Player Matchup

Ne Zha
Ne Zha
Platinum III
Kladaddy
Ne Zha
Platinum III
Level 79
God Stats
20W - 23L
1,563 SR
Queue Stats
131W - 155L
1,730 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
LimaCR7
Kuzenbo
Gold I
Level 126
God Stats
1W - 0L
1,363 SR
Queue Stats
41W - 49L
1,609 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
rvp_sniper
Kukulkan
Platinum IV
Level 145
God Stats
7W - 10L
1,375 SR
Queue Stats
201W - 250L
1,780 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,434 SR
1,706 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,561 SR
1,747 MMR
Izanami
Izanami
Silver I
Batidodemamey13
Izanami
Silver I
Level 146
God Stats
30W - 29L
1,484 SR
Queue Stats
524W - 591L
1,012 MMR
Solo
Medusa
Medusa
Masters
Omni West
Medusa
Masters
Level 143
God Stats
161W - 155L
1,698 SR
Queue Stats
331W - 346L
2,497 MMR
Solo
Hera
Hera
Platinum IV
WEROPSKI
Hera
Platinum IV
Level 148
God Stats
18W - 30L
1,501 SR
Queue Stats
141W - 160L
1,732 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kladaddy
Ne Zha
18
2 / 0 / 5
11,859
659
8,506
14,012
13,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
LimaCR7
Kuzenbo
18
2 / 0 / 6
13,258
737
14,343
19,915
33,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
rvp_sniper
Kukulkan
18
3 / 2 / 3
12,603
700
17,127
11,964
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
AchillesNoxBaron SamediAh Muzen CabAres

VS

Bans
AtlasCabrakanGuan YuYmirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
10,212
567
7,357
14,678
7,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Omni West
Medusa
18
2 / 1 / 0
12,000
667
15,278
15,465
6,870
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
16
0 / 3 / 1
10,498
583
13,464
15,331
6,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ne Zha
Kladaddy
Ne Zha
2
0
5
4.5
W
Kuzenbo
LimaCR7
Kuzenbo
2
0
6
5
L
Medusa
Omni West
Medusa
2
1
0
2
L
Hera
0
3
1
0.17
W
Kukulkan
rvp_sniper
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,976
Damage
36,099
45,891
Taken
45,474
54,090
Mitigated
20,580
10,615
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,357
4,951
0
906
14,678
7,294
0
9,752
4,662
0
51,955
W
Ne Zha
Kladaddy
Ne Zha
8,506
1,345
0
3,411
14,012
13,872
1,278
3,354
10,658
0
43,612
W
Kuzenbo
LimaCR7
Kuzenbo
14,343
4,261
0
3,977
19,915
33,945
397
6,014
13,901
35,983
0
L
Medusa
Omni West
Medusa
15,278
4,288
2,099
2,647
15,465
6,870
21
11,525
3,782
2,071
48,075
L
Hera
13,464
2,118
294
3,578
15,331
6,416
0
9,662
5,517
56,243
0
W
Kukulkan
rvp_sniper
Kukulkan
17,127
774
0
3,227
11,964
6,273
1,237
4,935
7,029
108,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
32,710
236
Minions Killed
247
0
Camps Cleared
0
1,110,315
Distance Traveled
983,475
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,212
567
88
5
0
288,974
4
W
Ne Zha
11,859
659
56
3
0
383,385
2
W
Kuzenbo
13,258
737
25
1
0
380,775
3
L
Medusa
12,000
667
56
3
0
367,636
2
L
Hera
10,498
583
103
6
0
326,865
6
W
Kukulkan
12,603
700
155
9
0
346,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role