Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CTGKID
Gilgamesh
Level 160
God Stats
4W - 2L
1,600 SR
Queue Stats
129W - 110L
1,594 Elo+
Party 1
Hades
Hades
Danielsnowly
Hades
Level 107
God Stats
6W - 4L
1,547 SR
Queue Stats
387W - 429L
1,506 Elo+
Solo
Amaterasu
Amaterasu
TacticalTear
Amaterasu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,561 Elo+
Solo
Team Averages
Level 120
1,529 SR
1,532 Elo+

VS

Team Averages
Level 145
1,499 SR
1,538 Elo+
Chiron
Chiron
 
Chiron
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AydenValentine
Bakasura
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,520 Elo+
Solo
Bacchus
Bacchus
Extroverts
Bacchus
Level 120
God Stats
5W - 4L
1,596 SR
Queue Stats
348W - 346L
1,542 Elo+
Solo
Charybdis
Charybdis
The Perforator
Charybdis
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,591 Elo+
Solo
Medusa
Medusa
dennis_xeneise
Medusa
Level 160
God Stats
7W - 14L
1,400 SR
Queue Stats
695W - 731L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 3
5,890
1,178
2,383
5,662
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
 
Chernobog
11
1 / 0 / 3
5,543
1,109
4,522
4,821
2,306
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
CTGKID
Gilgamesh
9
0 / 1 / 4
5,373
1,075
3,496
7,385
6,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
1 / 0 / 2
5,161
1,032
1,022
4,598
5,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
TacticalTear
Amaterasu
9
1 / 1 / 2
5,333
1,067
1,807
5,536
3,415
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 2
4,989
998
6,066
2,888
1,260
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
1
0 / 0 / 0
1,256
251
0
0
0
Bacchus
Extroverts
Bacchus
11
1 / 1 / 2
5,618
1,124
3,435
4,477
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
The Perforator
Charybdis
11
2 / 0 / 1
5,479
1,096
5,138
2,614
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 3
5,039
1,008
3,559
4,720
1,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
4
Kills
3
3
Deaths
4
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
W
Chernobog
 
Chernobog
1
0
3
2.5
L
Chiron
 
Chiron
0
1
2
1
L
Bakasura
0
0
0
0
W
Gilgamesh
CTGKID
Gilgamesh
0
1
4
2
W
1
0
2
2
L
Bacchus
Extroverts
Bacchus
1
1
2
2
W
Amaterasu
TacticalTear
Amaterasu
1
1
2
2
L
Charybdis
The Perforator
Charybdis
2
0
1
2.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,230
Damage
18,198
28,002
Taken
14,699
24,108
Mitigated
8,665
11,542
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,383
226
217
1,315
5,662
6,429
0
923
4,739
3,694
0
W
Chernobog
 
Chernobog
4,522
3,480
622
818
4,821
2,306
791
494
4,327
0
18,085
L
Chiron
 
Chiron
6,066
942
1,210
1,136
2,888
1,260
0
880
2,008
0
12,003
L
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
CTGKID
Gilgamesh
3,496
530
2,102
1,257
7,385
6,764
0
1,094
6,291
0
5,428
W
1,022
76
1,925
1,126
4,598
5,194
96
480
4,118
5,824
0
L
Bacchus
Extroverts
Bacchus
3,435
200
183
1,224
4,477
4,373
0
754
3,723
5,233
0
W
Amaterasu
TacticalTear
Amaterasu
1,807
174
1,033
1,127
5,536
3,415
0
444
5,092
0
3,127
L
Charybdis
The Perforator
Charybdis
5,138
2,214
0
697
2,614
1,079
0
761
1,853
0
9,963
L
3,559
1,626
0
1,000
4,720
1,953
0
1,010
3,710
0
12,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
22,381
58
Minions Killed
50
0
Camps Cleared
0
554,858
Distance Traveled
390,290
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,890
1,178
0
0
0
114,158
0
W
Chernobog
5,543
1,109
41
8
0
92,215
0
L
Chiron
4,989
998
12
2
0
101,793
0
L
Bakasura
1,256
251
0
0
0
0
0
W
Gilgamesh
5,373
1,075
8
2
0
116,138
1
W
Hades
5,161
1,032
7
1
0
118,599
2
L
Bacchus
5,618
1,124
11
2
0
104,604
0
W
Amaterasu
5,333
1,067
2
0
0
113,748
1
L
Charybdis
5,479
1,096
17
3
0
93,956
0
L
Medusa
5,039
1,008
10
2
0
89,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role