Player Matchup

Thanatos
Thanatos
Lightning5792
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,285 Elo+
Party 1
Zhong Kui
Zhong Kui
ReCT v DraGz
Zhong Kui
Level 157
God Stats
0W - 1L
1,327 SR
Queue Stats
281W - 275L
1,536 Elo+
Party 1
Ishtar
Ishtar
ReCT v RusH
Ishtar
Level 158
God Stats
0W - 1L
1,325 SR
Queue Stats
23W - 28L
1,484 Elo+
Party 1
Cthulhu
Cthulhu
ReCT v SNaKE
Cthulhu
Level 5
God Stats
0W - 2L
1,534 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Atlas
Atlas
RockPriLop
Atlas
Level 98
God Stats
0W - 2L
1,708 SR
Queue Stats
0W - 4L
1,286 Elo+
Solo
Team Averages
Level 89
1,479 SR
1,361 Elo+

VS

Team Averages
Level 135
1,544 SR
1,508 Elo+
Medusa
Medusa
Bubbsfire
Medusa
Level 145
God Stats
8W - 7L
1,501 SR
Queue Stats
157W - 163L
1,515 Elo+
Solo
Scylla
Scylla
Eagle_NJH
Scylla
Level 123
God Stats
5W - 5L
1,422 SR
Queue Stats
66W - 76L
1,482 Elo+
Party 2
Fenrir
Fenrir
HardGalaX
Fenrir
Level 157
God Stats
5W - 3L
1,537 SR
Queue Stats
232W - 256L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Kendrick3265
Nu Wa
Level 143
God Stats
12W - 6L
1,687 SR
Queue Stats
51W - 41L
1,498 Elo+
Solo
Achilles
Achilles
aNateToRemember
Achilles
Level 109
God Stats
5W - 4L
1,574 SR
Queue Stats
78W - 85L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lightning5792
Thanatos
20
3 / 8 / 3
16,148
646
8,266
22,076
11,783
Zhong Kui
ReCT v DraGz
Zhong Kui
20
6 / 3 / 5
18,592
744
40,106
34,468
24,427
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
20
4 / 8 / 5
17,224
689
23,779
29,981
14,023
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ReCT v SNaKE
Cthulhu
20
0 / 4 / 9
14,445
578
8,646
23,725
27,356
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
20
1 / 9 / 4
14,649
586
13,232
47,227
44,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bubbsfire
Medusa
20
5 / 4 / 9
18,898
756
22,662
25,712
11,757
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Eagle_NJH
Scylla
20
12 / 2 / 16
20,231
809
62,175
18,643
8,416
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
HardGalaX
Fenrir
20
5 / 2 / 18
17,456
698
18,591
29,545
23,229
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 1 / 14
16,248
650
3,576
6,990
2,542
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
20
8 / 5 / 18
17,930
717
24,850
40,393
60,241
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
14
Kills
31
32
Deaths
14
26
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bubbsfire
Medusa
5
4
9
2.38
W
Scylla
Eagle_NJH
Scylla
12
2
16
10
W
Fenrir
HardGalaX
Fenrir
5
2
18
7
W
1
1
14
8
L
Thanatos
Lightning5792
Thanatos
3
8
3
0.56
L
Zhong Kui
ReCT v DraGz
Zhong Kui
6
3
5
2.83
L
Ishtar
4
8
5
0.81
L
Cthulhu
ReCT v SNaKE
Cthulhu
0
4
9
1.13
L
Atlas
1
9
4
0.33
W
Achilles
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,029
Damage
131,854
157,477
Taken
121,283
121,777
Mitigated
106,185
47,200
Healing
33,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bubbsfire
Medusa
22,662
10,467
3,003
6,794
25,712
11,757
5,638
13,394
12,115
0
125,373
W
Scylla
Eagle_NJH
Scylla
62,175
5,567
1,128
6,712
18,643
8,416
1,727
9,760
8,769
139,212
0
W
Fenrir
HardGalaX
Fenrir
18,591
3,044
0
4,435
29,545
23,229
1,435
13,760
15,486
415
55,692
W
3,576
835
1,464
1,396
6,990
2,542
415
4,543
2,447
22,876
0
L
Thanatos
Lightning5792
Thanatos
8,266
243
0
12,192
22,076
11,783
0
7,737
13,678
0
72,370
L
Zhong Kui
ReCT v DraGz
Zhong Kui
40,106
2,748
577
17,610
34,468
24,427
1,455
14,346
19,300
123,791
0
L
Ishtar
23,779
15,524
0
6,574
29,981
14,023
1,577
8,277
20,835
0
88,141
L
Cthulhu
ReCT v SNaKE
Cthulhu
8,646
203
716
946
23,725
27,356
0
11,340
11,390
24,465
0
L
Atlas
13,232
2,333
0
8,585
47,227
44,188
120
23,109
22,020
53,128
0
W
Achilles
24,850
6,104
0
8,206
40,393
60,241
553
19,026
20,482
47
45,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,058
Gold Earned
90,763
464
Minions Killed
481
0
Camps Cleared
0
2,318,146
Distance Traveled
2,154,497
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,898
756
178
7
0
439,397
3
W
Scylla
20,231
809
172
7
0
472,492
0
W
Fenrir
17,456
698
64
3
0
560,447
2
W
Nu Wa
16,248
650
16
1
0
194,372
2
L
Thanatos
16,148
646
84
3
0
500,032
4
L
Zhong Kui
18,592
744
178
7
0
496,044
2
L
Ishtar
17,224
689
130
5
0
379,979
2
L
Cthulhu
14,445
578
26
1
0
505,629
2
L
Atlas
14,649
586
46
2
0
436,462
0
W
Achilles
17,930
717
51
2
0
487,789
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role