Player Matchup

Heimdallr
Heimdallr
Garyuki
Heimdallr
Level 64
God Stats
1W - 1L
1,308 SR
Queue Stats
43W - 35L
1,459 Elo+
Party 1
Artio
Artio
NIVERMORE
Artio
Level 120
God Stats
1W - 0L
1,591 SR
Queue Stats
3W - 8L
1,244 Elo+
Solo
Thanatos
Thanatos
Seegmeister
Thanatos
Level 128
God Stats
1W - 1L
1,539 SR
Queue Stats
100W - 79L
1,499 Elo+
Party 1
Xing Tian
Xing Tian
SirCnlAngus
Xing Tian
Level 25
God Stats
2W - 1L
1,716 SR
Queue Stats
23W - 15L
1,474 Elo+
Party 1
Horus
Horus
VexApexx
Horus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 38L
1,482 Elo+
Party 1
Team Averages
Level 87
1,531 SR
1,432 Elo+

VS

Team Averages
Level 108
1,543 SR
1,467 Elo+
Hun Batz
Hun Batz
ImReloadingz
Hun Batz
Level 45
God Stats
1W - 3L
1,597 SR
Queue Stats
71W - 76L
1,463 Elo+
Solo
Thoth
Thoth
LillyBubbleBunny
Thoth
Level 160
God Stats
5W - 4L
1,538 SR
Queue Stats
306W - 303L
1,508 Elo+
Party 2
Terra
Terra
Wasure_Rareta
Terra
Level 87
God Stats
3W - 4L
1,580 SR
Queue Stats
285W - 259L
1,516 Elo+
Party 2
Nox
Nox
lion-o_987
Nox
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 60L
1,387 Elo+
Solo
Skadi
Skadi
xtheANSWERx 03
Skadi
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 56L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Garyuki
Heimdallr
19
4 / 9 / 18
13,120
691
13,914
19,802
8,835
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
NIVERMORE
Artio
20
2 / 6 / 23
12,960
682
10,473
30,951
37,632
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
Seegmeister
Thanatos
20
15 / 4 / 14
14,691
773
22,550
19,712
9,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SirCnlAngus
Xing Tian
20
10 / 5 / 16
13,872
730
25,214
23,498
13,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Horus
VexApexx
Horus
18
3 / 4 / 16
11,624
612
9,787
19,673
15,371
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ImReloadingz
Hun Batz
20
8 / 8 / 14
13,806
727
15,283
21,898
10,522
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 4 / 10
14,715
774
29,043
11,767
4,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 7 / 18
13,215
696
6,106
26,571
41,796
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 11
13,434
707
19,992
17,588
8,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
2 / 8 / 8
11,192
589
11,746
19,623
8,310
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
87
34
Kills
26
28
Deaths
34
87
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Garyuki
Heimdallr
4
9
18
1.44
L
Hun Batz
ImReloadingz
Hun Batz
8
8
14
1.88
L
8
4
10
3.25
W
Artio
NIVERMORE
Artio
2
6
23
2.25
W
Thanatos
Seegmeister
Thanatos
15
4
14
5.5
W
Xing Tian
SirCnlAngus
Xing Tian
10
5
16
3.6
W
Horus
VexApexx
Horus
3
4
16
2.75
L
2
7
18
1.57
L
6
7
11
1.64
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,938
Damage
82,170
113,636
Taken
97,447
84,468
Mitigated
73,604
51,159
Healing
26,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Garyuki
Heimdallr
13,914
5,965
190
1,810
19,802
8,835
3,655
10,419
9,383
0
37,888
L
Hun Batz
ImReloadingz
Hun Batz
15,283
2,964
77
2,572
21,898
10,522
866
8,180
13,718
0
25,432
L
29,043
1,579
951
1,490
11,767
4,739
1,895
5,692
6,075
74,557
0
W
Artio
NIVERMORE
Artio
10,473
1,329
5,269
9,963
30,951
37,632
568
13,985
16,966
23,350
0
W
Thanatos
Seegmeister
Thanatos
22,550
4,682
2,490
16,525
19,712
9,285
3,439
10,191
9,521
0
43,442
W
Xing Tian
SirCnlAngus
Xing Tian
25,214
265
1,422
3,733
23,498
13,345
1,212
8,666
14,832
49,226
0
W
Horus
VexApexx
Horus
9,787
3,901
3,658
6,099
19,673
15,371
671
11,880
7,793
0
18,129
L
6,106
858
6,528
9,133
26,571
41,796
297
5,827
20,744
10,062
0
L
19,992
1,875
1,039
1,152
17,588
8,237
1,300
5,727
11,861
35,544
0
L
11,746
3,793
1,647
1,661
19,623
8,310
1,787
10,261
9,362
0
30,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,267
Gold Earned
66,362
170
Minions Killed
182
0
Camps Cleared
0
1,658,166
Distance Traveled
1,551,812
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,120
691
50
3
0
279,326
0
L
Hun Batz
13,806
727
29
2
0
328,237
0
L
Thoth
14,715
774
92
5
0
327,442
0
W
Artio
12,960
682
24
1
0
328,280
0
W
Thanatos
14,691
773
41
2
0
338,811
5
W
Xing Tian
13,872
730
40
2
0
360,393
5
W
Horus
11,624
612
15
1
0
351,356
0
L
Terra
13,215
696
3
0
0
340,853
0
L
Nox
13,434
707
33
2
0
274,349
0
L
Skadi
11,192
589
25
1
0
280,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role