Player Matchup

Ishtar
Ishtar
KaTz_illusions
Ishtar
Level 119
God Stats
5W - 4L
1,492 SR
Queue Stats
132W - 162L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
Mythrunner
Nu Wa
Level 105
God Stats
32W - 22L
1,655 SR
Queue Stats
584W - 549L
1,577 Elo+
Solo
Bellona
Bellona
Scrubola
Bellona
Level 32
God Stats
0W - 2L
1,520 SR
Queue Stats
34W - 26L
1,562 Elo+
Party 2
Team Averages
Level 85
1,556 SR
1,533 Elo+

VS

Team Averages
Level 84
1,785 SR
1,781 Elo+
Kumbhakarna
Kumbhakarna
BigGing
Kumbhakarna
Level 97
God Stats
8W - 6L
1,789 SR
Queue Stats
13W - 18L
1,519 Elo+
Solo
Anhur
Anhur
IHeartBeans
Anhur
Level 6
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 2L
1,865 Elo+
Party 1
Ra
Ra
Spirkicide
Ra
Level 150
God Stats
12W - 3L
1,852 SR
Queue Stats
813W - 373L
1,960 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,077
643
9,896
9,954
3,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
2 / 6 / 1
7,399
673
11,846
9,103
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Scrubola
Bellona
11
0 / 4 / 3
6,950
632
7,060
12,815
11,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigGing
Kumbhakarna
13
2 / 1 / 9
8,946
813
3,683
22,859
19,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 1 / 7
9,307
846
11,641
10,340
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
5 / 1 / 7
9,292
845
11,019
8,274
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
13
13
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BigGing
Kumbhakarna
2
1
9
6.5
W
6
1
7
9.5
L
1
3
0
0.33
L
Nu Wa
2
6
1
0.42
L
Bellona
Scrubola
Bellona
0
4
3
0.38
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,802
Damage
26,343
31,872
Taken
41,473
18,189
Mitigated
28,787
3,264
Healing
20,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BigGing
Kumbhakarna
3,683
220
733
7,516
22,859
19,693
71
6,262
16,597
15,701
0
W
11,641
7,337
0
2,489
10,340
4,623
2,102
3,507
6,833
0
49,217
L
9,896
5,042
0
2,170
9,954
3,649
0
3,252
6,702
0
35,415
L
Nu Wa
11,846
3,805
0
466
9,103
2,931
164
3,793
5,310
29,740
0
L
Bellona
Scrubola
Bellona
7,060
1,073
0
628
12,815
11,609
0
7,701
5,114
141
16,118
W
11,019
960
5,221
4,459
8,274
4,471
308
2,218
6,056
52,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,426
Gold Earned
27,545
106
Minions Killed
188
0
Camps Cleared
0
529,498
Distance Traveled
630,837
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,946
813
15
1
0
220,161
6
W
Anhur
9,307
846
84
8
0
185,447
1
L
Ishtar
7,077
643
39
4
0
171,218
3
L
Nu Wa
7,399
673
41
4
0
162,890
1
L
Bellona
6,950
632
26
2
0
195,390
0
W
Ra
9,292
845
89
8
0
225,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role