Player Matchup

Ao Kuang
Ao Kuang
SmithnWesley
Ao Kuang
Level 87
God Stats
3W - 4L
1,416 SR
Queue Stats
584W - 421L
1,598 Elo+
Party 2
Mulan
Mulan
onepumpedmypants
Mulan
Level 69
God Stats
13W - 18L
1,440 SR
Queue Stats
392W - 290L
1,554 Elo+
Party 2
Bellona
Bellona
temp-321881
Bellona
Level 118
God Stats
17W - 14L
1,629 SR
Queue Stats
367W - 237L
1,641 Elo+
Party 2
Team Averages
Level 91
1,495 SR
1,598 Elo+

VS

Team Averages
Level 123
1,595 SR
1,507 Elo+
Poseidon
Poseidon
TemptingCherry
Poseidon
Level 103
God Stats
1W - 2L
1,347 SR
Queue Stats
8W - 16L
1,337 Elo+
Party 1
Bacchus
Bacchus
slowbro1998
Bacchus
Level 146
God Stats
6W - 2L
1,705 SR
Queue Stats
234W - 147L
1,599 Elo+
Party 1
Ne Zha
Ne Zha
sully slayz
Ne Zha
Level 121
God Stats
15W - 3L
1,734 SR
Queue Stats
37W - 33L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
SmithnWesley
Ao Kuang
18
1 / 6 / 3
14,038
638
10,951
28,851
21,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 6 / 5
14,057
639
17,300
28,405
35,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
temp-321881
Bellona
20
4 / 2 / 2
15,317
696
22,918
26,504
31,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
5 / 2 / 8
14,926
678
26,801
14,375
7,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
slowbro1998
Bacchus
20
5 / 1 / 7
14,701
668
17,721
25,870
49,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
19
4 / 4 / 8
14,516
660
21,326
23,726
28,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
14
14
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
SmithnWesley
Ao Kuang
1
6
3
0.42
W
Poseidon
5
2
8
4.5
L
2
6
5
0.75
W
Bacchus
slowbro1998
Bacchus
5
1
7
8.5
W
Ne Zha
4
4
8
2
L
Bellona
temp-321881
Bellona
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,169
Damage
65,848
83,760
Taken
63,971
88,530
Mitigated
85,385
20,589
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
SmithnWesley
Ao Kuang
10,951
2,677
2,032
7,739
28,851
21,702
2,581
14,691
13,582
64,793
0
W
Poseidon
26,801
4,905
0
4,605
14,375
7,186
963
3,961
10,188
89,801
0
L
17,300
3,693
0
5,243
28,405
35,546
356
14,358
13,321
0
60,773
W
Bacchus
slowbro1998
Bacchus
17,721
2,135
0
2,729
25,870
49,428
578
6,282
19,004
35,630
0
W
Ne Zha
21,326
5,944
1,068
7,501
23,726
28,771
993
3,304
19,820
0
79,884
L
Bellona
temp-321881
Bellona
22,918
7,227
1,882
3,693
26,504
31,282
1,224
13,625
12,185
6,224
77,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
44,143
255
Minions Killed
232
0
Camps Cleared
0
1,165,027
Distance Traveled
1,257,311
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
14,038
638
73
3
0
382,038
1
W
Poseidon
14,926
678
101
5
0
396,746
2
L
Mulan
14,057
639
68
3
0
367,157
3
W
Bacchus
14,701
668
38
2
0
437,946
4
W
Ne Zha
14,516
660
93
4
0
422,619
2
L
Bellona
15,317
696
114
5
0
415,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role