Player Matchup

Achilles
Achilles
Covert Coupe
Achilles
Level 159
God Stats
24W - 25L
1,550 SR
Queue Stats
704W - 603L
1,675 Elo+
Party 1
Hachiman
Hachiman
GunDeezy15
Hachiman
Level 157
God Stats
33W - 28L
1,672 SR
Queue Stats
389W - 269L
1,756 Elo+
Party 1
Janus
Janus
Lazy Nugs
Janus
Level 59
God Stats
7W - 4L
1,712 SR
Queue Stats
245W - 123L
1,762 Elo+
Party 1
Team Averages
Level 125
1,645 SR
1,731 Elo+

VS

Team Averages
Level 104
1,469 SR
1,551 Elo+
Maui
Maui
Dumb_Hippy_Dude
Maui
Level 35
God Stats
0W - 1L
1,278 SR
Queue Stats
64W - 92L
1,398 Elo+
Solo
Cernunnos
Cernunnos
Mushman255
Cernunnos
Level 150
God Stats
7W - 2L
1,880 SR
Queue Stats
54W - 51L
1,649 Elo+
Solo
Merlin
Merlin
y-dz
Merlin
Level 128
God Stats
0W - 2L
1,249 SR
Queue Stats
66W - 71L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Covert Coupe
Achilles
15
5 / 2 / 4
9,247
771
14,210
14,741
12,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Hachiman
GunDeezy15
Hachiman
15
4 / 1 / 3
9,601
800
10,042
10,154
4,551
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Lazy Nugs
Janus
15
0 / 2 / 7
8,578
715
11,912
8,019
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,867
656
5,888
15,818
15,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Mushman255
Cernunnos
14
0 / 3 / 4
8,220
685
9,129
12,855
5,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
y-dz
Merlin
15
4 / 5 / 0
9,189
766
8,926
11,935
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Covert Coupe
Achilles
5
2
4
3.5
L
1
1
3
2.5
W
Hachiman
GunDeezy15
Hachiman
4
1
3
5.5
W
Janus
Lazy Nugs
Janus
0
2
7
1.75
L
Cernunnos
Mushman255
Cernunnos
0
3
4
0.67
L
Merlin
y-dz
Merlin
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,164
Damage
23,943
32,914
Taken
40,608
21,014
Mitigated
26,739
13,279
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Covert Coupe
Achilles
14,210
3,426
694
6,376
14,741
12,977
348
6,292
8,449
0
29,271
L
5,888
1,666
141
1,831
15,818
15,855
0
4,674
10,529
14,460
1,675
W
Hachiman
GunDeezy15
Hachiman
10,042
4,866
0
5,459
10,154
4,551
78
4,107
6,047
0
47,379
W
Janus
Lazy Nugs
Janus
11,912
518
0
750
8,019
3,486
164
4,100
3,919
43,603
0
L
Cernunnos
Mushman255
Cernunnos
9,129
3,958
0
4,895
12,855
5,448
0
3,902
8,542
0
40,817
L
Merlin
y-dz
Merlin
8,926
404
0
2,228
11,935
5,436
0
3,362
8,223
34,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,426
Gold Earned
25,276
175
Minions Killed
150
0
Camps Cleared
0
726,517
Distance Traveled
645,682
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,247
771
14
1
0
268,990
2
L
Maui
7,867
656
18
2
0
235,818
3
W
Hachiman
9,601
800
74
6
0
227,466
2
W
Janus
8,578
715
87
7
0
230,061
1
L
Cernunnos
8,220
685
61
5
0
219,086
3
L
Merlin
9,189
766
71
6
0
190,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role