Player Matchup

Ra
Ra
Calymbo
Ra
Level 137
God Stats
0W - 1L
1,393 SR
Queue Stats
5W - 15L
1,338 Elo+
Party 1
Atlas
Atlas
Jeborus
Atlas
Level 124
God Stats
1W - 1L
1,672 SR
Queue Stats
5W - 11L
1,372 Elo+
Party 1
Mulan
Mulan
acjunn
Mulan
Level 11
God Stats
0W - 2L
1,293 SR
Queue Stats
4W - 10L
1,350 Elo+
Party 1
Anhur
Anhur
envymyskill
Anhur
Level 126
God Stats
1W - 1L
1,489 SR
Queue Stats
5W - 17L
1,309 Elo+
Party 1
Lancelot
Lancelot
hobohunter169
Lancelot
Level 135
God Stats
4W - 10L
1,349 SR
Queue Stats
231W - 238L
1,442 Elo+
Solo
Team Averages
Level 107
1,439 SR
1,362 Elo+

VS

Team Averages
Level 99
1,700 SR
1,642 Elo+
Kuzenbo
Kuzenbo
Echo GT
Kuzenbo
Level 155
God Stats
1W - 0L
1,832 SR
Queue Stats
547W - 299L
1,692 Elo+
Party 2
Merlin
Merlin
Jadoch
Merlin
Level 99
God Stats
5W - 4L
1,670 SR
Queue Stats
47W - 20L
1,754 Elo+
Party 2
Izanami
Izanami
Lancermomma-
Izanami
Level 77
God Stats
10W - 11L
1,546 SR
Queue Stats
70W - 71L
1,444 Elo+
Party 3
Ne Zha
Ne Zha
WidowIsThicc
Ne Zha
Level 18
God Stats
3W - 0L
1,618 SR
Queue Stats
44W - 8L
1,872 Elo+
Party 2
Tsukuyomi
Tsukuyomi
creeper76391
Tsukuyomi
Level 145
God Stats
3W - 1L
1,833 SR
Queue Stats
183W - 194L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
8,629
431
6,496
14,097
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Jeborus
Atlas
13
1 / 4 / 7
8,918
446
9,430
20,372
23,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
acjunn
Mulan
14
2 / 5 / 2
8,437
422
8,135
16,654
13,062
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
7 / 2 / 1
10,804
540
11,066
14,587
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
hobohunter169
Lancelot
14
1 / 6 / 4
8,836
442
12,141
20,348
9,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Echo GT
Kuzenbo
14
1 / 4 / 13
9,492
475
8,357
24,224
31,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Jadoch
Merlin
16
4 / 1 / 8
9,876
494
14,209
6,861
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Lancermomma-
Izanami
17
0 / 4 / 1
10,147
507
3,944
16,833
5,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
20
14 / 0 / 6
13,650
683
31,294
23,778
22,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
creeper76391
Tsukuyomi
16
4 / 2 / 5
10,211
511
9,308
14,910
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
56
11
Kills
23
23
Deaths
11
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Kuzenbo
Echo GT
Kuzenbo
1
4
13
1.88
W
Merlin
Jadoch
Merlin
4
1
8
8
L
Atlas
Jeborus
Atlas
1
4
7
1.13
W
Izanami
Lancermomma-
Izanami
0
4
1
0.13
W
Ne Zha
14
0
6
17
L
Mulan
acjunn
Mulan
2
5
2
0.6
W
Tsukuyomi
creeper76391
Tsukuyomi
4
2
5
3.25
L
7
2
1
3.75
L
Lancelot
hobohunter169
Lancelot
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,268
Damage
67,112
86,058
Taken
86,606
58,987
Mitigated
70,071
18,882
Healing
35,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,496
265
1,735
4,049
14,097
6,534
195
6,501
7,439
56,134
0
W
Kuzenbo
Echo GT
Kuzenbo
8,357
3,678
0
3,084
24,224
31,099
0
5,957
16,983
34,347
0
W
Merlin
Jadoch
Merlin
14,209
632
0
559
6,861
2,941
385
1,855
4,946
90,462
0
L
Atlas
Jeborus
Atlas
9,430
3,868
269
3,507
20,372
23,178
0
7,608
12,392
31,051
0
W
Izanami
Lancermomma-
Izanami
3,944
2,329
115
7,008
16,833
5,925
1,458
1,263
15,570
0
100,918
W
Ne Zha
31,294
11,421
0
15,925
23,778
22,854
0
3,943
19,723
0
133,722
L
Mulan
acjunn
Mulan
8,135
1,233
0
1,897
16,654
13,062
0
2,308
13,578
0
39,424
W
Tsukuyomi
creeper76391
Tsukuyomi
9,308
2,153
0
9,136
14,910
7,252
1,079
2,982
11,788
0
69,875
L
11,066
6,081
0
6,095
14,587
7,124
774
2,041
12,314
0
86,948
L
Lancelot
hobohunter169
Lancelot
12,141
3,757
0
1,330
20,348
9,089
0
4,108
15,942
0
77,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,624
Gold Earned
53,376
455
Minions Killed
625
0
Camps Cleared
0
1,766,525
Distance Traveled
1,972,865
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,629
431
109
5
0
297,083
4
W
Kuzenbo
9,492
475
46
2
0
393,163
0
W
Merlin
9,876
494
117
6
0
389,519
6
L
Atlas
8,918
446
34
2
0
353,364
8
W
Izanami
10,147
507
143
7
0
316,612
2
W
Ne Zha
13,650
683
204
10
0
461,061
2
L
Mulan
8,437
422
77
4
0
372,172
3
W
Tsukuyomi
10,211
511
115
6
0
412,510
2
L
Anhur
10,804
540
130
7
0
347,417
2
L
Lancelot
8,836
442
105
5
0
396,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role