Player Matchup

Athena
Athena
Lord_Of_Chaos789
Athena
Level 112
God Stats
1W - 2L
1,563 SR
Queue Stats
32W - 36L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
O-man0615
Heimdallr
Level 126
God Stats
1W - 0L
1,156 SR
Queue Stats
59W - 69L
1,314 Elo+
Party 1
Hades
Hades
OddlyInsane
Hades
Level 97
God Stats
18W - 25L
1,466 SR
Queue Stats
475W - 637L
1,417 Elo+
Solo
Team Averages
Level 112
1,395 SR
1,358 Elo+

VS

Team Averages
Level 96
1,307 SR
1,332 Elo+
Sol
Sol
S to the J1
Sol
Level 68
God Stats
9W - 11L
1,464 SR
Queue Stats
155W - 185L
1,350 Elo+
Party 2
Ares
Ares
TheLostMeta
Ares
Level 68
God Stats
0W - 4L
1,140 SR
Queue Stats
81W - 107L
1,310 Elo+
Party 2
Medusa
Medusa
greatking1
Medusa
Level 152
God Stats
7W - 14L
1,318 SR
Queue Stats
28W - 36L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 10
7,133
713
6,634
10,708
5,928
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
O-man0615
Heimdallr
14
5 / 1 / 7
8,504
850
13,533
9,743
4,541
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 1 / 6
8,781
878
11,064
9,477
5,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
7,621
762
7,778
9,385
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 4 / 4
7,242
724
4,667
13,901
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
greatking1
Medusa
11
1 / 5 / 2
6,770
677
7,989
12,155
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Heimdallr
O-man0615
Heimdallr
5
1
7
8.5
W
6
1
6
9
L
3
3
1
1.17
L
0
4
4
0.5
L
Medusa
greatking1
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,231
Damage
20,434
29,928
Taken
35,441
16,197
Mitigated
21,827
10,183
Healing
8,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,634
1,930
320
953
10,708
5,928
0
4,725
5,983
10,242
0
W
Heimdallr
O-man0615
Heimdallr
13,533
7,707
0
2,654
9,743
4,541
630
3,909
5,834
0
41,865
W
11,064
1,115
132
6,124
9,477
5,728
0
3,360
6,117
37,249
0
L
7,778
2,973
0
3,192
9,385
4,250
0
5,763
3,622
24,233
1,807
L
4,667
1,245
0
3,334
13,901
11,992
0
6,561
7,340
13,106
0
L
Medusa
greatking1
Medusa
7,989
4,143
0
2,408
12,155
5,585
0
5,452
6,703
0
24,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,418
Gold Earned
21,633
133
Minions Killed
98
0
Camps Cleared
0
538,843
Distance Traveled
539,113
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,133
713
11
1
0
179,654
2
W
Heimdallr
8,504
850
68
7
0
179,751
3
W
Hades
8,781
878
54
5
0
179,438
1
L
Sol
7,621
762
47
5
0
165,780
1
L
Ares
7,242
724
14
1
0
182,252
2
L
Medusa
6,770
677
37
4
0
191,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role