Player Matchup

Scylla
Scylla
Platinum III
Kladaddy
Scylla
Platinum III
Level 80
God Stats
3W - 6L
1,255 SR
Queue Stats
131W - 155L
1,819 MMR
Party 1
Danzaburou
Danzaburou
Gold I
LimaCR7
Danzaburou
Gold I
Level 126
God Stats
9W - 8L
1,596 SR
Queue Stats
41W - 49L
1,698 MMR
Party 1
Ymir
Ymir
Platinum IV
rvp_sniper
Ymir
Platinum IV
Level 145
God Stats
9W - 10L
1,578 SR
Queue Stats
201W - 250L
1,868 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,476 SR
1,795 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,615 SR
2,050 MMR
Chaac
Chaac
Masters
RemRossTheBoss
Chaac
Masters
Level 109
God Stats
7W - 3L
1,894 SR
Queue Stats
523W - 377L
2,430 MMR
Solo
Artemis
Artemis
Gold I
Scrambelz_XVI
Artemis
Gold I
Level 149
God Stats
17W - 19L
1,535 SR
Queue Stats
338W - 376L
1,707 MMR
Solo
Hades
Hades
Platinum I
WOLFEKID1
Hades
Platinum I
Level 147
God Stats
1W - 1L
1,415 SR
Queue Stats
187W - 204L
2,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kladaddy
Scylla
19
6 / 7 / 4
13,486
710
16,680
20,247
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LimaCR7
Danzaburou
19
1 / 2 / 8
12,427
654
19,645
23,375
11,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 6 / 7
13,617
717
11,856
26,307
41,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AresGuan YuAtlasNe ZhaBaron Samedi

VS

Bans
AchillesCabrakanAh Muzen CabMedusaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 4
15,235
802
29,456
28,345
30,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
16
0 / 6 / 9
12,108
637
12,346
14,462
5,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hades
WOLFEKID1
Hades
19
5 / 3 / 7
14,095
742
16,213
24,083
12,233
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
12
Kills
14
15
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Kladaddy
Scylla
6
7
4
1.14
L
Danzaburou
LimaCR7
Danzaburou
1
2
8
2.5
W
9
3
4
3.67
W
Artemis
0
6
9
0.75
W
Hades
WOLFEKID1
Hades
5
3
7
2.83
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,181
Damage
58,015
69,929
Taken
66,890
61,247
Mitigated
48,744
12,303
Healing
26,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Kladaddy
Scylla
16,680
2,238
0
4,339
20,247
8,564
0
3,290
16,455
70,011
0
L
Danzaburou
LimaCR7
Danzaburou
19,645
8,238
0
5,523
23,375
11,456
160
7,017
15,536
0
75,440
W
29,456
6,295
0
15,131
28,345
30,836
983
8,880
19,465
0
90,744
W
Artemis
12,346
4,622
0
1,155
14,462
5,675
2,332
7,852
6,610
0
46,043
W
Hades
WOLFEKID1
Hades
16,213
1,479
651
9,219
24,083
12,233
210
12,174
11,909
52,600
0
L
11,856
3,078
0
2,441
26,307
41,227
0
5,922
19,795
26,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,530
Gold Earned
41,438
226
Minions Killed
230
0
Camps Cleared
0
972,844
Distance Traveled
986,514
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,486
710
102
5
0
297,948
3
L
Danzaburou
12,427
654
102
5
0
370,103
5
W
Chaac
15,235
802
101
5
0
368,223
9
W
Artemis
12,108
637
67
4
0
286,987
0
W
Hades
14,095
742
62
3
0
331,304
0
L
Ymir
13,617
717
22
1
0
304,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role