Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BigCheifSoe
Geb
Level 87
God Stats
19W - 17L
1,625 SR
Queue Stats
381W - 426L
1,408 Elo+
Solo
Nike
Nike
OverlordOuranos
Nike
Level 127
God Stats
8W - 3L
1,750 SR
Queue Stats
109W - 114L
1,518 Elo+
Solo
Ishtar
Ishtar
communistputin
Ishtar
Level 128
God Stats
5W - 4L
1,772 SR
Queue Stats
24W - 29L
1,400 Elo+
Solo
Thanatos
Thanatos
n0thic
Thanatos
Level 117
God Stats
6W - 6L
1,454 SR
Queue Stats
381W - 374L
1,458 Elo+
Solo
Team Averages
Level 121
1,620 SR
1,457 Elo+

VS

Team Averages
Level 108
1,507 SR
1,420 Elo+
Fenrir
Fenrir
Chefzitoo
Fenrir
Level 124
God Stats
5W - 5L
1,560 SR
Queue Stats
375W - 401L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
Dvsquezi
Baron Samedi
Level 147
God Stats
17W - 14L
1,550 SR
Queue Stats
494W - 503L
1,456 Elo+
Party 1
Izanami
Izanami
JAYBIRD2639
Izanami
Level 51
God Stats
4W - 3L
1,634 SR
Queue Stats
28W - 36L
1,337 Elo+
Solo
Ymir
Ymir
MPA737
Ymir
Level 77
God Stats
16W - 17L
1,391 SR
Queue Stats
113W - 126L
1,402 Elo+
Solo
Achilles
Achilles
MouseyLokz
Achilles
Level 143
God Stats
2W - 4L
1,399 SR
Queue Stats
196W - 206L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 4 / 3
9,019
501
8,903
9,885
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 8
8,917
495
6,508
15,353
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 4 / 4
9,535
530
12,393
17,825
12,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
8 / 0 / 4
9,839
547
16,762
9,623
3,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
n0thic
Thanatos
15
3 / 2 / 4
9,458
525
7,684
15,120
7,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chefzitoo
Fenrir
15
5 / 5 / 3
9,287
516
7,029
19,097
9,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Dvsquezi
Baron Samedi
15
2 / 1 / 6
8,974
499
14,261
9,106
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JAYBIRD2639
Izanami
14
2 / 5 / 2
8,756
486
8,125
15,218
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
MPA737
Ymir
13
1 / 3 / 6
8,399
467
6,308
17,296
23,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
MouseyLokz
Achilles
15
4 / 2 / 3
8,906
495
9,689
19,742
19,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
16
Kills
14
14
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
4
3
1.13
W
1
4
8
1.25
L
Fenrir
Chefzitoo
Fenrir
5
5
3
1.3
L
Baron Samedi
Dvsquezi
Baron Samedi
2
1
6
5
L
Izanami
JAYBIRD2639
Izanami
2
5
2
0.6
L
Ymir
MPA737
Ymir
1
3
6
1.33
L
Achilles
MouseyLokz
Achilles
4
2
3
2.75
W
1
4
4
0.75
W
8
0
4
10
W
Thanatos
n0thic
Thanatos
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,250
Damage
45,412
67,806
Taken
80,459
44,138
Mitigated
63,893
25,507
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,903
593
0
1,225
9,885
4,482
514
5,947
3,938
58,737
0
W
6,508
305
0
1,695
15,353
15,843
150
5,593
9,667
40,263
0
L
Fenrir
Chefzitoo
Fenrir
7,029
2,379
0
2,734
19,097
9,224
0
2,370
16,558
0
70,056
L
Baron Samedi
Dvsquezi
Baron Samedi
14,261
823
2,746
3,840
9,106
5,010
0
4,399
4,656
89,243
0
L
Izanami
JAYBIRD2639
Izanami
8,125
5,885
0
472
15,218
6,146
2,414
1,734
13,433
0
77,529
L
Ymir
MPA737
Ymir
6,308
1,086
725
3,252
17,296
23,729
130
4,295
12,906
18,463
0
L
Achilles
MouseyLokz
Achilles
9,689
1,963
0
9,872
19,742
19,784
0
2,613
16,161
0
55,291
W
12,393
1,947
0
6,892
17,825
12,477
642
3,194
13,777
0
70,531
W
16,762
9,262
0
2,583
9,623
3,401
2,276
2,471
7,101
0
68,732
W
Thanatos
n0thic
Thanatos
7,684
1,587
0
13,112
15,120
7,935
0
3,364
11,657
0
71,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
44,322
504
Minions Killed
478
0
Camps Cleared
0
1,752,235
Distance Traveled
1,674,321
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,019
501
103
6
0
331,182
3
W
Geb
8,917
495
58
3
0
363,152
0
L
Fenrir
9,287
516
105
6
0
367,959
5
L
Baron Samedi
8,974
499
136
8
0
334,051
8
L
Izanami
8,756
486
133
7
0
299,043
2
L
Ymir
8,399
467
23
1
0
304,173
0
L
Achilles
8,906
495
81
5
0
369,095
3
W
Nike
9,535
530
128
7
0
324,182
2
W
Ishtar
9,839
547
109
6
0
353,505
7
W
Thanatos
9,458
525
106
6
0
380,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role