Player Matchup

Guan Yu
Guan Yu
MadWatcher
Guan Yu
Level 124
God Stats
36W - 23L
1,597 SR
Queue Stats
97W - 103L
1,458 Elo+
Party 2
Hera
Hera
PLUM1315
Hera
Level 29
God Stats
34W - 25L
1,539 SR
Queue Stats
69W - 69L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
heavenshealr
Danzaburou
Level 106
God Stats
8W - 11L
1,332 SR
Queue Stats
52W - 49L
1,470 Elo+
Party 2
Team Averages
Level 86
1,489 SR
1,465 Elo+

VS

Team Averages
Level 49
1,469 SR
1,278 Elo+
Atlas
Atlas
ALonelyToaster
Atlas
Level 18
God Stats
21W - 22L
1,504 SR
Queue Stats
29W - 48L
1,288 Elo+
Party 1
Horus
Horus
IllDYLS WRLD
Horus
Level 67
God Stats
10W - 13L
1,464 SR
Queue Stats
52W - 83L
1,261 Elo+
Party 1
Set
Set
Zoro Is Lost00
Set
Level 61
God Stats
5W - 3L
1,440 SR
Queue Stats
49W - 77L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
MadWatcher
Guan Yu
13
1 / 1 / 6
8,602
782
8,490
16,232
16,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
13
5 / 2 / 3
8,124
739
12,562
5,699
1,932
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
heavenshealr
Danzaburou
12
3 / 2 / 6
8,639
785
13,383
9,627
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
7,364
669
7,917
18,572
18,746
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 2 / 3
8,045
731
4,807
14,387
14,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 1
7,644
695
9,963
15,184
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
L
2
2
3
1.75
W
Guan Yu
MadWatcher
Guan Yu
1
1
6
4
W
Hera
5
2
3
3.25
L
3
5
1
0.7
W
Danzaburou
heavenshealr
Danzaburou
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,435
Damage
22,687
31,558
Taken
48,143
22,577
Mitigated
42,599
15,377
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,917
3,450
420
2,545
18,572
18,746
0
5,676
12,896
21,208
0
L
4,807
1,976
4,933
7,341
14,387
14,700
0
3,424
10,963
0
15,699
W
Guan Yu
MadWatcher
Guan Yu
8,490
888
2,371
8,358
16,232
16,615
66
3,086
13,146
0
24,683
W
Hera
12,562
2,382
376
1,111
5,699
1,932
822
1,749
3,950
28,612
0
L
9,963
3,927
560
3,001
15,184
9,153
75
3,462
11,722
0
28,683
W
Danzaburou
heavenshealr
Danzaburou
13,383
6,012
464
2,697
9,627
4,030
1,890
3,122
6,505
0
38,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,365
Gold Earned
23,053
107
Minions Killed
74
0
Camps Cleared
0
607,301
Distance Traveled
567,691
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,364
669
14
1
0
195,500
1
L
Horus
8,045
731
27
2
0
207,431
0
W
Guan Yu
8,602
782
14
1
0
220,014
1
W
Hera
8,124
739
46
4
0
188,108
0
L
Set
7,644
695
33
3
0
164,760
3
W
Danzaburou
8,639
785
47
4
0
199,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role