Player Matchup

Hel
Hel
MlNlMUM Wage
Hel
Level 139
God Stats
6W - 6L
1,491 SR
Queue Stats
836W - 783L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
OMG iiTz Jesus
Zhong Kui
Level 146
God Stats
1W - 5L
1,309 SR
Queue Stats
326W - 266L
1,642 Elo+
Party 1
Maui
Maui
OlyJD
Maui
Level 160
God Stats
0W - 3L
1,215 SR
Queue Stats
1,240W - 1,133L
1,595 Elo+
Party 1
Medusa
Medusa
molestonayyy
Medusa
Level 126
God Stats
1W - 2L
1,182 SR
Queue Stats
150W - 155L
1,552 Elo+
Solo
Kukulkan
Kukulkan
vLUNCHB0Xv
Kukulkan
Level 155
God Stats
4W - 6L
1,441 SR
Queue Stats
298W - 296L
1,494 Elo+
Party 1
Team Averages
Level 145
1,328 SR
1,568 Elo+

VS

Team Averages
Level 115
1,436 SR
1,498 Elo+
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
APatieentWolf
Amaterasu
Level 68
God Stats
1W - 0L
1,485 SR
Queue Stats
3W - 4L
1,340 Elo+
Solo
Achilles
Achilles
GbOaOdD
Achilles
Level 144
God Stats
4W - 3L
1,490 SR
Queue Stats
339W - 316L
1,519 Elo+
Solo
Ah Puch
Ah Puch
OleReliable
Ah Puch
Level 86
God Stats
1W - 3L
1,202 SR
Queue Stats
218W - 210L
1,595 Elo+
Solo
Aphrodite
Aphrodite
lllZaKalll
Aphrodite
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 8
12,972
618
24,455
35,388
30,675
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
OMG iiTz Jesus
Zhong Kui
20
5 / 5 / 9
13,196
628
36,023
35,522
45,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
OlyJD
Maui
17
1 / 5 / 9
11,309
539
8,993
36,894
53,146
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
4 / 3 / 8
13,214
629
40,541
29,843
19,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
vLUNCHB0Xv
Kukulkan
19
0 / 4 / 9
12,199
581
26,085
19,745
15,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
20
6 / 3 / 10
13,679
651
39,235
26,876
13,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
APatieentWolf
Amaterasu
19
0 / 5 / 13
13,273
632
13,542
36,954
35,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
GbOaOdD
Achilles
20
7 / 3 / 10
13,185
628
31,353
39,574
54,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
OleReliable
Ah Puch
20
6 / 4 / 10
14,602
695
46,835
28,239
12,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
lllZaKalll
Aphrodite
20
1 / 1 / 17
12,946
616
14,247
22,458
15,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
15
Kills
20
20
Deaths
16
43
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
3
10
3.67
W
Amaterasu
APatieentWolf
Amaterasu
0
5
13
1.3
W
Achilles
GbOaOdD
Achilles
7
3
10
4
L
5
3
8
3
L
Zhong Kui
OMG iiTz Jesus
Zhong Kui
5
5
9
1.9
W
Ah Puch
OleReliable
Ah Puch
6
4
10
2.75
L
Maui
OlyJD
Maui
1
5
9
1.1
W
Aphrodite
lllZaKalll
Aphrodite
1
1
17
9.5
L
Medusa
4
3
8
2.67
L
Kukulkan
vLUNCHB0Xv
Kukulkan
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,097
Damage
145,212
157,392
Taken
154,101
164,272
Mitigated
131,661
96,258
Healing
100,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
39,235
23,086
2,160
5,904
26,876
13,525
5,297
17,460
9,416
0
66,890
W
Amaterasu
APatieentWolf
Amaterasu
13,542
5,543
6,186
14,642
36,954
35,372
305
24,043
12,911
0
22,211
W
Achilles
GbOaOdD
Achilles
31,353
5,188
5,249
15,331
39,574
54,299
1,197
22,969
16,605
0
41,808
L
24,455
541
40,348
22,956
35,388
30,675
656
11,046
23,829
35,229
0
L
Zhong Kui
OMG iiTz Jesus
Zhong Kui
36,023
1,086
2,981
11,984
35,522
45,959
1,205
14,065
20,865
51,703
0
W
Ah Puch
OleReliable
Ah Puch
46,835
2,031
3,118
10,132
28,239
12,598
1,431
16,255
11,984
95,573
0
L
Maui
OlyJD
Maui
8,993
801
1,832
4,488
36,894
53,146
16
13,881
22,152
14,071
0
W
Aphrodite
lllZaKalll
Aphrodite
14,247
1,677
21,810
16,209
22,458
15,867
1,230
14,829
7,629
32,858
0
L
Medusa
40,541
15,937
765
4,484
29,843
19,312
2,755
12,678
16,725
0
75,971
L
Kukulkan
vLUNCHB0Xv
Kukulkan
26,085
1,917
3,221
3,199
19,745
15,180
432
9,412
10,039
66,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,890
Gold Earned
67,685
266
Minions Killed
235
0
Camps Cleared
0
1,844,294
Distance Traveled
2,033,312
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,679
651
78
4
0
355,995
2
W
Amaterasu
13,273
632
13
1
0
426,043
1
W
Achilles
13,185
628
21
1
0
415,826
7
L
Hel
12,972
618
33
2
0
399,120
0
L
Zhong Kui
13,196
628
52
2
0
338,320
2
W
Ah Puch
14,602
695
77
4
0
367,313
2
L
Maui
11,309
539
14
1
0
324,691
0
W
Aphrodite
12,946
616
46
2
0
468,135
1
L
Medusa
13,214
629
80
4
0
419,507
1
L
Kukulkan
12,199
581
87
4
0
362,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role