Player Matchup

Artemis
Artemis
Areneavir
Artemis
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 180L
1,432 Elo+
Solo
Xing Tian
Xing Tian
Brunoganster25
Xing Tian
Level 105
God Stats
6W - 3L
1,444 SR
Queue Stats
240W - 229L
1,495 Elo+
Solo
Bellona
Bellona
GonzalezSierra1
Bellona
Level 126
God Stats
6W - 3L
1,509 SR
Queue Stats
297W - 370L
1,348 Elo+
Solo
Baron Samedi
Baron Samedi
NxBiscuits
Baron Samedi
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 112L
1,464 Elo+
Solo
Skadi
Skadi
veesweetz
Skadi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 71L
1,418 Elo+
Solo
Team Averages
Level 109
1,491 SR
1,431 Elo+

VS

Team Averages
Level 51
1,500 SR
1,564 Elo+
Chaac
Chaac
Doodkinz
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,734 Elo+
Party 1
Tyr
Tyr
Jungho
Tyr
Level 67
God Stats
1W - 2L
1,770 SR
Queue Stats
21W - 14L
1,556 Elo+
Party 1
Cupid
Cupid
MrBlnk
Cupid
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,604 Elo+
Party 1
Sobek
Sobek
ShifterLMV
Sobek
Level 114
God Stats
0W - 2L
1,230 SR
Queue Stats
25W - 16L
1,563 Elo+
Party 1
He Bo
He Bo
drippy_spider
He Bo
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 86L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Areneavir
Artemis
20
9 / 3 / 17
13,357
742
21,293
15,252
9,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Brunoganster25
Xing Tian
19
5 / 5 / 22
13,037
724
17,495
30,780
53,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 8 / 20
13,289
738
22,572
29,138
38,847
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Baron Samedi
NxBiscuits
Baron Samedi
19
1 / 5 / 20
12,941
719
19,262
17,723
14,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
veesweetz
Skadi
20
8 / 5 / 20
13,501
750
38,242
19,834
12,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Doodkinz
Chaac
20
5 / 4 / 13
12,176
676
19,972
30,112
36,924
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
Jungho
Tyr
20
7 / 5 / 17
13,552
753
20,089
31,668
50,791
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cupid
MrBlnk
Cupid
17
2 / 8 / 7
10,875
604
11,668
18,338
11,972
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
20
5 / 6 / 15
13,235
735
23,578
39,908
72,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
6 / 8 / 10
12,399
689
17,395
19,637
11,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
87
31
Kills
25
26
Deaths
31
99
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Artemis
Areneavir
Artemis
9
3
17
5.83
W
Xing Tian
Brunoganster25
Xing Tian
5
5
22
3.2
L
Chaac
Doodkinz
Chaac
5
4
13
2.88
W
8
8
20
2.25
L
Tyr
Jungho
Tyr
7
5
17
3.1
L
Cupid
MrBlnk
Cupid
2
8
7
0.69
W
Baron Samedi
NxBiscuits
Baron Samedi
1
5
20
2.2
L
Sobek
5
6
15
2.08
L
6
8
10
1.38
W
Skadi
veesweetz
Skadi
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,864
Damage
92,702
112,727
Taken
139,663
128,657
Mitigated
183,491
38,193
Healing
51,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Areneavir
Artemis
21,293
12,090
1,298
4,936
15,252
9,727
3,342
5,262
9,990
0
37,742
W
Xing Tian
Brunoganster25
Xing Tian
17,495
2,687
2,589
6,301
30,780
53,584
328
11,712
19,068
27,900
0
L
Chaac
Doodkinz
Chaac
19,972
2,516
3,014
10,146
30,112
36,924
336
9,204
20,908
143
35,198
W
22,572
4,402
1,221
2,128
29,138
38,847
319
9,839
19,299
24
41,309
L
Tyr
Jungho
Tyr
20,089
3,654
1,813
7,968
31,668
50,791
599
7,929
23,739
141
37,957
L
Cupid
MrBlnk
Cupid
11,668
3,544
5,626
1,613
18,338
11,972
777
6,483
11,855
20
21,084
W
Baron Samedi
NxBiscuits
Baron Samedi
19,262
2,775
9,729
5,848
17,723
14,143
2,290
8,288
9,435
37,623
0
L
Sobek
23,578
1,922
4,005
12,414
39,908
72,673
256
8,234
31,674
44,074
0
L
17,395
2,242
1,834
2,975
19,637
11,131
232
4,973
14,664
33,640
0
W
Skadi
veesweetz
Skadi
38,242
15,171
1,261
2,882
19,834
12,356
1,357
6,176
13,658
42
69,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,125
Gold Earned
62,237
183
Minions Killed
168
0
Camps Cleared
0
1,552,294
Distance Traveled
1,572,026
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,357
742
37
2
0
296,077
5
W
Xing Tian
13,037
724
15
1
0
355,366
8
L
Chaac
12,176
676
35
2
0
323,684
0
W
Bellona
13,289
738
37
2
0
314,467
0
L
Tyr
13,552
753
37
2
0
381,576
0
L
Cupid
10,875
604
22
1
0
227,772
0
W
Baron Samedi
12,941
719
51
3
0
288,027
0
L
Sobek
13,235
735
36
2
0
343,322
0
L
He Bo
12,399
689
38
2
0
295,672
0
W
Skadi
13,501
750
43
2
0
298,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role