Player Matchup

Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MayTwins89
Medusa
Level 121
God Stats
4W - 4L
1,554 SR
Queue Stats
78W - 92L
1,425 Elo+
Solo
Raijin
Raijin
Tevezf20
Raijin
Level 149
God Stats
4W - 3L
1,669 SR
Queue Stats
347W - 359L
1,487 Elo+
Solo
Fenrir
Fenrir
pollojurasico
Fenrir
Level 119
God Stats
2W - 5L
1,288 SR
Queue Stats
170W - 193L
1,481 Elo+
Solo
Ra
Ra
swat3
Ra
Level 148
God Stats
5W - 3L
1,583 SR
Queue Stats
136W - 149L
1,451 Elo+
Solo
Team Averages
Level 138
1,519 SR
1,469 Elo+

VS

Team Averages
Level 114
1,572 SR
1,462 Elo+
Ishtar
Ishtar
Berserker_A_
Ishtar
Level 115
God Stats
4W - 0L
1,851 SR
Queue Stats
15W - 8L
1,577 Elo+
Solo
Chronos
Chronos
DigitalDrugs46
Chronos
Level 160
God Stats
6W - 8L
1,452 SR
Queue Stats
311W - 330L
1,420 Elo+
Solo
Anubis
Anubis
Mariquilla17
Anubis
Level 107
God Stats
247W - 180L
1,596 SR
Queue Stats
427W - 431L
1,428 Elo+
Solo
Fenrir
Fenrir
Noizack
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 121L
1,420 Elo+
Solo
Bacchus
Bacchus
woodsnap91
Bacchus
Level 129
God Stats
26W - 24L
1,459 SR
Queue Stats
145W - 155L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
2 / 6 / 2
9,108
506
7,427
17,037
9,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
MayTwins89
Medusa
12
0 / 8 / 5
7,514
417
6,364
15,857
6,055
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Tevezf20
Raijin
16
4 / 1 / 1
9,663
537
3,946
11,196
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 3 / 3
9,505
528
7,672
15,567
7,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
14
3 / 5 / 1
8,646
480
8,817
12,578
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
5 / 5 / 5
9,453
525
13,131
15,094
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
7 / 1 / 3
10,634
591
6,397
15,772
6,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
16
4 / 3 / 2
9,918
551
8,578
10,099
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Noizack
Fenrir
15
4 / 3 / 2
9,547
530
5,260
11,361
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
woodsnap91
Bacchus
13
2 / 1 / 11
9,232
513
10,853
13,481
15,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
13
Kills
22
23
Deaths
13
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
6
2
0.5
W
Ishtar
5
5
5
1.5
W
7
1
3
8.5
W
Anubis
4
3
2
1.67
L
Medusa
MayTwins89
Medusa
0
8
5
0.31
W
Fenrir
Noizack
Fenrir
4
3
2
1.67
L
Raijin
Tevezf20
Raijin
4
1
1
4.5
L
4
3
3
1.83
L
Ra
3
5
1
0.7
W
Bacchus
woodsnap91
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,226
Damage
44,219
72,235
Taken
65,807
32,606
Mitigated
41,676
23,545
Healing
21,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,427
374
196
6,200
17,037
9,009
692
3,821
12,718
62,719
0
W
Ishtar
13,131
7,315
0
5,713
15,094
6,026
680
4,199
10,895
0
63,325
W
6,397
2,267
0
5,096
15,772
6,721
474
3,579
12,193
81,377
0
W
Anubis
8,578
495
0
4,593
10,099
5,057
0
3,424
6,675
77,268
0
L
Medusa
MayTwins89
Medusa
6,364
2,457
0
1,843
15,857
6,055
306
3,250
12,607
0
46,179
W
Fenrir
Noizack
Fenrir
5,260
428
0
2,052
11,361
8,078
894
4,905
6,456
0
51,484
L
Raijin
Tevezf20
Raijin
3,946
332
0
3,448
11,196
4,912
0
6,561
4,383
76,420
0
L
7,672
2,002
0
6,772
15,567
7,548
0
6,030
9,365
0
71,409
L
Ra
8,817
620
821
4,265
12,578
5,082
479
4,959
7,465
60,908
742
W
Bacchus
woodsnap91
Bacchus
10,853
1,024
0
4,330
13,481
15,794
0
3,912
9,569
27,047
4,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
48,784
521
Minions Killed
495
0
Camps Cleared
0
1,734,804
Distance Traveled
1,714,209
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,108
506
110
6
0
310,053
3
W
Ishtar
9,453
525
101
6
0
310,853
6
W
Chronos
10,634
591
130
7
0
369,111
1
W
Anubis
9,918
551
142
8
0
316,891
6
L
Medusa
7,514
417
44
2
0
327,339
2
W
Fenrir
9,547
530
85
5
0
345,115
4
L
Raijin
9,663
537
127
7
0
345,428
3
L
Fenrir
9,505
528
128
7
0
392,641
4
L
Ra
8,646
480
112
6
0
359,343
0
W
Bacchus
9,232
513
37
2
0
372,239
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role