Player Matchup

Awilix
Awilix
 
Awilix
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Oozeling
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,518 Elo+
Party 1
Thoth
Thoth
Ruffboi
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,486 Elo+
Party 1
Fenrir
Fenrir
StDuke
Fenrir
Level 88
God Stats
0W - 3L
1,299 SR
Queue Stats
14W - 21L
1,482 Elo+
Party 1
Hachiman
Hachiman
StrayRogue
Hachiman
Level 108
God Stats
1W - 2L
1,557 SR
Queue Stats
9W - 18L
1,445 Elo+
Party 1
Team Averages
Level 86
1,471 SR
1,486 Elo+

VS

Team Averages
Level 122
1,391 SR
1,460 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FireFlare2002
Heimdallr
Level 97
God Stats
2W - 3L
1,285 SR
Queue Stats
72W - 75L
1,479 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OdeeTey
Kumbhakarna
Level 148
God Stats
3W - 0L
1,543 SR
Queue Stats
77W - 95L
1,456 Elo+
Solo
Thor
Thor
T0 H0T T0 LIVE
Thor
Level 100
God Stats
2W - 3L
1,471 SR
Queue Stats
103W - 97L
1,436 Elo+
Solo
Ymir
Ymir
WisconSinner44
Ymir
Level 143
God Stats
4W - 11L
1,154 SR
Queue Stats
1,372W - 1,463L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
8 / 6 / 6
10,054
773
11,721
15,448
7,900
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Oozeling
Sylvanus
14
1 / 7 / 13
8,613
663
7,534
20,205
19,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
Ruffboi
Thoth
15
1 / 8 / 11
8,462
651
9,950
12,028
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
StDuke
Fenrir
16
5 / 8 / 5
9,200
708
11,444
16,497
11,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hachiman
StrayRogue
Hachiman
16
3 / 5 / 10
9,407
724
9,220
10,695
4,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
2 / 4 / 17
9,037
695
11,262
15,050
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
FireFlare2002
Heimdallr
18
14 / 2 / 14
12,119
932
20,827
12,001
6,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
OdeeTey
Kumbhakarna
19
7 / 4 / 19
11,385
876
8,269
18,802
20,106
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
9 / 4 / 18
11,187
861
20,793
14,060
6,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 19
9,863
759
5,888
18,058
14,110
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
121
18
Kills
34
34
Deaths
18
45
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
8
6
6
1.83
W
Chang'e
 
Chang'e
2
4
17
2.63
W
Heimdallr
FireFlare2002
Heimdallr
14
2
14
10.5
W
Kumbhakarna
OdeeTey
Kumbhakarna
7
4
19
4.13
L
Sylvanus
Oozeling
Sylvanus
1
7
13
1.07
L
Thoth
Ruffboi
Thoth
1
8
11
0.81
L
Fenrir
StDuke
Fenrir
5
8
5
0.94
L
Hachiman
StrayRogue
Hachiman
3
5
10
1.6
W
9
4
18
4.5
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,869
Damage
67,039
74,873
Taken
77,971
48,684
Mitigated
52,792
11,793
Healing
32,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,721
2,966
1,009
1,443
15,448
7,900
116
6,567
8,881
0
19,033
W
Chang'e
 
Chang'e
11,262
1,623
8,404
5,205
15,050
5,636
759
4,199
10,765
14,470
0
W
Heimdallr
FireFlare2002
Heimdallr
20,827
10,812
1,011
3,137
12,001
6,240
4,678
2,881
8,989
0
42,651
W
Kumbhakarna
OdeeTey
Kumbhakarna
8,269
816
1,485
2,352
18,802
20,106
168
2,888
15,702
25,612
0
L
Sylvanus
Oozeling
Sylvanus
7,534
1,662
1,603
3,223
20,205
19,461
75
7,842
12,363
11,147
0
L
Thoth
Ruffboi
Thoth
9,950
946
0
258
12,028
4,629
0
2,106
9,922
21,688
0
L
Fenrir
StDuke
Fenrir
11,444
1,672
853
1,804
16,497
11,781
624
5,915
10,578
0
17,110
L
Hachiman
StrayRogue
Hachiman
9,220
3,846
173
1,427
10,695
4,913
408
2,989
7,706
0
24,723
W
20,793
3,784
1,742
2,578
14,060
6,700
2,810
3,712
10,226
0
35,198
W
5,888
975
3,579
2,837
18,058
14,110
1,200
3,804
14,099
17,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
53,591
84
Minions Killed
154
0
Camps Cleared
0
1,065,432
Distance Traveled
1,110,275
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,054
773
17
1
0
255,574
1
W
Chang'e
9,037
695
8
1
0
226,894
0
W
Heimdallr
12,119
932
38
3
0
211,664
0
W
Kumbhakarna
11,385
876
40
3
0
257,844
1
L
Sylvanus
8,613
663
3
0
0
180,209
3
L
Thoth
8,462
651
25
2
0
189,543
1
L
Fenrir
9,200
708
10
1
0
223,225
0
L
Hachiman
9,407
724
29
2
0
216,881
0
W
Thor
11,187
861
38
3
0
213,062
0
W
Ymir
9,863
759
30
2
0
200,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role