Player Matchup

Mulan
Mulan
Dragon496000
Mulan
Level 121
God Stats
0W - 2L
1,278 SR
Queue Stats
104W - 80L
1,531 Elo+
Party 2
Pele
Pele
Insanitywolf88
Pele
Level 23
God Stats
11W - 15L
1,429 SR
Queue Stats
16W - 20L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
Punisher1197
Kuzenbo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 54L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
YETC7
Kukulkan
Level 120
God Stats
20W - 29L
1,465 SR
Queue Stats
93W - 104L
1,500 Elo+
Party 1
Hachiman
Hachiman
cartoonmadness
Hachiman
Level 83
God Stats
10W - 8L
1,611 SR
Queue Stats
90W - 76L
1,578 Elo+
Party 1
Team Averages
Level 75
1,457 SR
1,539 Elo+

VS

Team Averages
Level 115
1,632 SR
1,622 Elo+
Neith
Neith
Infinity Sword9
Neith
Level 132
God Stats
4W - 1L
1,728 SR
Queue Stats
97W - 62L
1,681 Elo+
Party 3
Hercules
Hercules
Skywa1ker196
Hercules
Level 149
God Stats
12W - 5L
1,843 SR
Queue Stats
214W - 169L
1,661 Elo+
Party 3
Loki
Loki
Throatzilluh
Loki
Level 141
God Stats
1W - 0L
1,282 SR
Queue Stats
47W - 41L
1,630 Elo+
Party 3
Heimdallr
Heimdallr
Yataa
Heimdallr
Level 105
God Stats
3W - 2L
1,544 SR
Queue Stats
23W - 26L
1,421 Elo+
Solo
Maui
Maui
Zoic Finn
Maui
Level 47
God Stats
1W - 0L
1,761 SR
Queue Stats
61W - 32L
1,716 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,845
520
6,284
16,424
12,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 5 / 1
7,744
456
2,893
14,911
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
Punisher1197
Kuzenbo
11
1 / 3 / 2
7,645
450
8,945
15,857
19,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
YETC7
Kukulkan
14
0 / 3 / 3
8,421
495
6,574
6,632
3,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
14
1 / 3 / 0
8,216
483
7,023
11,912
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 3
8,460
498
11,287
10,054
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Skywa1ker196
Hercules
17
11 / 0 / 7
11,341
667
19,987
14,066
13,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
7 / 2 / 6
9,757
574
8,440
14,353
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Yataa
Heimdallr
15
0 / 1 / 3
8,891
523
3,207
9,019
4,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
12
1 / 1 / 5
7,241
426
2,452
11,313
9,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
21
21
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
2
2
3
1.75
L
2
5
1
0.5
L
Kuzenbo
Punisher1197
Kuzenbo
1
3
2
0.67
W
Hercules
Skywa1ker196
Hercules
11
0
7
14.5
W
7
2
6
5
L
Kukulkan
YETC7
Kukulkan
0
3
3
0.5
W
Heimdallr
Yataa
Heimdallr
0
1
3
1.5
W
Maui
1
1
5
3.5
L
Hachiman
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,719
Damage
45,373
65,736
Taken
58,805
44,756
Mitigated
38,062
17,362
Healing
18,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,284
1,346
0
4,671
16,424
12,447
0
0
15,786
0
58,964
W
11,287
4,274
0
3,339
10,054
5,022
978
1,910
8,144
0
82,696
L
2,893
655
0
5,448
14,911
5,293
0
670
14,121
0
45,120
L
Kuzenbo
Punisher1197
Kuzenbo
8,945
3,450
0
2,305
15,857
19,517
959
911
14,697
23,850
7,806
W
Hercules
Skywa1ker196
Hercules
19,987
8,598
0
6,896
14,066
13,696
1,646
3,512
10,554
0
83,369
W
8,440
2,244
0
4,445
14,353
5,678
3,364
2,562
11,791
0
71,297
L
Kukulkan
YETC7
Kukulkan
6,574
656
0
775
6,632
3,044
441
127
6,454
65,328
0
W
Heimdallr
Yataa
Heimdallr
3,207
1,489
0
1,962
9,019
4,445
434
3,388
5,631
0
77,320
W
Maui
2,452
530
833
1,154
11,313
9,221
168
3,011
8,302
17,130
0
L
Hachiman
7,023
4,586
0
4,163
11,912
4,455
351
744
11,114
0
63,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,871
Gold Earned
45,690
472
Minions Killed
547
0
Camps Cleared
0
1,584,982
Distance Traveled
1,654,567
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,845
520
126
7
0
290,039
2
W
Neith
8,460
498
128
8
0
300,868
2
L
Pele
7,744
456
77
5
0
363,653
7
L
Kuzenbo
7,645
450
38
2
0
320,351
1
W
Hercules
11,341
667
137
8
0
335,849
3
W
Loki
9,757
574
116
7
0
346,274
1
L
Kukulkan
8,421
495
121
7
0
305,379
8
W
Heimdallr
8,891
523
138
8
0
321,886
6
W
Maui
7,241
426
28
2
0
349,690
5
L
Hachiman
8,216
483
110
6
0
305,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role