Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
LsK_Nimble
Kukulkan
Level 118
God Stats
7W - 7L
1,511 SR
Queue Stats
566W - 568L
1,488 Elo+
Party 1
Terra
Terra
MADCOUNTY
Terra
Level 122
God Stats
2W - 1L
1,572 SR
Queue Stats
389W - 415L
1,476 Elo+
Solo
Izanami
Izanami
Roman_Legion_13
Izanami
Level 87
God Stats
5W - 3L
1,586 SR
Queue Stats
143W - 160L
1,497 Elo+
Party 1
Persephone
Persephone
chieff_2_much
Persephone
Level 134
God Stats
3W - 2L
1,666 SR
Queue Stats
231W - 242L
1,499 Elo+
Party 3
Team Averages
Level 114
1,567 SR
1,492 Elo+

VS

Team Averages
Level 100
1,556 SR
1,496 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ishtar
Ishtar
BrightVictorian
Ishtar
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 225L
1,538 Elo+
Party 4
Bellona
Bellona
Ocean1ccc
Bellona
Level 70
God Stats
1W - 1L
1,780 SR
Queue Stats
70W - 77L
1,462 Elo+
Party 2
Hades
Hades
yaboisuganipz
Hades
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 208L
1,542 Elo+
Party 4
Guan Yu
Guan Yu
zelleme
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 4 / 17
9,907
826
6,219
16,091
23,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
LsK_Nimble
Kukulkan
19
13 / 2 / 10
11,677
973
21,829
10,030
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
MADCOUNTY
Terra
14
3 / 4 / 17
9,931
828
6,051
14,504
17,179
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
5 / 4 / 17
10,417
868
19,921
13,153
6,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
chieff_2_much
Persephone
18
3 / 0 / 21
10,044
837
13,940
6,235
2,802
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
3 / 3 / 11
9,519
793
14,901
12,901
9,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 8
8,307
692
4,484
12,224
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Ocean1ccc
Bellona
15
3 / 6 / 8
8,775
731
7,831
19,811
23,259
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
1 / 6 / 10
8,382
699
8,214
15,149
18,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
zelleme
Guan Yu
18
7 / 5 / 8
10,532
878
12,287
20,509
24,619
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
60
26
Kills
15
14
Deaths
26
82
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
4
17
2.63
L
Eset
 
Eset
3
3
11
2.83
L
1
6
8
0.83
W
Kukulkan
LsK_Nimble
Kukulkan
13
2
10
9
W
Terra
MADCOUNTY
Terra
3
4
17
2.88
L
Bellona
Ocean1ccc
Bellona
3
6
8
1.17
W
5
4
17
3.38
W
Persephone
chieff_2_much
Persephone
3
0
21
13.5
L
1
6
10
1
L
Guan Yu
zelleme
Guan Yu
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,960
Damage
47,717
60,013
Taken
80,594
54,625
Mitigated
80,939
23,551
Healing
26,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,219
493
1,299
2,131
16,091
23,102
60
5,704
10,387
8,574
0
L
Eset
 
Eset
14,901
785
6,450
3,303
12,901
9,011
492
8,262
4,639
38,831
0
L
4,484
1,821
1,822
1,309
12,224
5,525
555
7,739
4,485
0
16,033
W
Kukulkan
LsK_Nimble
Kukulkan
21,829
2,268
2,354
1,636
10,030
5,248
1,516
4,762
5,268
44,642
0
W
Terra
MADCOUNTY
Terra
6,051
469
7,519
3,784
14,504
17,179
210
5,721
8,783
8,300
0
L
Bellona
Ocean1ccc
Bellona
7,831
4,335
843
3,184
19,811
23,259
423
10,511
9,300
0
15,980
W
19,921
11,644
920
1,482
13,153
6,294
4,937
4,787
8,366
0
42,480
W
Persephone
chieff_2_much
Persephone
13,940
1,705
847
1,579
6,235
2,802
1,553
2,325
3,910
23,559
0
L
8,214
368
1,909
1,594
15,149
18,525
136
10,279
4,870
14,255
0
L
Guan Yu
zelleme
Guan Yu
12,287
1,703
2,864
3,374
20,509
24,619
283
11,248
9,261
256
16,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,976
Gold Earned
45,515
140
Minions Killed
110
0
Camps Cleared
0
1,115,602
Distance Traveled
1,019,433
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,907
826
6
1
0
218,987
0
L
Eset
9,519
793
45
4
0
237,259
3
L
Ishtar
8,307
692
20
2
0
188,362
0
W
Kukulkan
11,677
973
59
5
0
221,703
1
W
Terra
9,931
828
0
0
0
238,147
1
L
Bellona
8,775
731
20
2
0
185,818
0
W
Izanami
10,417
868
55
5
0
197,431
0
W
Persephone
10,044
837
20
2
0
239,334
2
L
Hades
8,382
699
13
1
0
173,540
1
L
Guan Yu
10,532
878
12
1
0
234,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role