Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Grimla098
Yu Huang
Level 147
God Stats
1W - 2L
1,564 SR
Queue Stats
72W - 70L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
SubNinja13
Zhong Kui
Level 141
God Stats
0W - 4L
1,147 SR
Queue Stats
327W - 329L
1,548 Elo+
Solo
Hercules
Hercules
Wonkiest_Slayer
Hercules
Level 160
God Stats
0W - 1L
1,434 SR
Queue Stats
137W - 108L
1,638 Elo+
Party 1
Team Averages
Level 153
1,429 SR
1,556 Elo+

VS

Team Averages
Level 137
1,534 SR
1,606 Elo+
Mulan
Mulan
Gamer_Siris
Mulan
Level 155
God Stats
3W - 1L
1,318 SR
Queue Stats
191W - 210L
1,587 Elo+
Solo
Vulcan
Vulcan
Lesg
Vulcan
Level 159
God Stats
3W - 0L
1,613 SR
Queue Stats
32W - 18L
1,639 Elo+
Solo
Loki
Loki
blackbroly69
Loki
Level 158
God Stats
7W - 6L
1,655 SR
Queue Stats
175W - 173L
1,634 Elo+
Solo
Cthulhu
Cthulhu
guzzmatute
Cthulhu
Level 87
God Stats
2W - 0L
1,450 SR
Queue Stats
101W - 99L
1,571 Elo+
Solo
Xing Tian
Xing Tian
joxe36
Xing Tian
Level 127
God Stats
3W - 1L
1,633 SR
Queue Stats
120W - 116L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 2 / 4
8,366
837
15,520
10,299
5,905
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
 
Bacchus
14
1 / 3 / 5
7,245
725
4,297
10,113
14,370
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
Grimla098
Yu Huang
15
7 / 3 / 2
8,833
883
10,404
7,141
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SubNinja13
Zhong Kui
11
0 / 6 / 7
6,802
680
3,748
12,998
10,003
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
1 / 2 / 11
7,940
794
6,508
15,121
14,577
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 12
7,500
750
8,498
13,293
12,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Lesg
Vulcan
15
4 / 1 / 10
8,561
856
14,566
6,131
3,027
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 4 / 5
8,667
867
11,594
9,526
4,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
guzzmatute
Cthulhu
16
2 / 1 / 9
8,187
819
10,802
9,373
6,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
joxe36
Xing Tian
14
1 / 2 / 10
7,863
786
6,448
11,668
13,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
62
13
Kills
16
16
Deaths
13
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
2
4
3
L
Bacchus
 
Bacchus
1
3
5
1.17
W
2
5
12
1.6
L
Yu Huang
Grimla098
Yu Huang
7
3
2
2.67
W
Vulcan
Lesg
Vulcan
4
1
10
9
L
Zhong Kui
SubNinja13
Zhong Kui
0
6
7
0.58
L
Hercules
1
2
11
3.25
W
7
4
5
2.38
W
Cthulhu
guzzmatute
Cthulhu
2
1
9
6.5
W
Xing Tian
joxe36
Xing Tian
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,477
Damage
51,908
55,672
Taken
49,991
49,032
Mitigated
39,924
17,449
Healing
21,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
15,520
6,052
862
2,440
10,299
5,905
0
5,041
5,258
34,146
0
L
Bacchus
 
Bacchus
4,297
226
987
1,395
10,113
14,370
0
4,802
5,311
9,919
0
W
8,498
1,265
718
2,145
13,293
12,448
0
7,207
6,086
0
14,385
L
Yu Huang
Grimla098
Yu Huang
10,404
1,230
1,063
1,112
7,141
4,177
0
4,216
2,925
26,751
0
W
Vulcan
Lesg
Vulcan
14,566
4,334
2,138
2,004
6,131
3,027
0
4,077
2,054
30,671
0
L
Zhong Kui
SubNinja13
Zhong Kui
3,748
352
362
2,404
12,998
10,003
0
8,160
4,838
10,168
0
L
Hercules
6,508
1,191
446
6,378
15,121
14,577
0
9,597
5,524
0
8,004
W
11,594
1,706
2,528
2,701
9,526
4,431
0
7,296
2,230
0
24,309
W
Cthulhu
guzzmatute
Cthulhu
10,802
287
2,336
3,804
9,373
6,421
0
7,521
1,852
29,452
0
W
Xing Tian
joxe36
Xing Tian
6,448
527
832
2,155
11,668
13,597
0
7,868
3,800
11,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,186
Gold Earned
40,778
121
Minions Killed
129
0
Camps Cleared
0
974,759
Distance Traveled
1,053,418
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,366
837
52
5
0
237,899
2
L
Bacchus
7,245
725
10
1
0
197,730
0
W
Mulan
7,500
750
13
1
0
189,800
0
L
Yu Huang
8,833
883
39
4
0
194,072
5
W
Vulcan
8,561
856
43
4
0
212,160
2
L
Zhong Kui
6,802
680
18
2
0
139,345
0
L
Hercules
7,940
794
2
0
0
205,713
2
W
Loki
8,667
867
16
2
0
198,134
1
W
Cthulhu
8,187
819
39
4
0
230,736
0
W
Xing Tian
7,863
786
18
2
0
222,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role