Player Matchup

King Arthur
King Arthur
HoldenQrow
King Arthur
Level 114
God Stats
9W - 11L
1,507 SR
Queue Stats
239W - 317L
1,381 Elo+
Party 4
Atlas
Atlas
Killa_Queen02
Atlas
Level 76
God Stats
8W - 7L
1,556 SR
Queue Stats
239W - 259L
1,445 Elo+
Party 4
Hades
Hades
QuessLux
Hades
Level 28
God Stats
6W - 8L
1,474 SR
Queue Stats
72W - 82L
1,456 Elo+
Party 3
Loki
Loki
juans-cheekz
Loki
Level 8
God Stats
0W - 4L
1,197 SR
Queue Stats
3W - 9L
1,267 Elo+
Party 4
Skadi
Skadi
pueblahan
Skadi
Level 112
God Stats
41W - 46L
1,517 SR
Queue Stats
258W - 282L
1,453 Elo+
Party 3
Team Averages
Level 68
1,450 SR
1,400 Elo+

VS

Team Averages
Level 49
1,599 SR
1,451 Elo+
Chaac
Chaac
AngryJoey177232
Chaac
Level 67
God Stats
6W - 0L
1,811 SR
Queue Stats
58W - 52L
1,409 Elo+
Party 2
He Bo
He Bo
Flaxr
He Bo
Level 103
God Stats
11W - 9L
1,597 SR
Queue Stats
84W - 86L
1,507 Elo+
Party 1
Anubis
Anubis
ItalicArc798998
Anubis
Level 26
God Stats
2W - 0L
1,724 SR
Queue Stats
65W - 49L
1,516 Elo+
Party 2
Izanami
Izanami
SlwN55
Izanami
Level 18
God Stats
3W - 2L
1,157 SR
Queue Stats
39W - 36L
1,414 Elo+
Party 2
Athena
Athena
TikTakTerror
Athena
Level 29
God Stats
5W - 5L
1,704 SR
Queue Stats
26W - 42L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HoldenQrow
King Arthur
15
1 / 9 / 3
9,814
409
11,882
28,693
24,236
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
4 / 2 / 13
12,080
503
22,211
27,875
34,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Hades
QuessLux
Hades
18
8 / 8 / 5
12,132
506
18,326
27,129
14,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 2 / 4
10,700
446
9,790
16,579
7,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
pueblahan
Skadi
17
3 / 4 / 5
11,382
474
14,727
18,874
7,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 10
12,961
540
16,263
16,736
15,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
Flaxr
He Bo
18
9 / 6 / 6
12,229
510
16,946
18,238
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 5 / 6
11,670
486
28,787
24,402
14,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SlwN55
Izanami
18
1 / 4 / 6
11,718
488
18,663
23,744
9,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
15
1 / 3 / 13
10,507
438
9,436
22,827
29,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
66
17
Kills
25
25
Deaths
19
30
Assists
41
Player
Kills
Deaths
Assists
KDA
W
6
1
10
11
W
He Bo
Flaxr
He Bo
9
6
6
2
L
King Arthur
HoldenQrow
King Arthur
1
9
3
0.28
W
8
5
6
2.2
L
4
2
13
5.25
L
Hades
QuessLux
Hades
8
8
5
1.31
W
Izanami
SlwN55
Izanami
1
4
6
1
W
Athena
1
3
13
2.5
L
1
2
4
1.5
L
Skadi
pueblahan
Skadi
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,936
Damage
90,095
119,150
Taken
105,947
88,477
Mitigated
77,871
37,352
Healing
40,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,263
2,113
0
5,640
16,736
15,657
2,206
4,207
12,529
0
88,823
W
He Bo
Flaxr
He Bo
16,946
1,902
0
4,462
18,238
7,960
294
6,744
11,494
95,688
0
L
King Arthur
HoldenQrow
King Arthur
11,882
1,217
0
3,819
28,693
24,236
0
14,357
14,336
0
57,941
W
28,787
621
702
13,573
24,402
14,648
425
11,397
13,005
102,187
0
L
22,211
8,697
1,459
7,435
27,875
34,640
117
12,419
15,456
48,898
3,889
L
Hades
QuessLux
Hades
18,326
1,265
828
10,305
27,129
14,652
325
18,648
8,481
64,108
0
W
Izanami
SlwN55
Izanami
18,663
13,633
0
9,682
23,744
9,984
2,188
7,285
16,459
0
119,789
W
Athena
9,436
1,656
922
5,081
22,827
29,622
150
10,305
12,522
36,934
0
L
9,790
986
0
7,554
16,579
7,264
0
5,542
11,037
0
89,026
L
Skadi
pueblahan
Skadi
14,727
6,041
0
5,952
18,874
7,685
1,192
5,164
13,710
0
107,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,108
Gold Earned
59,085
518
Minions Killed
644
0
Camps Cleared
0
2,202,447
Distance Traveled
2,209,987
34
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,961
540
158
7
0
479,098
1
W
He Bo
12,229
510
121
5
0
451,586
6
L
King Arthur
9,814
409
100
4
0
432,061
8
W
Anubis
11,670
486
112
5
0
361,575
3
L
Atlas
12,080
503
49
2
0
448,376
1
L
Hades
12,132
506
100
4
0
415,401
5
W
Izanami
11,718
488
201
8
0
435,329
0
W
Athena
10,507
438
52
2
0
482,399
4
L
Loki
10,700
446
122
5
0
476,766
2
L
Skadi
11,382
474
147
6
0
429,843
18

Distance Traveled

Minion Kills by Role

Gold Earned by Role