Player Matchup

Hou Yi
Hou Yi
Gold I
G0o0CHxMUNCHER38
Hou Yi
Gold I
Level 119
God Stats
1W - 2L
1,671 SR
Queue Stats
28W - 21L
1,678 MMR
Party 1
Sol
Sol
Gold III
Tswag908
Sol
Gold III
Level 106
God Stats
0W - 2L
1,558 SR
Queue Stats
147W - 123L
1,457 MMR
Party 1
Achilles
Achilles
Gold III
xXNutBag282Xx
Achilles
Gold III
Level 141
God Stats
6W - 6L
1,515 SR
Queue Stats
180W - 156L
1,420 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,581 SR
1,519 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 145
1,487 SR
1,405 MMR
Hera
Hera
Silver I
Gm_Boss_Ragnar
Hera
Silver I
Level 157
God Stats
1W - 4L
1,312 SR
Queue Stats
264W - 348L
1,215 MMR
Solo
Bellona
Bellona
Platinum IV
jbooogie1
Bellona
Platinum IV
Level 137
God Stats
11W - 6L
1,532 SR
Queue Stats
344W - 340L
1,553 MMR
Party 2
Neith
Neith
Platinum V
moneydrugstgod
Neith
Platinum V
Level 140
God Stats
35W - 21L
1,616 SR
Queue Stats
480W - 481L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
11,449
636
9,884
24,572
11,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 1 / 4
12,517
695
17,413
14,811
6,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xXNutBag282Xx
Achilles
18
4 / 3 / 2
12,339
686
16,208
25,990
29,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
KuzenboAtlasHadesNe ZhaGilgamesh

VS

Bans
ShivaZeusArtioCabrakanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 6
13,445
747
26,460
17,824
8,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
jbooogie1
Bellona
19
5 / 1 / 3
14,173
787
17,434
24,333
28,460
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 5 / 6
11,759
653
12,284
17,345
8,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
10
10
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
4
2
6
3.5
L
2
1
4
4
W
Bellona
jbooogie1
Bellona
5
1
3
6.5
W
1
5
6
0.8
L
Achilles
xXNutBag282Xx
Achilles
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,505
Damage
56,178
65,373
Taken
59,502
48,359
Mitigated
45,609
15,796
Healing
19,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,884
3,645
0
5,524
24,572
11,919
1,040
10,257
14,315
0
56,732
W
26,460
6,446
0
6,601
17,824
8,560
1,385
4,444
12,833
97,754
0
L
17,413
7,999
0
3,713
14,811
6,915
0
6,281
8,530
67,242
0
W
Bellona
jbooogie1
Bellona
17,434
7,048
2,603
7,135
24,333
28,460
435
7,072
16,738
4,114
44,124
W
12,284
4,923
0
2,692
17,345
8,589
1,896
6,449
10,535
0
51,616
L
Achilles
xXNutBag282Xx
Achilles
16,208
4,041
0
6,559
25,990
29,525
484
11,500
14,490
0
40,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
39,377
212
Minions Killed
243
0
Camps Cleared
0
965,605
Distance Traveled
1,009,660
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,449
636
88
5
0
291,541
2
W
Hera
13,445
747
139
8
0
317,206
3
L
Sol
12,517
695
91
5
0
316,376
2
W
Bellona
14,173
787
57
3
0
379,467
1
W
Neith
11,759
653
47
3
0
312,987
0
L
Achilles
12,339
686
33
2
0
357,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role