Player Matchup

Hachiman
Hachiman
Hange San
Hachiman
Level 109
God Stats
7W - 4L
1,796 SR
Queue Stats
94W - 63L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
lLocation
Kukulkan
Level 122
God Stats
3W - 1L
1,692 SR
Queue Stats
251W - 228L
1,556 Elo+
Party 1
Bellona
Bellona
nocapone
Bellona
Level 88
God Stats
25W - 11L
1,682 SR
Queue Stats
59W - 39L
1,658 Elo+
Party 1
Team Averages
Level 106
1,723 SR
1,598 Elo+

VS

Team Averages
Level 74
1,535 SR
1,460 Elo+
Cerberus
Cerberus
DIABETICDRUGGY
Cerberus
Level 106
God Stats
0W - 3L
1,593 SR
Queue Stats
81W - 105L
1,358 Elo+
Party 2
Neith
Neith
LeC0TT0NCANDYMAN
Neith
Level 107
God Stats
4W - 3L
1,512 SR
Queue Stats
43W - 41L
1,388 Elo+
Party 2
Yemoja
Yemoja
dcc-1
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hange San
Hachiman
13
2 / 2 / 5
7,538
754
5,656
6,292
2,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
lLocation
Kukulkan
14
2 / 0 / 5
8,079
808
9,866
3,136
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
nocapone
Bellona
12
3 / 1 / 4
7,671
767
4,373
6,475
5,221
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 2 / 1
7,126
713
6,043
10,510
12,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 4 / 2
6,257
626
2,446
8,348
3,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
dcc-1
Yemoja
11
1 / 1 / 1
7,034
703
855
5,136
4,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
7
Kills
2
3
Deaths
7
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
2
1
0.75
W
Hachiman
Hange San
Hachiman
2
2
5
2.25
L
0
4
2
0.25
L
Yemoja
dcc-1
Yemoja
1
1
1
1.5
W
Kukulkan
lLocation
Kukulkan
2
0
5
4.5
W
Bellona
nocapone
Bellona
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
9,344
15,903
Taken
23,994
8,489
Mitigated
20,387
4,853
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
6,043
284
120
2,287
10,510
12,496
0
3,169
7,341
20,498
0
W
Hachiman
Hange San
Hachiman
5,656
3,597
0
1,496
6,292
2,123
617
3,778
2,514
0
19,343
L
2,446
1,145
142
1,252
8,348
3,783
0
4,137
4,211
0
23,113
L
Yemoja
dcc-1
Yemoja
855
498
858
541
5,136
4,108
0
2,563
2,573
5,226
0
W
Kukulkan
lLocation
Kukulkan
9,866
1,137
0
1,341
3,136
1,145
1,085
1,769
1,367
51,036
0
W
Bellona
nocapone
Bellona
4,373
2,185
380
1,636
6,475
5,221
991
1,678
4,797
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,288
Gold Earned
20,417
155
Minions Killed
115
0
Camps Cleared
0
550,916
Distance Traveled
436,294
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,126
713
48
5
0
159,850
3
W
Hachiman
7,538
754
27
3
0
172,085
4
L
Neith
6,257
626
50
5
0
149,767
4
L
Yemoja
7,034
703
17
2
0
126,677
0
W
Kukulkan
8,079
808
92
9
0
183,051
3
W
Bellona
7,671
767
36
4
0
195,780
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role