Player Matchup

Sol
Sol
DojaKim
Sol
Level 121
God Stats
0W - 2L
1,590 SR
Queue Stats
70W - 92L
1,471 Elo+
Party 1
Ares
Ares
Dyme4747
Ares
Level 69
God Stats
5W - 12L
1,473 SR
Queue Stats
71W - 120L
1,440 Elo+
Party 1
Shiva
Shiva
pimppsyduck
Shiva
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,282 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,398 Elo+

VS

Team Averages
Level 110
1,621 SR
1,573 Elo+
Sun Wukong
Sun Wukong
Jupidd
Sun Wukong
Level 14
God Stats
4W - 7L
1,609 SR
Queue Stats
11W - 14L
1,510 Elo+
Party 2
Vulcan
Vulcan
hakever4ever
Vulcan
Level 160
God Stats
10W - 12L
1,562 SR
Queue Stats
461W - 413L
1,571 Elo+
Solo
Chiron
Chiron
mipes
Chiron
Level 156
God Stats
6W - 3L
1,694 SR
Queue Stats
193W - 132L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 2 / 3
10,343
690
13,224
16,763
7,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ares
13
2 / 1 / 1
9,372
625
8,420
21,319
25,285
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 5 / 3
10,112
674
8,549
20,382
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jupidd
Sun Wukong
16
2 / 3 / 5
10,291
686
5,608
15,272
13,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
18
4 / 1 / 4
10,995
733
28,943
8,698
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
mipes
Chiron
17
2 / 1 / 6
10,901
727
17,122
13,493
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
5
Kills
8
8
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
3
1.25
L
Ares
2
1
1
2.5
W
Sun Wukong
Jupidd
Sun Wukong
2
3
5
1.5
W
Vulcan
4
1
4
6
W
Chiron
mipes
Chiron
2
1
6
5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
51,673
58,464
Taken
37,463
48,481
Mitigated
23,365
13,098
Healing
8,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
13,224
4,222
579
6,975
16,763
7,525
0
7,478
9,285
70,318
5,035
L
Ares
8,420
457
631
2,396
21,319
25,285
0
9,477
11,842
20,126
0
W
Sun Wukong
Jupidd
Sun Wukong
5,608
511
0
1,452
15,272
13,403
208
9,440
5,832
0
20,095
W
Vulcan
28,943
11,171
217
2,241
8,698
4,042
728
3,814
4,884
77,119
0
W
Chiron
mipes
Chiron
17,122
7,239
622
3,905
13,493
5,920
2,337
7,975
5,518
0
65,952
L
8,549
1,599
402
2,115
20,382
15,671
0
12,009
8,373
0
23,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,827
Gold Earned
32,187
169
Minions Killed
211
0
Camps Cleared
0
856,046
Distance Traveled
903,569
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,343
690
131
9
0
283,617
2
L
Ares
9,372
625
8
1
0
301,833
0
W
Sun Wukong
10,291
686
23
2
0
298,568
0
W
Vulcan
10,995
733
92
6
0
326,672
5
W
Chiron
10,901
727
96
6
0
278,329
4
L
Shiva
10,112
674
30
2
0
270,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role