Player Matchup

Ah Puch
Ah Puch
Barsu
Ah Puch
Level 156
God Stats
0W - 2L
1,228 SR
Queue Stats
185W - 224L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Mr灬怪兽
Ao Kuang
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 105L
1,487 Elo+
Solo
Cabrakan
Cabrakan
annunaki_ghost1
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 144L
1,347 Elo+
Solo
Chernobog
Chernobog
bilal_fi
Chernobog
Level 127
God Stats
0W - 3L
1,231 SR
Queue Stats
95W - 72L
1,547 Elo+
Solo
Yemoja
Yemoja
kro352
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 50L
1,260 Elo+
Solo
Team Averages
Level 95
1,392 SR
1,423 Elo+

VS

Team Averages
Level 121
1,496 SR
1,484 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
AntonMarty30
He Bo
Level 59
God Stats
5W - 4L
1,484 SR
Queue Stats
241W - 287L
1,442 Elo+
Party 1
Jormungandr
Jormungandr
FireGodDog
Jormungandr
Level 155
God Stats
5W - 2L
1,498 SR
Queue Stats
202W - 228L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Barsu
Ah Puch
19
1 / 4 / 7
9,854
704
25,023
13,832
7,462
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ao Kuang
Mr灬怪兽
Ao Kuang
16
3 / 6 / 3
9,289
664
5,817
20,995
20,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
5
0 / 0 / 0
6,432
459
0
896
466
Chernobog
bilal_fi
Chernobog
17
8 / 6 / 1
10,197
728
15,453
15,599
6,384
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
kro352
Yemoja
16
1 / 6 / 7
8,319
594
4,874
16,294
14,030
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
9 / 1 / 11
12,074
862
26,282
12,074
7,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
 
Nu Wa
18
2 / 1 / 15
10,329
738
14,303
11,471
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hel
 
Hel
17
2 / 1 / 15
10,196
728
7,853
14,834
12,516
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 6 / 9
9,553
682
5,481
12,387
5,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
FireGodDog
Jormungandr
18
7 / 4 / 12
12,004
857
9,643
23,104
28,944
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
13
Kills
22
22
Deaths
13
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
11
14.5
W
Nu Wa
 
Nu Wa
2
1
15
9.5
W
Hel
 
Hel
2
1
15
9.5
W
2
6
9
1.08
L
Ah Puch
Barsu
Ah Puch
1
4
7
1.13
W
Jormungandr
FireGodDog
Jormungandr
7
4
12
3.25
L
Ao Kuang
Mr灬怪兽
Ao Kuang
3
6
3
0.75
L
Cabrakan
0
0
0
0
L
Chernobog
bilal_fi
Chernobog
8
6
1
1.42
L
Yemoja
kro352
Yemoja
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,167
Damage
63,562
67,616
Taken
73,870
49,234
Mitigated
60,532
19,837
Healing
42,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
26,282
1,333
2,975
3,239
12,074
7,039
3,842
8,232
3,842
50,562
0
W
Nu Wa
 
Nu Wa
14,303
5,571
947
933
11,471
6,418
1,505
5,789
5,682
35,219
0
W
Hel
 
Hel
7,853
720
16,299
9,268
14,834
12,516
364
6,870
7,964
14,973
0
W
5,481
710
1,169
470
12,387
5,615
148
6,937
5,450
12,115
0
L
Ah Puch
Barsu
Ah Puch
25,023
390
1,734
3,783
13,832
7,462
0
13,291
541
60,302
0
W
Jormungandr
FireGodDog
Jormungandr
9,643
976
3,198
4,483
23,104
28,944
909
7,886
15,218
23,204
0
L
Ao Kuang
Mr灬怪兽
Ao Kuang
5,817
1,083
2,573
5,872
20,995
20,892
0
18,639
2,356
14,095
0
L
Cabrakan
0
0
0
0
896
466
0
896
0
0
0
L
Chernobog
bilal_fi
Chernobog
15,453
8,159
1,082
2,374
15,599
6,384
0
15,085
514
0
37,784
L
Yemoja
kro352
Yemoja
4,874
593
1,505
914
16,294
14,030
0
15,651
643
15,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
54,156
151
Minions Killed
181
0
Camps Cleared
0
907,288
Distance Traveled
1,228,575
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,074
862
93
7
0
219,310
4
W
Nu Wa
10,329
738
37
3
0
250,185
0
W
Hel
10,196
728
14
1
0
291,614
3
W
He Bo
9,553
682
15
1
0
228,558
2
L
Ah Puch
9,854
704
83
6
0
251,239
0
W
Jormungandr
12,004
857
22
2
0
238,908
3
L
Ao Kuang
9,289
664
11
1
0
233,121
0
L
Cabrakan
6,432
459
0
0
0
1,395
0
L
Chernobog
10,197
728
40
3
0
213,095
0
L
Yemoja
8,319
594
17
1
0
208,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role