Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ratsel056
Nemesis
Level 125
God Stats
3W - 1L
1,916 SR
Queue Stats
48W - 58L
1,500 Elo+
Solo
Zeus
Zeus
Ruffboi
Zeus
Level 23
God Stats
5W - 7L
1,312 SR
Queue Stats
6W - 10L
1,440 Elo+
Party 1
Atlas
Atlas
StrayRogue
Atlas
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,178 Elo+
Party 1
Hera
Hera
philthecasual
Hera
Level 89
God Stats
0W - 2L
1,420 SR
Queue Stats
9W - 15L
1,289 Elo+
Party 1
Team Averages
Level 94
1,530 SR
1,382 Elo+

VS

Team Averages
Level 126
1,574 SR
1,562 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Himairi
Chaac
Level 84
God Stats
2W - 1L
1,582 SR
Queue Stats
82W - 59L
1,578 Elo+
Solo
Ishtar
Ishtar
Maeldrum
Ishtar
Level 159
God Stats
2W - 0L
1,805 SR
Queue Stats
44W - 17L
1,763 Elo+
Party 2
Chang'e
Chang'e
drako0069
Chang'e
Level 117
God Stats
889W - 998L
1,483 SR
Queue Stats
895W - 1,007L
1,456 Elo+
Solo
Terra
Terra
xOS_Shadowx
Terra
Level 109
God Stats
5W - 4L
1,501 SR
Queue Stats
241W - 240L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
1 / 3 / 0
9,387
939
5,960
11,876
5,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Ratsel056
Nemesis
15
0 / 2 / 2
9,940
994
9,725
20,455
21,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Ruffboi
Zeus
14
1 / 8 / 1
9,552
955
10,615
14,111
6,180
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
15
0 / 2 / 1
9,667
967
13,630
20,423
25,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 5 / 2
9,186
919
8,987
9,411
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

162

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
8 / 1 / 10
11,139
1,114
20,117
12,995
8,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Himairi
Chaac
16
3 / 0 / 13
10,179
1,018
15,125
12,982
17,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
Maeldrum
Ishtar
16
6 / 1 / 11
11,354
1,135
25,906
11,937
6,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
drako0069
Chang'e
16
1 / 0 / 8
9,594
959
1,567
5,178
2,452
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 16
11,751
1,175
9,108
14,327
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
78
2
Kills
20
20
Deaths
2
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
0
0.33
W
Serqet
 
Serqet
8
1
10
13
W
Chaac
Himairi
Chaac
3
0
13
9.5
W
Ishtar
Maeldrum
Ishtar
6
1
11
11.5
L
Nemesis
Ratsel056
Nemesis
0
2
2
0.5
L
Zeus
Ruffboi
Zeus
1
8
1
0.19
L
Atlas
0
2
1
0.25
W
Chang'e
drako0069
Chang'e
1
0
8
5
L
0
5
2
0.2
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,917
Damage
71,823
76,276
Taken
57,419
62,266
Mitigated
49,242
6,830
Healing
26,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,960
2,341
0
122
11,876
5,103
0
912
10,530
0
20,869
W
Serqet
 
Serqet
20,117
6,007
0
0
12,995
8,050
0
6,000
6,995
0
29,318
W
Chaac
Himairi
Chaac
15,125
3,124
0
5,564
12,982
17,700
0
8,069
4,913
0
27,298
W
Ishtar
Maeldrum
Ishtar
25,906
21,792
0
6,688
11,937
6,538
0
5,570
6,367
0
63,144
L
Nemesis
Ratsel056
Nemesis
9,725
3,941
1,953
3,452
20,455
21,720
0
2,585
17,207
0
13,892
L
Zeus
Ruffboi
Zeus
10,615
1,324
0
77
14,111
6,180
0
2,549
11,322
28,252
0
L
Atlas
13,630
5,758
0
1,176
20,423
25,659
0
3,655
15,979
27,868
0
W
Chang'e
drako0069
Chang'e
1,567
420
1,714
2,154
5,178
2,452
0
3,593
1,585
14,481
0
L
8,987
2,131
0
50
9,411
3,604
0
974
7,762
28,963
0
W
9,108
1,335
2,750
7,595
14,327
14,502
0
10,000
4,327
21,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
54,017
156
Minions Killed
211
4
Camps Cleared
9
914,042
Distance Traveled
1,019,733
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,387
939
32
3
3
187,961
0
W
Serqet
11,139
1,114
12
1
4
215,157
3
W
Chaac
10,179
1,018
34
3
3
213,628
3
W
Ishtar
11,354
1,135
107
11
2
184,143
0
L
Nemesis
9,940
994
11
1
0
209,834
0
L
Zeus
9,552
955
41
4
0
160,056
0
L
Atlas
9,667
967
20
2
1
180,553
0
W
Chang'e
9,594
959
33
3
0
183,430
0
L
Hera
9,186
919
52
5
0
175,638
0
W
Terra
11,751
1,175
25
3
0
223,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role