Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Kevsin
Hades
Level 26
God Stats
13W - 29L
1,313 SR
Queue Stats
14W - 50L
1,190 Elo+
Party 2
Ymir
Ymir
bennybo1576
Ymir
Level 25
God Stats
1W - 2L
1,246 SR
Queue Stats
14W - 56L
1,175 Elo+
Party 2
Team Averages
Level 37
1,353 SR
1,288 Elo+

VS

Team Averages
Level 79
1,500 SR
1,454 Elo+
Baba Yaga
Baba Yaga
BloodHound469
Baba Yaga
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 32L
1,296 Elo+
Party 1
Fenrir
Fenrir
DarkGa
Fenrir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,704 Elo+
Solo
Ymir
Ymir
SgtHammy
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 67L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
9 / 1 / 4
11,149
743
14,952
17,469
22,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Kevsin
Hades
17
5 / 1 / 10
10,913
728
16,764
13,427
8,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
1 / 1 / 12
11,225
748
5,273
14,719
17,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BloodHound469
Baba Yaga
14
1 / 6 / 2
9,369
625
11,014
15,922
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
DarkGa
Fenrir
13
0 / 6 / 2
8,646
576
8,231
15,573
9,473
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
16
2 / 3 / 1
10,652
710
11,690
20,089
21,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
1
4
11
L
Baba Yaga
BloodHound469
Baba Yaga
1
6
2
0.33
L
Fenrir
DarkGa
Fenrir
0
6
2
0.17
W
Hades
Kevsin
Hades
5
1
10
10
L
Ymir
2
3
1
0.83
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,989
Damage
30,935
45,615
Taken
51,584
48,080
Mitigated
38,553
22,329
Healing
5,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,952
1,752
2,490
7,099
17,469
22,191
1,309
7,352
10,117
0
43,080
L
Baba Yaga
BloodHound469
Baba Yaga
11,014
907
0
2,159
15,922
7,363
656
9,651
5,940
36,391
0
L
Fenrir
DarkGa
Fenrir
8,231
1,467
0
862
15,573
9,473
0
5,338
9,756
0
26,909
W
Hades
Kevsin
Hades
16,764
2,157
1,495
5,926
13,427
8,851
1,385
8,380
5,047
45,380
0
L
Ymir
11,690
2,730
0
2,947
20,089
21,717
204
7,100
12,371
31,669
0
W
5,273
1,212
602
4,717
14,719
17,038
621
7,193
7,526
16,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
28,667
105
Minions Killed
124
0
Camps Cleared
0
789,412
Distance Traveled
704,893
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,149
743
43
3
0
312,841
0
L
Baba Yaga
9,369
625
47
3
0
230,067
0
L
Fenrir
8,646
576
30
2
0
237,328
2
W
Hades
10,913
728
45
3
0
264,616
0
L
Ymir
10,652
710
47
3
0
237,498
1
W
Ymir
11,225
748
17
1
0
211,955
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role