
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,137
1,190
8
1
0
110,708
0
W
Ullr
8,333
1,389
20
3
4
112,415
1
W
Ao Kuang
7,496
1,249
23
4
4
131,271
1
W
Nox
7,550
1,258
28
5
1
119,314
1
L
Horus
7,604
1,267
6
1
1
114,038
0
W
Fenrir
7,701
1,284
16
3
0
116,378
0
L
Merlin
6,500
1,083
37
6
0
94,243
0
L
Xing Tian
6,304
1,051
4
1
0
95,689
0
L
Ne Zha
6,770
1,128
31
5
1
102,359
0
L
Hachiman
5,985
998
22
4
0
55,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role