Player Matchup

Chiron
Chiron
DaWhitePayton
Chiron
Level 147
God Stats
17W - 10L
1,635 SR
Queue Stats
221W - 127L
1,628 Elo+
Party 2
Vulcan
Vulcan
ItsRoaringGecko
Vulcan
Level 157
God Stats
3W - 0L
1,822 SR
Queue Stats
99W - 79L
1,662 Elo+
Party 2
Ymir
Ymir
djkilla130h
Ymir
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 8L
1,594 Elo+
Party 2
Team Averages
Level 104
1,653 SR
1,628 Elo+

VS

Team Averages
Level 89
1,444 SR
1,402 Elo+
Fenrir
Fenrir
BunnyOverlord
Fenrir
Level 100
God Stats
10W - 5L
1,828 SR
Queue Stats
349W - 349L
1,520 Elo+
Solo
Ra
Ra
Topher8910
Ra
Level 160
God Stats
1W - 2L
1,370 SR
Queue Stats
55W - 55L
1,489 Elo+
Party 1
Bellona
Bellona
fatassking12
Bellona
Level 8
God Stats
0W - 5L
1,135 SR
Queue Stats
0W - 6L
1,196 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 9
11,421
952
18,536
10,647
4,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 2 / 12
9,993
833
15,841
7,075
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 17
10,452
871
5,652
20,519
15,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
8,021
668
6,675
18,039
15,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 6 / 0
9,520
793
6,293
9,621
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
fatassking12
Bellona
9
0 / 12 / 3
7,247
604
3,280
18,565
15,557
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
24
Kills
4
5
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
14
2
9
9.25
W
6
2
12
6
L
4
6
0
0.67
W
4
1
17
12.5
L
Bellona
fatassking12
Bellona
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,029
Damage
16,248
38,241
Taken
46,225
23,436
Mitigated
34,515
11,256
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,675
823
21
3,318
18,039
15,095
0
7,478
10,561
0
20,252
W
18,536
8,953
1,319
2,305
10,647
4,567
1,409
2,061
8,344
0
53,366
W
15,841
5,933
0
500
7,075
3,574
952
1,529
5,399
52,588
0
L
6,293
136
1,278
697
9,621
3,863
0
4,254
5,367
39,099
0
W
5,652
1,139
0
7,132
20,519
15,295
249
1,985
18,019
23,670
0
L
Bellona
fatassking12
Bellona
3,280
2,205
0
335
18,565
15,557
0
9,859
8,706
0
6,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
24,788
168
Minions Killed
115
0
Camps Cleared
0
706,051
Distance Traveled
627,574
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,021
668
19
2
0
232,415
5
W
Chiron
11,421
952
75
6
0
227,283
8
W
Vulcan
9,993
833
67
6
0
242,278
4
L
Ra
9,520
793
91
8
0
211,975
0
W
Ymir
10,452
871
26
2
0
236,490
2
L
Bellona
7,247
604
5
0
0
183,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role