Player Matchup

Guan Yu
Guan Yu
BonBeited
Guan Yu
Level 43
God Stats
3W - 2L
1,225 SR
Queue Stats
104W - 122L
1,420 Elo+
Party 1
Ra
Ra
Bosayyy
Ra
Level 157
God Stats
1W - 0L
1,772 SR
Queue Stats
6W - 0L
1,848 Elo+
Party 2
Odin
Odin
JamesMB22
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,366 Elo+
Party 1
Mercury
Mercury
metalskills
Mercury
Level 155
God Stats
1W - 0L
1,578 SR
Queue Stats
5W - 0L
1,875 Elo+
Party 2
Cernunnos
Cernunnos
poisontorch
Cernunnos
Level 159
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 0L
1,848 Elo+
Party 2
Team Averages
Level 106
1,472 SR
1,671 Elo+

VS

Team Averages
Level 97
1,503 SR
1,462 Elo+
Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dumped75Rounds
Hades
Level 106
God Stats
6W - 7L
1,468 SR
Queue Stats
107W - 113L
1,372 Elo+
Party 3
Bakasura
Bakasura
UberEatsOrder1
Bakasura
Level 46
God Stats
1W - 2L
1,478 SR
Queue Stats
63W - 30L
1,686 Elo+
Solo
Sol
Sol
xTOPxDOGx1
Sol
Level 125
God Stats
6W - 6L
1,484 SR
Queue Stats
130W - 149L
1,341 Elo+
Party 3
Poseidon
Poseidon
young_demigodWNF
Poseidon
Level 122
God Stats
7W - 5L
1,583 SR
Queue Stats
45W - 42L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BonBeited
Guan Yu
15
0 / 4 / 9
10,016
527
5,968
13,179
10,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 10
11,024
580
10,719
11,179
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
14
0 / 1 / 8
9,865
519
3,761
18,898
15,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
metalskills
Mercury
17
10 / 4 / 12
12,152
640
15,910
16,701
6,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
poisontorch
Cernunnos
18
13 / 2 / 8
12,707
669
26,098
24,641
11,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
3
0 / 7 / 0
5,521
291
395
7,969
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 5 / 0
7,478
394
4,034
14,865
4,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
19
9 / 4 / 0
12,199
642
17,905
23,691
14,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 2
9,008
474
8,560
24,320
10,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 6 / 0
6,276
330
3,258
8,325
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
28
Kills
12
14
Deaths
28
47
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
7
0
0
W
Guan Yu
BonBeited
Guan Yu
0
4
9
1.13
W
5
3
10
3.33
L
2
5
0
0.4
W
Odin
0
1
8
4
L
Bakasura
9
4
0
2.25
W
Mercury
metalskills
Mercury
10
4
12
4
W
Cernunnos
poisontorch
Cernunnos
13
2
8
8.5
L
1
6
2
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,456
Damage
34,152
84,598
Taken
79,170
48,165
Mitigated
33,202
39,144
Healing
19,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
395
72
0
622
7,969
1,478
0
1,196
6,773
0
3,454
W
Guan Yu
BonBeited
Guan Yu
5,968
573
650
4,980
13,179
10,039
2,915
429
10,721
0
48,905
W
10,719
1,245
2,560
5,386
11,179
4,871
2,093
4,030
6,821
82,390
0
L
4,034
671
191
5,059
14,865
4,996
27
1,956
12,857
32,683
0
W
Odin
3,761
1,397
0
3,449
18,898
15,024
810
4,065
11,766
0
35,164
L
Bakasura
17,905
11,080
0
4,982
23,691
14,316
558
1,158
21,828
0
104,740
W
Mercury
metalskills
Mercury
15,910
8,787
0
5,545
16,701
6,342
5,663
2,513
12,580
0
81,288
W
Cernunnos
poisontorch
Cernunnos
26,098
19,672
0
16,574
24,641
11,889
10,174
4,250
20,083
0
111,574
L
8,560
3,620
0
7,582
24,320
10,939
158
6,320
18,000
60,076
6,387
L
3,258
917
161
1,374
8,325
1,473
0
89
8,236
17,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,764
Gold Earned
40,482
529
Minions Killed
409
0
Camps Cleared
0
1,823,614
Distance Traveled
1,123,890
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,521
291
10
1
0
58,371
0
W
Guan Yu
10,016
527
83
4
0
377,846
4
W
Ra
11,024
580
135
7
0
385,511
11
L
Hades
7,478
394
73
4
0
216,507
1
W
Odin
9,865
519
53
3
0
324,816
1
L
Bakasura
12,199
642
203
11
0
359,309
5
W
Mercury
12,152
640
100
5
0
419,961
6
W
Cernunnos
12,707
669
158
8
0
315,480
0
L
Sol
9,008
474
94
5
0
333,645
0
L
Poseidon
6,276
330
29
2
0
156,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role