Player Matchup

Cabrakan
Cabrakan
BluesyHD
Cabrakan
Level 111
God Stats
12W - 11L
1,518 SR
Queue Stats
367W - 366L
1,509 Elo+
Party 1
Chang'e
Chang'e
Maiki193
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,407 Elo+
Party 1
Agni
Agni
SlurpTheBlob
Agni
Level 40
God Stats
2W - 1L
1,688 SR
Queue Stats
21W - 26L
1,475 Elo+
Solo
Neith
Neith
minko239
Neith
Level 129
God Stats
23W - 23L
1,463 SR
Queue Stats
756W - 806L
1,427 Elo+
Solo
Sol
Sol
swat3
Sol
Level 148
God Stats
1W - 1L
1,698 SR
Queue Stats
136W - 149L
1,469 Elo+
Solo
Team Averages
Level 91
1,574 SR
1,457 Elo+

VS

Team Averages
Level 107
1,456 SR
1,483 Elo+
Janus
Janus
 
Janus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jason_X_84
Ymir
Level 148
God Stats
5W - 6L
1,507 SR
Queue Stats
506W - 539L
1,474 Elo+
Solo
Awilix
Awilix
Luxury Pipes
Awilix
Level 45
God Stats
3W - 1L
1,504 SR
Queue Stats
20W - 11L
1,571 Elo+
Solo
Gilgamesh
Gilgamesh
Z3phyx
Gilgamesh
Level 133
God Stats
24W - 27L
1,445 SR
Queue Stats
486W - 528L
1,408 Elo+
Solo
Charybdis
Charybdis
capitancobra99
Charybdis
Level 67
God Stats
1W - 2L
1,324 SR
Queue Stats
234W - 216L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BluesyHD
Cabrakan
13
0 / 6 / 1
8,100
450
3,142
17,425
11,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Maiki193
Chang'e
10
0 / 7 / 1
6,966
387
2,648
11,915
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 3 / 0
10,208
567
9,041
11,358
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
minko239
Neith
12
0 / 6 / 0
7,318
407
4,744
10,936
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
swat3
Sol
13
0 / 4 / 0
7,667
426
7,414
10,813
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 2 / 8
10,610
589
12,513
8,617
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 0 / 9
8,901
495
3,734
14,084
11,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
17
11 / 0 / 7
11,154
620
15,717
12,773
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Z3phyx
Gilgamesh
15
3 / 0 / 6
9,972
554
7,777
18,336
13,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
capitancobra99
Charybdis
15
3 / 0 / 7
9,395
522
6,041
10,096
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
26
26
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
8
6
L
Cabrakan
BluesyHD
Cabrakan
0
6
1
0.08
W
1
0
9
5.5
W
Awilix
11
0
7
14.5
L
Chang'e
Maiki193
Chang'e
0
7
1
0.07
L
2
3
0
0.67
W
Gilgamesh
Z3phyx
Gilgamesh
3
0
6
6
W
Charybdis
capitancobra99
Charybdis
3
0
7
6.5
L
Neith
minko239
Neith
0
6
0
0
L
Sol
swat3
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
45,782
62,447
Taken
63,906
27,134
Mitigated
38,402
18,010
Healing
30,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,513
986
81
1,679
8,617
3,804
691
4,610
4,007
67,803
0
L
Cabrakan
BluesyHD
Cabrakan
3,142
446
0
4,437
17,425
11,656
0
3,823
13,602
56,471
0
W
3,734
806
442
5,316
14,084
11,820
0
4,741
9,343
53,046
2,123
W
Awilix
15,717
7,145
0
7,776
12,773
5,741
0
5,290
7,483
0
98,335
L
Chang'e
Maiki193
Chang'e
2,648
520
77
1,602
11,915
4,220
456
6,460
5,455
30,496
0
L
9,041
587
0
4,827
11,358
3,753
156
584
10,774
86,269
0
W
Gilgamesh
Z3phyx
Gilgamesh
7,777
2,168
0
8,355
18,336
13,258
1,654
8,698
9,638
0
67,581
W
Charybdis
capitancobra99
Charybdis
6,041
3,024
0
6,843
10,096
3,779
2,289
3,185
6,911
0
62,714
L
Neith
minko239
Neith
4,744
1,512
0
2,559
10,936
4,291
0
2,709
8,227
0
50,674
L
Sol
swat3
Sol
7,414
2,260
0
4,508
10,813
3,214
0
2,507
8,306
53,342
1,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,259
Gold Earned
50,032
504
Minions Killed
536
0
Camps Cleared
0
1,454,530
Distance Traveled
1,853,245
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,610
589
122
7
0
365,736
2
L
Cabrakan
8,100
450
112
6
0
314,521
2
W
Ymir
8,901
495
95
5
0
342,845
2
W
Awilix
11,154
620
115
6
0
448,173
1
L
Chang'e
6,966
387
59
3
0
224,202
1
L
Agni
10,208
567
154
9
0
333,711
8
W
Gilgamesh
9,972
554
102
6
0
365,699
3
W
Charybdis
9,395
522
102
6
0
330,792
8
L
Neith
7,318
407
77
4
0
272,377
4
L
Sol
7,667
426
102
6
0
309,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role