Player Matchup

Atlas
Atlas
Apollyon2552
Atlas
Level 109
God Stats
80W - 74L
1,511 SR
Queue Stats
272W - 304L
1,417 Elo+
Solo
Scylla
Scylla
Celestials-Kiss
Scylla
Level 101
God Stats
1W - 4L
1,314 SR
Queue Stats
443W - 443L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
LEGEND POKY
Tsukuyomi
Level 106
God Stats
1W - 2L
1,487 SR
Queue Stats
94W - 89L
1,447 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LolliSlayah
Cu Chulainn
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,621 Elo+
Solo
Skadi
Skadi
mansitovago
Skadi
Level 102
God Stats
2W - 1L
1,811 SR
Queue Stats
203W - 194L
1,421 Elo+
Party 1
Team Averages
Level 101
1,525 SR
1,463 Elo+

VS

Team Averages
Level 88
1,489 SR
1,460 Elo+
Pele
Pele
Lush_manta
Pele
Level 86
God Stats
10W - 10L
1,430 SR
Queue Stats
266W - 308L
1,474 Elo+
Solo
Ishtar
Ishtar
NE-GATI-VE
Ishtar
Level 77
God Stats
18W - 7L
1,607 SR
Queue Stats
112W - 96L
1,528 Elo+
Solo
Mulan
Mulan
SimC666RoD
Mulan
Level 69
God Stats
37W - 34L
1,601 SR
Queue Stats
170W - 180L
1,432 Elo+
Solo
Cthulhu
Cthulhu
XxJONAGALAXYxX
Cthulhu
Level 86
God Stats
2W - 4L
1,513 SR
Queue Stats
64W - 60L
1,479 Elo+
Solo
Neith
Neith
fospia
Neith
Level 120
God Stats
23W - 15L
1,293 SR
Queue Stats
570W - 604L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 0
9,665
460
12,600
22,018
11,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 4 / 3
9,170
437
6,568
10,985
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
LEGEND POKY
Tsukuyomi
14
1 / 6 / 2
8,928
425
9,033
18,476
7,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
LolliSlayah
Cu Chulainn
15
2 / 5 / 1
8,797
419
8,170
19,261
17,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

14
3 / 6 / 2
8,931
425
13,255
16,948
6,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 4
11,411
543
10,273
17,136
7,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
NE-GATI-VE
Ishtar
19
5 / 4 / 6
11,836
564
14,874
18,904
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
19
8 / 1 / 5
12,445
593
19,846
19,643
17,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 0 / 6
11,429
544
8,323
13,686
17,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
fospia
Neith
16
4 / 5 / 4
10,900
519
10,317
11,922
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
10
Kills
27
27
Deaths
10
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
2
4
3
0.88
L
Tsukuyomi
LEGEND POKY
Tsukuyomi
1
6
2
0.33
L
Cu Chulainn
LolliSlayah
Cu Chulainn
2
5
1
0.5
W
6
0
4
8
W
Ishtar
NE-GATI-VE
Ishtar
5
4
6
2
W
Mulan
8
1
5
10.5
W
4
0
6
7
W
Neith
fospia
Neith
4
5
4
1.2
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,626
Damage
63,633
87,688
Taken
81,291
46,509
Mitigated
56,702
14,578
Healing
30,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,600
3,037
75
5,345
22,018
11,244
0
722
21,296
61,221
0
L
6,568
508
0
1,860
10,985
3,710
0
1,282
9,703
51,283
0
L
Tsukuyomi
LEGEND POKY
Tsukuyomi
9,033
2,081
0
4,852
18,476
7,834
0
1,167
17,309
0
70,259
L
Cu Chulainn
LolliSlayah
Cu Chulainn
8,170
1,878
0
1,851
19,261
17,589
261
3,371
15,890
0
66,427
W
10,273
2,612
0
5,384
17,136
7,972
0
3,332
13,636
0
97,537
W
Ishtar
NE-GATI-VE
Ishtar
14,874
8,607
0
8,944
18,904
8,317
3,036
1,620
16,830
0
103,551
W
Mulan
19,846
3,863
0
9,989
19,643
17,462
690
6,922
12,386
0
100,553
W
8,323
762
770
2,834
13,686
17,358
102
2,606
10,636
55,956
0
W
Neith
fospia
Neith
10,317
4,342
0
2,721
11,922
5,593
1,988
4,622
6,855
0
72,666
L
13,255
5,995
0
595
16,948
6,132
978
1,781
15,167
0
68,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,491
Gold Earned
58,021
517
Minions Killed
679
0
Camps Cleared
0
1,871,926
Distance Traveled
1,998,623
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,665
460
113
5
0
377,819
6
L
Scylla
9,170
437
113
5
0
351,576
6
L
Tsukuyomi
8,928
425
96
5
0
392,988
4
L
Cu Chulainn
8,797
419
91
4
0
382,838
3
W
Pele
11,411
543
134
6
0
467,723
3
W
Ishtar
11,836
564
163
8
0
354,314
4
W
Mulan
12,445
593
168
8
0
372,602
1
W
Cthulhu
11,429
544
87
4
0
417,228
5
W
Neith
10,900
519
127
6
0
386,756
5
L
Skadi
8,931
425
104
5
0
366,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role