Player Matchup

Sylvanus
Sylvanus
Levi FitzH2O
Sylvanus
Level 117
God Stats
49W - 65L
1,402 SR
Queue Stats
216W - 272L
1,345 Elo+
Solo
Vulcan
Vulcan
Minniee Mia
Vulcan
Level 101
God Stats
6W - 5L
1,263 SR
Queue Stats
160W - 143L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
S197 Gang
Ah Muzen Cab
Level 159
God Stats
2W - 0L
1,735 SR
Queue Stats
21W - 14L
1,618 Elo+
Party 1
Team Averages
Level 126
1,467 SR
1,497 Elo+

VS

Team Averages
Level 59
1,462 SR
1,417 Elo+
Hun Batz
Hun Batz
IMTRASH--ZZ
Hun Batz
Level 60
God Stats
4W - 4L
1,464 SR
Queue Stats
113W - 131L
1,407 Elo+
Party 2
Zeus
Zeus
SweatySauceLit
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,436 Elo+
Party 2
Ymir
Ymir
yanom-_
Ymir
Level 103
God Stats
14W - 14L
1,421 SR
Queue Stats
111W - 150L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Levi FitzH2O
Sylvanus
15
0 / 1 / 9
9,995
769
7,781
19,282
21,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
15
4 / 1 / 4
9,416
724
9,332
11,377
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
S197 Gang
Ah Muzen Cab
17
6 / 0 / 2
10,687
822
17,494
10,674
5,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IMTRASH--ZZ
Hun Batz
12
0 / 5 / 2
7,616
586
7,714
13,135
5,179
Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 3 / 1
7,913
609
11,786
9,483
3,664
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
yanom-_
Ymir
14
2 / 2 / 0
9,087
699
11,462
20,268
15,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
IMTRASH--ZZ
Hun Batz
0
5
2
0.2
W
Sylvanus
Levi FitzH2O
Sylvanus
0
1
9
4.5
W
Vulcan
4
1
4
6
W
Ah Muzen Cab
S197 Gang
Ah Muzen Cab
6
0
2
7
L
0
3
1
0.17
L
Ymir
yanom-_
Ymir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,607
Damage
30,962
41,333
Taken
42,886
32,857
Mitigated
24,539
26,574
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
IMTRASH--ZZ
Hun Batz
7,714
1,726
0
610
13,135
5,179
0
4,834
8,301
0
28,724
W
Sylvanus
Levi FitzH2O
Sylvanus
7,781
1,288
6,042
10,651
19,282
21,731
524
11,716
7,566
13,984
0
W
Vulcan
9,332
4,494
94
2,715
11,377
5,948
150
7,402
3,975
34,274
0
W
Ah Muzen Cab
S197 Gang
Ah Muzen Cab
17,494
12,406
0
7,072
10,674
5,178
2,910
4,229
6,445
0
88,450
L
11,786
2,326
0
453
9,483
3,664
0
3,697
5,786
42,863
0
L
Ymir
yanom-_
Ymir
11,462
2,602
0
9,230
20,268
15,696
0
8,624
11,644
24,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,098
Gold Earned
24,616
189
Minions Killed
156
0
Camps Cleared
0
710,781
Distance Traveled
665,337
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,616
586
37
3
0
235,329
1
W
Sylvanus
9,995
769
16
1
0
223,665
1
W
Vulcan
9,416
724
58
4
0
250,651
0
W
Ah Muzen Cab
10,687
822
115
9
0
236,465
1
L
Zeus
7,913
609
78
6
0
207,411
0
L
Ymir
9,087
699
41
3
0
222,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role