Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
BeanIsMean
Bakasura
Level 111
God Stats
20W - 16L
1,520 SR
Queue Stats
281W - 283L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Briictom
Ah Puch
Level 134
God Stats
3W - 0L
1,442 SR
Queue Stats
99W - 109L
1,516 Elo+
Party 3
Baron Samedi
Baron Samedi
ProGamer503
Baron Samedi
Level 147
God Stats
2W - 1L
1,499 SR
Queue Stats
186W - 206L
1,504 Elo+
Party 3
Horus
Horus
xKingxMoney183
Horus
Level 160
God Stats
31W - 18L
1,731 SR
Queue Stats
469W - 381L
1,505 Elo+
Party 1
Team Averages
Level 139
1,539 SR
1,503 Elo+

VS

Team Averages
Level 66
1,439 SR
1,396 Elo+
Athena
Athena
ClintBeastw00d
Athena
Level 18
God Stats
1W - 4L
1,200 SR
Queue Stats
3W - 6L
1,222 Elo+
Party 2
Fenrir
Fenrir
Dasanilad
Fenrir
Level 105
God Stats
2W - 2L
1,553 SR
Queue Stats
178W - 181L
1,487 Elo+
Party 4
Persephone
Persephone
GyroBestBoy
Persephone
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 206L
1,505 Elo+
Party 4
Ishtar
Ishtar
RealDunced
Ishtar
Level 49
God Stats
6W - 6L
1,439 SR
Queue Stats
33W - 56L
1,299 Elo+
Party 2
Achilles
Achilles
b337tank
Achilles
Level 92
God Stats
19W - 9L
1,500 SR
Queue Stats
308W - 322L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 0 / 2
7,607
634
7,974
7,935
3,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
BeanIsMean
Bakasura
12
2 / 3 / 0
7,158
597
6,161
11,257
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Briictom
Ah Puch
12
2 / 0 / 4
7,119
593
3,406
4,585
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
ProGamer503
Baron Samedi
12
4 / 0 / 3
7,263
605
4,377
5,551
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 5
7,351
613
6,022
8,736
4,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,405
450
2,168
9,758
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Dasanilad
Fenrir
10
3 / 6 / 1
6,283
524
4,679
12,931
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
GyroBestBoy
Persephone
11
0 / 2 / 0
6,636
553
1,403
5,193
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
RealDunced
Ishtar
10
0 / 2 / 0
5,855
488
641
7,472
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Achilles
b337tank
Achilles
12
2 / 1 / 2
7,088
591
7,311
9,635
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
5
5
Deaths
13
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
2
3
W
Bakasura
BeanIsMean
Bakasura
2
3
0
0.67
W
Ah Puch
Briictom
Ah Puch
2
0
4
4
L
0
2
0
0
L
Fenrir
Dasanilad
Fenrir
3
6
1
0.58
L
Persephone
GyroBestBoy
Persephone
0
2
0
0
W
Baron Samedi
ProGamer503
Baron Samedi
4
0
3
5.5
L
Ishtar
RealDunced
Ishtar
0
2
0
0
L
Achilles
b337tank
Achilles
2
1
2
3
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,940
Damage
16,202
38,064
Taken
44,989
18,113
Mitigated
24,091
14,358
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
7,974
1,051
0
1,407
7,935
3,356
264
1,367
6,360
0
70,043
W
Bakasura
BeanIsMean
Bakasura
6,161
4,219
0
4,262
11,257
4,173
240
0
10,462
0
37,599
W
Ah Puch
Briictom
Ah Puch
3,406
312
0
2,725
4,585
1,742
431
635
3,950
47,391
0
L
2,168
782
0
1,773
9,758
6,418
0
1,346
8,412
16,373
0
L
Fenrir
Dasanilad
Fenrir
4,679
1,330
0
3,206
12,931
4,809
0
3,646
9,055
0
33,212
L
Persephone
GyroBestBoy
Persephone
1,403
79
0
999
5,193
1,987
0
2,430
2,761
43,699
0
W
Baron Samedi
ProGamer503
Baron Samedi
4,377
873
325
2,700
5,551
4,436
90
777
4,774
32,042
465
L
Ishtar
RealDunced
Ishtar
641
69
0
3,786
7,472
2,508
0
360
7,112
0
40,646
L
Achilles
b337tank
Achilles
7,311
1,426
0
3,789
9,635
8,369
0
0
8,656
0
49,348
W
6,022
3,168
256
2,683
8,736
4,406
0
792
7,861
0
54,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,498
Gold Earned
31,267
451
Minions Killed
368
0
Camps Cleared
0
1,259,185
Distance Traveled
1,149,935
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,607
634
126
11
0
246,240
6
W
Bakasura
7,158
597
94
8
0
256,983
3
W
Ah Puch
7,119
593
99
8
0
245,776
4
L
Athena
5,405
450
18
2
0
238,396
0
L
Fenrir
6,283
524
67
6
0
248,025
3
L
Persephone
6,636
553
100
8
0
221,724
2
W
Baron Samedi
7,263
605
47
4
0
228,602
7
L
Ishtar
5,855
488
91
8
0
187,785
3
L
Achilles
7,088
591
92
8
0
254,005
2
W
Horus
7,351
613
85
7
0
281,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role