Player Matchup

Merlin
Merlin
Selgy73
Merlin
Level 117
God Stats
5W - 5L
1,479 SR
Queue Stats
479W - 543L
1,405 Elo+
Solo
Cthulhu
Cthulhu
TenstulaDracula
Cthulhu
Level 143
God Stats
27W - 27L
1,605 SR
Queue Stats
221W - 233L
1,478 Elo+
Solo
Apollo
Apollo
Zair65
Apollo
Level 147
God Stats
2W - 0L
1,448 SR
Queue Stats
6W - 8L
1,558 Elo+
Solo
Team Averages
Level 136
1,510 SR
1,480 Elo+

VS

Team Averages
Level 87
1,392 SR
1,470 Elo+
Ra
Ra
Davi88
Ra
Level 126
God Stats
1W - 4L
1,240 SR
Queue Stats
162W - 166L
1,576 Elo+
Solo
Achilles
Achilles
Monā
Achilles
Level 83
God Stats
2W - 3L
1,518 SR
Queue Stats
110W - 118L
1,480 Elo+
Solo
Neith
Neith
WildHuntressOTS
Neith
Level 51
God Stats
98W - 143L
1,419 SR
Queue Stats
98W - 143L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Selgy73
Merlin
20
4 / 4 / 8
14,805
740
21,358
16,820
7,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 6 / 8
14,206
710
14,177
26,974
34,612
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
Zair65
Apollo
20
11 / 4 / 4
15,961
798
23,437
25,569
13,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
3 / 8 / 7
13,961
698
16,593
19,023
10,390
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Monā
Achilles
20
9 / 2 / 4
14,727
736
23,928
26,112
41,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
2 / 8 / 8
13,417
671
12,246
20,206
10,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
18
Kills
14
14
Deaths
18
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ra
3
8
7
0.81
L
Achilles
Monā
Achilles
9
2
4
5.5
W
Merlin
Selgy73
Merlin
4
4
8
2
W
3
6
8
1.17
L
2
8
8
0.75
W
Apollo
Zair65
Apollo
11
4
4
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,972
Damage
52,767
69,363
Taken
65,341
56,078
Mitigated
62,231
17,453
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
16,593
1,112
2,581
5,217
19,023
10,390
680
13,959
5,064
94,089
0
L
Achilles
Monā
Achilles
23,928
3,032
90
5,800
26,112
41,698
55
9,673
16,439
2,564
51,508
W
Merlin
Selgy73
Merlin
21,358
489
0
3,323
16,820
7,581
892
3,578
12,565
71,563
0
W
14,177
243
498
5,552
26,974
34,612
100
7,939
18,256
56,286
0
L
12,246
7,470
338
1,929
20,206
10,143
710
11,961
8,245
0
40,516
W
Apollo
Zair65
Apollo
23,437
15,018
0
8,080
25,569
13,885
2,092
6,331
18,622
0
82,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,972
Gold Earned
42,105
263
Minions Killed
260
0
Camps Cleared
0
1,074,898
Distance Traveled
1,049,968
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,961
698
143
7
0
325,982
4
L
Achilles
14,727
736
51
3
0
401,300
0
W
Merlin
14,805
740
105
5
0
349,760
4
W
Cthulhu
14,206
710
51
3
0
349,281
4
L
Neith
13,417
671
66
3
0
322,686
3
W
Apollo
15,961
798
107
5
0
375,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role