Player Matchup

Maui
Maui
ClumpyComic72
Maui
Level 86
God Stats
4W - 8L
1,470 SR
Queue Stats
25W - 23L
1,481 Elo+
Party 3
Thanatos
Thanatos
EvilLiLdawg
Thanatos
Level 119
God Stats
2W - 3L
1,327 SR
Queue Stats
21W - 18L
1,477 Elo+
Party 3
Hachiman
Hachiman
Raccoonboof
Hachiman
Level 76
God Stats
0W - 1L
1,679 SR
Queue Stats
13W - 14L
1,462 Elo+
Party 3
Yu Huang
Yu Huang
Theramorn
Yu Huang
Level 126
God Stats
2W - 2L
1,443 SR
Queue Stats
32W - 29L
1,505 Elo+
Party 3
Fenrir
Fenrir
mfbullies1
Fenrir
Level 33
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 16L
1,508 Elo+
Party 3
Team Averages
Level 88
1,484 SR
1,486 Elo+

VS

Team Averages
Level 81
1,645 SR
1,619 Elo+
Horus
Horus
FaqYuMing
Horus
Level 27
God Stats
15W - 4L
1,895 SR
Queue Stats
108W - 25L
1,821 Elo+
Party 2
Sol
Sol
Kintet
Sol
Level 74
God Stats
17W - 15L
1,470 SR
Queue Stats
258W - 311L
1,426 Elo+
Party 1
Sylvanus
Sylvanus
WatashiWaShidesu
Sylvanus
Level 143
God Stats
9W - 2L
1,659 SR
Queue Stats
137W - 41L
1,743 Elo+
Party 2
Arachne
Arachne
atrius7
Arachne
Level 27
God Stats
19W - 16L
1,408 SR
Queue Stats
55W - 67L
1,353 Elo+
Party 1
Chiron
Chiron
uselessplayerz
Chiron
Level 132
God Stats
2W - 0L
1,793 SR
Queue Stats
209W - 58L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 4
8,622
507
10,159
19,397
12,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
EvilLiLdawg
Thanatos
11
2 / 10 / 0
6,608
389
4,323
11,725
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Raccoonboof
Hachiman
12
0 / 5 / 3
6,789
399
7,481
12,856
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Theramorn
Yu Huang
13
3 / 6 / 7
8,092
476
16,123
14,596
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
mfbullies1
Fenrir
11
0 / 6 / 1
6,231
367
4,485
13,887
4,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FaqYuMing
Horus
16
14 / 0 / 4
11,393
670
16,128
12,699
15,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Kintet
Sol
16
9 / 3 / 3
10,646
626
14,908
14,989
7,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 3 / 8
8,935
526
7,931
17,709
18,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
atrius7
Arachne
15
1 / 4 / 9
9,295
547
5,373
19,986
10,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 3
10,710
630
12,193
13,729
5,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
11
Kills
35
35
Deaths
11
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
8
4
1
L
Thanatos
EvilLiLdawg
Thanatos
2
10
0
0.2
W
Horus
FaqYuMing
Horus
14
0
4
16
W
Sol
Kintet
Sol
9
3
3
3.5
L
Hachiman
Raccoonboof
Hachiman
0
5
3
0.3
L
Yu Huang
Theramorn
Yu Huang
3
6
7
1.08
W
4
3
8
2.67
W
Arachne
atrius7
Arachne
1
4
9
1.38
L
Fenrir
mfbullies1
Fenrir
0
6
1
0.08
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
56,533
72,461
Taken
79,112
32,352
Mitigated
57,045
15,319
Healing
37,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,159
3,558
0
2,495
19,397
12,850
0
4,719
14,025
49,914
9,325
L
Thanatos
EvilLiLdawg
Thanatos
4,323
1,179
0
3,698
11,725
3,821
0
2,805
8,519
0
21,015
W
Horus
FaqYuMing
Horus
16,128
5,994
2,039
7,252
12,699
15,070
284
3,796
8,716
0
63,452
W
Sol
Kintet
Sol
14,908
6,369
236
8,577
14,989
7,101
4,607
8,793
5,800
71,781
7,622
L
Hachiman
Raccoonboof
Hachiman
7,481
4,201
0
4,473
12,856
4,137
0
2,281
10,523
0
53,231
L
Yu Huang
Theramorn
Yu Huang
16,123
1,085
58
2,421
14,596
6,649
0
8,663
5,781
48,574
0
W
7,931
2,370
1,813
4,396
17,709
18,722
247
4,016
13,519
33,504
16,245
W
Arachne
atrius7
Arachne
5,373
4,510
0
8,684
19,986
10,374
767
7,504
12,250
0
65,856
L
Fenrir
mfbullies1
Fenrir
4,485
556
0
2,174
13,887
4,895
0
2,518
11,315
0
28,480
W
12,193
6,423
428
3,597
13,729
5,778
2,526
782
12,897
0
91,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,342
Gold Earned
50,979
362
Minions Killed
548
0
Camps Cleared
0
1,452,945
Distance Traveled
1,524,774
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,622
507
95
6
0
268,399
4
L
Thanatos
6,608
389
37
2
0
255,820
0
W
Horus
11,393
670
104
6
0
307,582
1
W
Sol
10,646
626
118
7
0
305,119
1
L
Hachiman
6,789
399
85
5
0
301,617
1
L
Yu Huang
8,092
476
92
5
0
298,491
2
W
Sylvanus
8,935
526
70
4
0
291,946
7
W
Arachne
9,295
547
103
6
0
311,063
0
L
Fenrir
6,231
367
53
3
0
328,618
2
W
Chiron
10,710
630
153
9
0
309,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role