Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
JohniLy
Fafnir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,627 Elo+
Party 2
Da Ji
Da Ji
PetroBooomin
Da Ji
Level 143
God Stats
0W - 3L
1,571 SR
Queue Stats
49W - 42L
1,592 Elo+
Party 2
Nox
Nox
Steely21
Nox
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 18L
1,678 Elo+
Party 2
Anhur
Anhur
TKxtwisted
Anhur
Level 48
God Stats
2W - 2L
1,588 SR
Queue Stats
110W - 107L
1,516 Elo+
Party 3
Team Averages
Level 90
1,532 SR
1,583 Elo+

VS

Team Averages
Level 130
1,526 SR
1,521 Elo+
Hades
Hades
 
Hades
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ElMegas
Ne Zha
Level 160
God Stats
7W - 4L
1,586 SR
Queue Stats
260W - 268L
1,553 Elo+
Solo
Cernunnos
Cernunnos
FerLoup
Cernunnos
Level 148
God Stats
4W - 2L
1,537 SR
Queue Stats
113W - 122L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
ImpisDead
Baron Samedi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,449 Elo+
Party 1
Ullr
Ullr
bmdave
Ullr
Level 158
God Stats
4W - 4L
1,508 SR
Queue Stats
170W - 172L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
4 / 6 / 14
11,746
691
13,766
17,669
8,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
JohniLy
Fafnir
15
1 / 8 / 13
10,464
616
5,996
19,981
29,629
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
7 / 9 / 11
11,935
702
14,284
20,099
9,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 5 / 15
11,472
675
14,267
17,970
8,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
20
7 / 3 / 14
12,285
723
11,491
14,404
5,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
5 / 6 / 18
11,961
704
11,415
15,480
11,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
ElMegas
Ne Zha
20
6 / 6 / 17
12,529
737
19,635
15,100
8,897
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
FerLoup
Cernunnos
20
3 / 3 / 20
12,345
726
15,812
12,966
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
ImpisDead
Baron Samedi
18
2 / 4 / 15
11,397
670
4,632
10,873
6,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
bmdave
Ullr
20
15 / 5 / 14
14,173
834
28,048
15,362
7,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
115
23
Kills
31
31
Deaths
24
67
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
6
14
1.83
W
Hades
 
Hades
5
6
18
2.33
W
Ne Zha
ElMegas
Ne Zha
6
6
17
2.42
W
Cernunnos
FerLoup
Cernunnos
3
3
20
4.33
W
Baron Samedi
ImpisDead
Baron Samedi
2
4
15
2.38
L
Fafnir
JohniLy
Fafnir
1
8
13
0.94
L
7
9
11
1.39
L
4
5
15
2.3
L
Anhur
7
3
14
4.67
W
Ullr
bmdave
Ullr
15
5
14
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,804
Damage
79,542
90,123
Taken
69,781
62,013
Mitigated
40,602
24,776
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
13,766
2,132
3,331
3,418
17,669
8,564
1,428
2,946
14,723
39,817
0
W
Hades
 
Hades
11,415
978
1,270
4,261
15,480
11,616
1,238
6,973
8,507
25,107
0
W
Ne Zha
ElMegas
Ne Zha
19,635
3,563
1,572
2,779
15,100
8,897
658
7,653
7,447
0
41,328
W
Cernunnos
FerLoup
Cernunnos
15,812
5,247
37
2,490
12,966
6,079
1,834
6,057
6,909
0
35,556
W
Baron Samedi
ImpisDead
Baron Samedi
4,632
844
1,279
922
10,873
6,917
782
5,094
5,779
20,738
0
L
Fafnir
JohniLy
Fafnir
5,996
1,998
133
1,597
19,981
29,629
174
4,018
15,963
15,886
0
L
14,284
4,111
1,236
2,198
20,099
9,412
0
3,819
16,280
0
20,324
L
14,267
677
2,083
4,710
17,970
8,636
989
2,688
15,282
33,228
0
L
Anhur
11,491
5,745
1,102
4,968
14,404
5,772
3,460
2,576
11,828
0
23,625
W
Ullr
bmdave
Ullr
28,048
13,179
922
1,417
15,362
7,093
2,934
8,252
7,110
0
43,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
62,405
160
Minions Killed
167
0
Camps Cleared
0
1,333,250
Distance Traveled
1,417,396
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,746
691
47
3
0
256,036
0
W
Hades
11,961
704
31
2
0
248,683
5
W
Ne Zha
12,529
737
15
1
0
306,763
3
W
Cernunnos
12,345
726
43
3
0
303,293
1
W
Baron Samedi
11,397
670
48
3
0
284,259
2
L
Fafnir
10,464
616
9
1
0
237,001
3
L
Da Ji
11,935
702
22
1
0
271,147
1
L
Nox
11,472
675
53
3
0
275,019
2
L
Anhur
12,285
723
29
2
0
294,047
0
W
Ullr
14,173
834
30
2
0
274,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role