Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
II23LikeJordanII
Horus
Level 106
God Stats
1W - 5L
1,500 SR
Queue Stats
152W - 139L
1,612 Elo+
Party 1
Persephone
Persephone
Koizap
Persephone
Level 108
God Stats
1W - 1L
1,619 SR
Queue Stats
71W - 43L
1,664 Elo+
Party 1
Lancelot
Lancelot
TheLazyGreek_
Lancelot
Level 129
God Stats
1W - 2L
1,496 SR
Queue Stats
1W - 3L
1,236 Elo+
Solo
Team Averages
Level 126
1,523 SR
1,502 Elo+

VS

Team Averages
Level 134
1,622 SR
1,572 Elo+
Ne Zha
Ne Zha
KeyPlains131014
Ne Zha
Level 158
God Stats
3W - 2L
1,443 SR
Queue Stats
386W - 357L
1,627 Elo+
Party 2
Sol
Sol
LeToallin
Sol
Level 127
God Stats
2W - 0L
1,955 SR
Queue Stats
110W - 110L
1,571 Elo+
Party 2
Erlang Shen
Erlang Shen
SrLangostinie
Erlang Shen
Level 149
God Stats
4W - 0L
1,975 SR
Queue Stats
192W - 158L
1,684 Elo+
Party 2
Scylla
Scylla
XXI DxDragon
Scylla
Level 128
God Stats
1W - 0L
1,161 SR
Queue Stats
77W - 70L
1,537 Elo+
Party 2
Horus
Horus
bigbennymack
Horus
Level 108
God Stats
5W - 3L
1,578 SR
Queue Stats
139W - 126L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 4 / 4
5,356
536
5,020
8,537
3,076
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Pele
 
Pele
8
0 / 4 / 0
4,907
491
3,921
10,377
2,539
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 4
5,636
564
3,744
9,753
7,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Koizap
Persephone
11
5 / 1 / 0
6,535
654
5,893
5,020
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
TheLazyGreek_
Lancelot
8
0 / 3 / 0
4,711
471
3,507
8,307
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,531
653
8,539
8,858
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 2 / 3
5,909
591
7,995
8,247
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
SrLangostinie
Erlang Shen
10
4 / 1 / 4
6,406
641
5,108
7,475
3,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
9
0 / 1 / 4
5,514
551
1,461
4,051
1,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 8
6,357
636
4,213
7,201
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
6
Kills
15
15
Deaths
6
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
4
0.5
L
Pele
 
Pele
0
4
0
0
L
1
3
4
1
W
4
0
3
5.5
L
Persephone
Koizap
Persephone
5
1
0
5
W
4
2
3
2.75
W
Erlang Shen
SrLangostinie
Erlang Shen
4
1
4
6
L
Lancelot
TheLazyGreek_
Lancelot
0
3
0
0
W
Scylla
0
1
4
2
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
27,316
41,994
Taken
35,832
17,129
Mitigated
14,525
14,131
Healing
14,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,020
3,050
0
2,787
8,537
3,076
0
3,722
4,815
0
34,088
L
Pele
 
Pele
3,921
1,446
0
3,089
10,377
2,539
0
0
9,863
0
29,515
L
3,744
1,905
1,163
3,059
9,753
7,050
0
4,338
5,415
0
12,507
W
8,539
2,587
0
5,502
8,858
4,516
0
198
8,660
0
38,175
L
Persephone
Koizap
Persephone
5,893
874
0
1,276
5,020
1,746
0
800
4,175
43,786
0
W
7,995
3,970
0
4,106
8,247
1,854
584
1,067
7,180
36,361
1,600
W
Erlang Shen
SrLangostinie
Erlang Shen
5,108
2,722
0
2,264
7,475
3,604
0
1,509
5,966
0
36,101
L
Lancelot
TheLazyGreek_
Lancelot
3,507
568
0
2,757
8,307
2,718
0
287
7,798
0
27,320
W
Scylla
1,461
403
0
500
4,051
1,049
0
1,953
2,098
30,362
0
W
4,213
1,663
497
2,071
7,201
3,502
742
1,166
6,035
0
15,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
30,717
276
Minions Killed
276
0
Camps Cleared
0
937,271
Distance Traveled
1,021,764
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,356
536
68
7
0
157,484
3
L
Pele
4,907
491
54
5
0
197,704
1
L
Horus
5,636
564
16
2
0
175,739
2
W
Ne Zha
6,531
653
75
8
0
224,989
3
L
Persephone
6,535
654
85
9
0
185,702
4
W
Sol
5,909
591
52
5
0
187,824
5
W
Erlang Shen
6,406
641
59
6
0
225,165
1
L
Lancelot
4,711
471
53
5
0
220,642
2
W
Scylla
5,514
551
68
7
0
175,660
2
W
Horus
6,357
636
22
2
0
208,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role