Player Matchup

Izanami
Izanami
Gallbladder_01
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,191 Elo+
Party 2
Bellona
Bellona
Maurice_smoxer
Bellona
Level 45
God Stats
10W - 15L
1,348 SR
Queue Stats
165W - 205L
1,371 Elo+
Party 3
Kukulkan
Kukulkan
SlipSmi884
Kukulkan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 55L
1,362 Elo+
Party 3
Ymir
Ymir
xXitsmurf431Xx
Ymir
Level 82
God Stats
5W - 12L
1,294 SR
Queue Stats
180W - 242L
1,388 Elo+
Party 2
Cerberus
Cerberus
yai811
Cerberus
Level 68
God Stats
6W - 4L
1,688 SR
Queue Stats
292W - 342L
1,417 Elo+
Solo
Team Averages
Level 41
1,466 SR
1,346 Elo+

VS

Team Averages
Level 67
1,402 SR
1,324 Elo+
Izanami
Izanami
CarlosGr98
Izanami
Level 111
God Stats
1W - 1L
1,534 SR
Queue Stats
9W - 13L
1,339 Elo+
Solo
Fafnir
Fafnir
GeoTonis13
Fafnir
Level 128
God Stats
3W - 2L
1,543 SR
Queue Stats
188W - 201L
1,424 Elo+
Solo
Achilles
Achilles
Mercenary7
Achilles
Level 25
God Stats
16W - 14L
1,444 SR
Queue Stats
28W - 37L
1,217 Elo+
Party 1
Janus
Janus
jabster626
Janus
Level 43
God Stats
5W - 11L
1,334 SR
Queue Stats
68W - 93L
1,330 Elo+
Party 1
Fenrir
Fenrir
stabber666
Fenrir
Level 27
God Stats
2W - 3L
1,154 SR
Queue Stats
30W - 34L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
2,986
498
446
869
128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 0
3,857
643
558
3,301
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
SlipSmi884
Kukulkan
7
0 / 0 / 0
3,986
664
1,038
1,323
469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,709
618
330
3,429
1,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
yai811
Cerberus
6
1 / 1 / 0
3,880
647
770
5,605
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CarlosGr98
Izanami
6
0 / 0 / 0
3,997
666
2,438
2,570
562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
GeoTonis13
Fafnir
5
0 / 0 / 0
3,853
642
365
2,907
1,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Mercenary7
Achilles
7
1 / 0 / 0
4,343
724
1,574
3,522
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
7
1 / 1 / 0
4,269
712
1,401
2,102
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
stabber666
Fenrir
7
0 / 0 / 2
4,103
684
1,163
3,361
1,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
CarlosGr98
Izanami
0
0
0
0
L
0
0
0
0
W
Fafnir
GeoTonis13
Fafnir
0
0
0
0
L
0
1
0
0
W
Achilles
Mercenary7
Achilles
1
0
0
1
L
Kukulkan
SlipSmi884
Kukulkan
0
0
0
0
W
Janus
1
1
0
1
W
Fenrir
stabber666
Fenrir
0
0
2
1
L
0
0
0
0
L
Cerberus
yai811
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,142
Damage
6,941
14,527
Taken
14,462
6,280
Mitigated
5,661
6,141
Healing
5,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CarlosGr98
Izanami
2,438
1,658
0
486
2,570
562
372
138
2,432
0
29,319
L
446
343
0
451
869
128
0
3
866
0
7,550
W
Fafnir
GeoTonis13
Fafnir
365
0
0
989
2,907
1,984
0
388
2,519
7,509
1,019
L
558
0
0
1,482
3,301
1,847
0
0
3,301
0
15,944
W
Achilles
Mercenary7
Achilles
1,574
184
0
2,529
3,522
1,261
324
214
3,308
0
20,390
L
Kukulkan
SlipSmi884
Kukulkan
1,038
36
0
445
1,323
469
0
463
860
23,159
0
W
Janus
1,401
186
0
738
2,102
638
0
812
1,290
21,561
0
W
Fenrir
stabber666
Fenrir
1,163
165
0
940
3,361
1,216
0
586
2,775
0
19,273
L
330
48
0
339
3,429
1,694
0
208
3,221
9,592
0
L
Cerberus
yai811
Cerberus
770
0
0
3,424
5,605
2,142
0
993
4,612
14,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,418
Gold Earned
20,565
156
Minions Killed
190
0
Camps Cleared
0
561,239
Distance Traveled
633,433
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,997
666
55
9
0
114,831
1
L
Izanami
2,986
498
13
2
0
46,097
0
W
Fafnir
3,853
642
16
3
0
125,245
4
L
Bellona
3,857
643
27
5
0
120,080
1
W
Achilles
4,343
724
40
7
0
125,321
0
L
Kukulkan
3,986
664
48
8
0
122,807
4
W
Janus
4,269
712
34
6
0
122,328
2
W
Fenrir
4,103
684
45
8
0
145,708
0
L
Ymir
3,709
618
21
4
0
121,205
2
L
Cerberus
3,880
647
47
8
0
151,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role