Player Matchup

Baron Samedi
Baron Samedi
B1n_N4ch-L4d3n_
Baron Samedi
Level 128
God Stats
1W - 2L
1,505 SR
Queue Stats
112W - 127L
1,484 Elo+
Solo
Rama
Rama
Felfox
Rama
Level 115
God Stats
1W - 5L
1,255 SR
Queue Stats
128W - 129L
1,449 Elo+
Party 1
Anhur
Anhur
Kanesis
Anhur
Level 154
God Stats
1W - 1L
1,738 SR
Queue Stats
64W - 58L
1,502 Elo+
Party 1
Ares
Ares
Povelitell
Ares
Level 120
God Stats
2W - 1L
1,860 SR
Queue Stats
255W - 251L
1,535 Elo+
Solo
Xbalanque
Xbalanque
thebowner181
Xbalanque
Level 111
God Stats
13W - 7L
1,718 SR
Queue Stats
536W - 471L
1,533 Elo+
Solo
Team Averages
Level 126
1,615 SR
1,501 Elo+

VS

Team Averages
Level 124
1,506 SR
1,525 Elo+
Hera
Hera
Agnello_Di_Dio_
Hera
Level 81
God Stats
2W - 2L
1,726 SR
Queue Stats
107W - 138L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
Czechu94
Sun Wukong
Level 156
God Stats
3W - 4L
1,266 SR
Queue Stats
372W - 368L
1,496 Elo+
Solo
Kukulkan
Kukulkan
G2age
Kukulkan
Level 105
God Stats
5W - 1L
1,473 SR
Queue Stats
53W - 35L
1,609 Elo+
Solo
Agni
Agni
MHMD93
Agni
Level 159
God Stats
11W - 8L
1,564 SR
Queue Stats
828W - 837L
1,539 Elo+
Solo
Cupid
Cupid
Mercy228777
Cupid
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 138L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B1n_N4ch-L4d3n_
Baron Samedi
20
2 / 5 / 9
12,304
615
17,317
16,669
12,602
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Felfox
Rama
19
0 / 4 / 7
11,397
570
19,823
16,557
11,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anhur
Kanesis
Anhur
18
3 / 10 / 4
11,829
591
14,960
24,419
14,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
1 / 5 / 10
12,629
631
19,977
26,733
47,999
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
thebowner181
Xbalanque
20
9 / 6 / 4
13,637
682
21,234
19,025
12,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 21
12,607
630
14,536
11,292
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Czechu94
Sun Wukong
20
5 / 4 / 19
13,387
669
16,172
48,038
57,594
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
G2age
Kukulkan
20
5 / 1 / 16
13,376
669
16,868
11,004
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
MHMD93
Agni
20
10 / 5 / 14
13,991
700
20,435
15,986
8,075
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
8 / 4 / 11
13,796
690
25,094
25,670
14,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
111
15
Kills
30
30
Deaths
16
34
Assists
81
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
Baron Samedi
B1n_N4ch-L4d3n_
Baron Samedi
2
5
9
1.3
W
Sun Wukong
Czechu94
Sun Wukong
5
4
19
3.63
L
Rama
Felfox
Rama
0
4
7
0.88
W
Kukulkan
G2age
Kukulkan
5
1
16
13
L
Anhur
Kanesis
Anhur
3
10
4
0.5
W
Agni
MHMD93
Agni
10
5
14
3.4
W
8
4
11
3.38
L
1
5
10
1.2
L
Xbalanque
thebowner181
Xbalanque
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,311
Damage
93,105
103,403
Taken
111,990
98,872
Mitigated
92,768
27,288
Healing
53,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,536
3,925
5,599
2,233
11,292
6,023
1,175
3,168
8,124
42,365
0
L
Baron Samedi
B1n_N4ch-L4d3n_
Baron Samedi
17,317
648
5,326
4,620
16,669
12,602
599
9,949
6,720
41,120
0
W
Sun Wukong
Czechu94
Sun Wukong
16,172
1,384
1,879
20,153
48,038
57,594
533
12,075
35,963
0
31,424
L
Rama
Felfox
Rama
19,823
6,771
3,096
3,441
16,557
11,130
1,714
9,361
7,196
0
43,678
W
Kukulkan
G2age
Kukulkan
16,868
1,329
1,838
1,414
11,004
6,330
2,229
6,106
4,898
47,221
0
L
Anhur
Kanesis
Anhur
14,960
5,211
1,269
4,372
24,419
14,993
900
12,115
12,304
0
40,441
W
Agni
MHMD93
Agni
20,435
784
1,836
2,249
15,986
8,075
1,287
4,851
11,135
30,007
0
W
25,094
11,902
4,133
12,529
25,670
14,746
2,556
11,094
14,576
0
49,046
L
19,977
331
248
2,404
26,733
47,999
0
12,333
14,400
25,734
0
L
Xbalanque
thebowner181
Xbalanque
21,234
9,318
256
2,256
19,025
12,148
1,223
8,081
10,944
0
48,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,796
Gold Earned
67,157
206
Minions Killed
219
0
Camps Cleared
0
1,671,269
Distance Traveled
1,815,312
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,607
630
44
2
0
367,698
0
L
Baron Samedi
12,304
615
54
3
0
347,303
2
W
Sun Wukong
13,387
669
24
1
0
360,641
0
L
Rama
11,397
570
57
3
0
339,040
0
W
Kukulkan
13,376
669
74
4
0
409,350
0
L
Anhur
11,829
591
40
2
0
299,243
1
W
Agni
13,991
700
23
1
0
324,737
0
W
Cupid
13,796
690
54
3
0
352,886
0
L
Ares
12,629
631
7
0
0
386,555
0
L
Xbalanque
13,637
682
48
2
0
299,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role