Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DesertFlower94
Kali
Level 108
God Stats
16W - 11L
1,511 SR
Queue Stats
262W - 347L
1,356 Elo+
Party 1
Mulan
Mulan
MirrorPanther
Mulan
Level 77
God Stats
4W - 3L
1,435 SR
Queue Stats
51W - 64L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PhyrexianEmperor
Ah Muzen Cab
Level 109
God Stats
3W - 3L
1,443 SR
Queue Stats
64W - 75L
1,394 Elo+
Party 1
Ao Kuang
Ao Kuang
hellslastson5095
Ao Kuang
Level 88
God Stats
9W - 3L
1,461 SR
Queue Stats
247W - 313L
1,399 Elo+
Party 1
Team Averages
Level 93
1,470 SR
1,405 Elo+

VS

Team Averages
Level 111
1,553 SR
1,415 Elo+
Nemesis
Nemesis
E-Destroyer9
Nemesis
Level 116
God Stats
18W - 17L
1,731 SR
Queue Stats
49W - 41L
1,501 Elo+
Solo
Sol
Sol
Trap_Mansion
Sol
Level 159
God Stats
1W - 1L
1,714 SR
Queue Stats
234W - 271L
1,392 Elo+
Party 2
Odin
Odin
ZenithDarkLord
Odin
Level 86
God Stats
1W - 1L
1,693 SR
Queue Stats
17W - 31L
1,352 Elo+
Party 2
Hades
Hades
ilyCxsh-
Hades
Level 68
God Stats
2W - 3L
1,192 SR
Queue Stats
102W - 88L
1,433 Elo+
Solo
Mulan
Mulan
warrman500
Mulan
Level 125
God Stats
6W - 10L
1,435 SR
Queue Stats
195W - 195L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 0
6,003
600
6,900
8,416
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 2
5,312
531
2,432
6,625
2,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,382
538
1,754
5,772
2,366
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
PhyrexianEmperor
Ah Muzen Cab
9
5 / 0 / 4
6,110
611
6,008
6,575
2,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
5 / 0 / 2
6,352
635
3,966
7,298
2,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
E-Destroyer9
Nemesis
8
0 / 2 / 1
4,872
487
4,280
8,676
2,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 0
5,163
516
2,918
5,192
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 7 / 0
4,221
422
3,063
8,740
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
ilyCxsh-
Hades
10
1 / 1 / 0
5,543
554
3,854
5,144
2,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
6
0 / 2 / 0
4,150
415
2,536
7,662
3,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
13
Kills
2
2
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
0
2
W
1
0
2
2
L
Nemesis
E-Destroyer9
Nemesis
0
2
1
0.25
W
0
1
1
0.5
W
Ah Muzen Cab
PhyrexianEmperor
Ah Muzen Cab
5
0
4
7
L
1
1
0
1
L
0
7
0
0
W
5
0
2
6
L
Hades
ilyCxsh-
Hades
1
1
0
1
L
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
16,651
34,686
Taken
35,414
13,286
Mitigated
15,703
13,498
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,900
231
0
5,721
8,416
3,168
0
2,614
5,620
40,948
0
W
2,432
1,159
0
1,668
6,625
2,690
0
1,439
5,160
0
28,109
L
Nemesis
E-Destroyer9
Nemesis
4,280
2,313
0
1,387
8,676
2,945
0
2,116
6,452
0
33,302
W
1,754
196
0
645
5,772
2,366
0
1,976
3,796
0
27,819
W
Ah Muzen Cab
PhyrexianEmperor
Ah Muzen Cab
6,008
3,306
0
1,256
6,575
2,110
571
0
6,360
0
41,320
L
2,918
1,143
0
2,103
5,192
2,010
0
3,639
1,267
34,487
0
L
3,063
1,785
92
592
8,740
3,943
0
1,916
6,824
0
15,415
W
3,966
1,662
990
3,218
7,298
2,952
1,087
535
6,565
15,855
1,437
L
Hades
ilyCxsh-
Hades
3,854
291
68
2,271
5,144
2,944
0
705
4,439
34,793
0
L
Mulan
2,536
1,023
0
2,315
7,662
3,861
0
1,882
5,716
0
21,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,159
Gold Earned
23,949
299
Minions Killed
274
0
Camps Cleared
0
953,174
Distance Traveled
942,495
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,003
600
79
8
0
179,690
2
W
Kali
5,312
531
60
6
0
221,618
1
L
Nemesis
4,872
487
57
6
0
220,221
4
W
Mulan
5,382
538
59
6
0
197,981
4
W
Ah Muzen Cab
6,110
611
70
7
0
180,393
2
L
Sol
5,163
516
73
7
0
192,365
1
L
Odin
4,221
422
29
3
0
183,570
0
W
Ao Kuang
6,352
635
31
3
0
173,492
0
L
Hades
5,543
554
75
8
0
182,250
1
L
Mulan
4,150
415
40
4
0
164,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role