Player Matchup

Sol
Sol
CPTEliteWarfare
Sol
Level 89
God Stats
11W - 15L
1,560 SR
Queue Stats
282W - 294L
1,540 Elo+
Solo
Hachiman
Hachiman
FookinMutz
Hachiman
Level 62
God Stats
8W - 6L
1,585 SR
Queue Stats
46W - 42L
1,483 Elo+
Party 2
Hercules
Hercules
haxermn
Hercules
Level 127
God Stats
1W - 2L
1,501 SR
Queue Stats
67W - 54L
1,580 Elo+
Party 2
Yemoja
Yemoja
phoenixwing999
Yemoja
Level 35
God Stats
17W - 17L
1,534 SR
Queue Stats
96W - 97L
1,484 Elo+
Party 2
Bakasura
Bakasura
xCozmicParasite
Bakasura
Level 82
God Stats
7W - 9L
1,495 SR
Queue Stats
193W - 174L
1,525 Elo+
Party 2
Team Averages
Level 79
1,535 SR
1,522 Elo+

VS

Team Averages
Level 54
1,563 SR
1,672 Elo+
Cabrakan
Cabrakan
AjaxLicksToejam
Cabrakan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 9L
1,897 Elo+
Party 3
Chaac
Chaac
MidniteMusic
Chaac
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,475 Elo+
Solo
Cernunnos
Cernunnos
iReport
Cernunnos
Level 67
God Stats
9W - 2L
1,602 SR
Queue Stats
266W - 123L
1,726 Elo+
Party 3
Vulcan
Vulcan
jarlbakedbeans
Vulcan
Level 18
God Stats
2W - 1L
1,538 SR
Queue Stats
33W - 16L
1,647 Elo+
Party 1
Loki
Loki
samsoward93
Loki
Level 67
God Stats
29W - 19L
1,674 SR
Queue Stats
262W - 244L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
7,675
426
7,548
14,644
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
FookinMutz
Hachiman
13
2 / 4 / 1
7,464
415
4,762
12,762
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
haxermn
Hercules
15
5 / 2 / 1
9,478
527
8,874
20,297
14,073
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 4 / 6
7,941
441
5,916
18,483
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
13
2 / 5 / 3
8,002
445
10,269
20,430
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
3 / 5 / 7
10,111
562
13,131
16,334
9,333
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 3
10,163
565
7,055
10,871
7,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
iReport
Cernunnos
18
8 / 0 / 3
11,617
645
20,380
18,074
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 2 / 3
10,689
594
17,547
9,939
4,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 2 / 3
10,962
609
9,981
15,701
7,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
12
Kills
22
22
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
5
7
1.3
L
2
7
3
0.5
L
Hachiman
FookinMutz
Hachiman
2
4
1
0.63
W
1
3
3
0.83
L
Hercules
haxermn
Hercules
5
2
1
2.75
W
Cernunnos
iReport
Cernunnos
8
0
3
9.5
W
4
2
3
2.75
L
1
4
6
1
W
6
2
3
3.75
L
Bakasura
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,369
Damage
68,094
86,616
Taken
70,919
49,792
Mitigated
36,800
19,275
Healing
21,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
13,131
2,093
0
939
16,334
9,333
505
2,690
12,756
78,763
1,684
L
7,548
2,690
0
3,285
14,644
5,730
0
5,602
9,042
45,949
4,309
L
Hachiman
FookinMutz
Hachiman
4,762
2,061
0
4,426
12,762
3,740
33
2,334
10,428
0
35,326
W
7,055
1,348
0
2,070
10,871
7,395
3,241
219
9,696
0
67,451
L
Hercules
haxermn
Hercules
8,874
2,728
0
6,619
20,297
14,073
0
8,076
12,221
0
61,906
W
Cernunnos
iReport
Cernunnos
20,380
9,764
0
11,704
18,074
8,536
4,725
4,304
13,010
0
106,890
W
17,547
2,930
0
500
9,939
4,419
142
2,355
6,817
96,004
0
L
5,916
1,177
488
1,475
18,483
18,141
0
6,858
11,625
32,124
0
W
9,981
2,804
0
6,341
15,701
7,117
0
3,492
12,133
0
101,629
L
Bakasura
10,269
6,043
0
2,982
20,430
8,108
0
7,583
12,847
0
51,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,560
Gold Earned
53,542
429
Minions Killed
695
0
Camps Cleared
0
1,739,987
Distance Traveled
1,846,249
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,111
562
119
7
0
317,050
1
L
Sol
7,675
426
85
5
0
307,872
3
L
Hachiman
7,464
415
71
4
0
313,615
2
W
Chaac
10,163
565
117
7
0
356,231
4
L
Hercules
9,478
527
125
7
0
391,601
3
W
Cernunnos
11,617
645
159
9
0
343,331
1
W
Vulcan
10,689
594
159
9
0
400,023
3
L
Yemoja
7,941
441
51
3
0
323,501
0
W
Loki
10,962
609
141
8
0
429,614
1
L
Bakasura
8,002
445
97
5
0
403,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role