Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Im Just Jinx
Janus
Level 105
God Stats
6W - 9L
1,224 SR
Queue Stats
29W - 31L
1,467 Elo+
Party 1
Cerberus
Cerberus
RealLinkara
Cerberus
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
205W - 218L
1,520 Elo+
Solo
Olorun
Olorun
WolfInSpace3D
Olorun
Level 129
God Stats
4W - 1L
1,477 SR
Queue Stats
72W - 84L
1,420 Elo+
Party 1
Nemesis
Nemesis
XBraveXHeart
Nemesis
Level 16
God Stats
7W - 10L
1,415 SR
Queue Stats
11W - 16L
1,409 Elo+
Solo
Team Averages
Level 81
1,423 SR
1,463 Elo+

VS

Team Averages
Level 62
1,449 SR
1,447 Elo+
Chaac
Chaac
 
Chaac
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fernandes01
Kukulkan
Level 67
God Stats
2W - 6L
1,437 SR
Queue Stats
37W - 55L
1,403 Elo+
Solo
Loki
Loki
ennuiyy
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 115L
1,417 Elo+
Solo
Ares
Ares
pandacazes
Ares
Level 87
God Stats
15W - 21L
1,309 SR
Queue Stats
46W - 74L
1,414 Elo+
Solo
Artemis
Artemis
xetyskateflip
Artemis
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 0 / 1
5,142
735
3,909
5,444
4,746
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 1
5,351
764
4,599
3,160
1,087
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
RealLinkara
Cerberus
11
0 / 0 / 1
5,532
790
3,689
7,674
4,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
5,028
718
1,501
1,965
776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
XBraveXHeart
Nemesis
10
1 / 0 / 0
5,174
739
2,475
3,659
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 0 / 0
5,393
770
4,334
7,119
6,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Fernandes01
Kukulkan
6
0 / 0 / 0
4,705
672
501
924
369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
ennuiyy
Loki
11
1 / 1 / 0
5,637
805
4,120
7,248
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 0
5,437
777
1,149
4,358
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
11
0 / 0 / 1
5,208
744
3,988
3,060
1,327
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
1
Kills
1
1
Deaths
1
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
0
1
0.5
L
Chaac
 
Chaac
0
0
0
0
L
Kukulkan
Fernandes01
Kukulkan
0
0
0
0
W
0
1
1
0.5
W
Cerberus
RealLinkara
Cerberus
0
0
1
0.5
W
0
0
0
0
W
Nemesis
XBraveXHeart
Nemesis
1
0
0
1
L
Loki
ennuiyy
Loki
1
1
0
1
L
0
0
0
0
L
Artemis
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,173
Damage
14,092
21,902
Taken
22,709
12,855
Mitigated
14,057
6,459
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,909
977
396
904
5,444
4,746
0
565
4,879
0
16,598
L
Chaac
 
Chaac
4,334
1,546
0
3,256
7,119
6,101
0
2,813
4,306
0
20,843
L
Kukulkan
Fernandes01
Kukulkan
501
0
0
650
924
369
0
449
475
4,179
0
W
4,599
531
60
184
3,160
1,087
0
221
2,939
22,625
0
W
Cerberus
RealLinkara
Cerberus
3,689
411
0
3,002
7,674
4,641
0
476
7,198
12,707
0
W
1,501
382
56
1,393
1,965
776
0
18
1,947
14,497
0
W
Nemesis
XBraveXHeart
Nemesis
2,475
420
0
464
3,659
1,605
0
370
3,289
0
9,399
L
Loki
ennuiyy
Loki
4,120
864
0
1,406
7,248
2,834
0
2,372
4,876
0
19,388
L
1,149
68
343
1,608
4,358
3,426
0
2,679
1,679
4,900
0
L
Artemis
3,988
1,777
0
1,051
3,060
1,327
0
1,476
1,584
0
12,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
26,380
135
Minions Killed
115
0
Camps Cleared
0
658,939
Distance Traveled
597,356
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,142
735
21
3
0
146,327
3
L
Chaac
5,393
770
50
7
0
161,313
3
L
Kukulkan
4,705
672
7
1
0
45,531
1
W
Janus
5,351
764
41
6
0
124,794
0
W
Cerberus
5,532
790
33
5
0
153,065
2
W
Olorun
5,028
718
26
4
0
94,019
0
W
Nemesis
5,174
739
14
2
0
140,734
0
L
Loki
5,637
805
32
5
0
153,257
1
L
Ares
5,437
777
9
1
0
154,357
2
L
Artemis
5,208
744
17
2
0
82,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role